| using Lucene.Net.Diagnostics; |
| using System; |
| using System.Threading; |
| |
| namespace Lucene.Net.Store |
| { |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /// <summary> |
| /// Base implementation for a concrete <see cref="Directory"/>. |
| /// <para/> |
| /// @lucene.experimental |
| /// </summary> |
| public abstract class BaseDirectory : Directory |
| { |
| // LUCENENET specific - setup to make it safe to call dispose multiple times |
| private const int True = 1; |
| private const int False = 0; |
| |
| // LUCENENET specific - using Interlocked intead of a volatile field for IsOpen. |
| private int isOpen = True; // LUCENENET: Added check to ensure we aren't disposed. |
| |
| /// <summary> |
| /// Gets a value indicating whether the current <see cref="Directory"/> instance is open. |
| /// <para/> |
| /// Expert: This is useful for implementing the <see cref="EnsureOpen()"/> logic. |
| /// </summary> |
| protected internal virtual bool IsOpen |
| { |
| get => Interlocked.CompareExchange(ref isOpen, False, False) == True ? true : false; |
| set => Interlocked.Exchange(ref this.isOpen, value ? True : False); |
| } |
| |
| /// <summary> |
| /// Atomically sets the value to the given updated value |
| /// if the current value <c>==</c> the expected value. |
| /// <para/> |
| /// Expert: Use this in the <see cref="Directory.Dispose(bool)"/> call to skip |
| /// duplicate calls by using the folling if block to guard the |
| /// dispose logic. |
| /// <code> |
| /// protected override void Dispose(bool disposing) |
| /// { |
| /// if (!CompareAndSetIsOpen(expect: true, update: false)) return; |
| /// |
| /// // Dispose unmanaged resources |
| /// if (disposing) |
| /// { |
| /// // Dispose managed resources |
| /// } |
| /// } |
| /// </code> |
| /// </summary> |
| /// <param name="expect">The expected value (the comparand).</param> |
| /// <param name="update">The new value.</param> |
| /// <returns><c>true</c> if successful. A <c>false</c> return value indicates that |
| /// the actual value was not equal to the expected value.</returns> |
| // LUCENENET specific - setup to make it safe to call dispose multiple times |
| protected internal bool CompareAndSetIsOpen(bool expect, bool update) |
| { |
| int e = expect ? True : False; |
| int u = update ? True : False; |
| |
| int original = Interlocked.CompareExchange(ref isOpen, u, e); |
| |
| return original == e; |
| } |
| |
| /// <summary> |
| /// Holds the LockFactory instance (implements locking for |
| /// this <see cref="Directory"/> instance). |
| /// </summary> |
| protected internal LockFactory m_lockFactory; |
| |
| /// <summary> |
| /// Sole constructor. </summary> |
| protected BaseDirectory() |
| : base() |
| { |
| } |
| |
| public override Lock MakeLock(string name) |
| { |
| return m_lockFactory.MakeLock(name); |
| } |
| |
| public override void ClearLock(string name) |
| { |
| m_lockFactory?.ClearLock(name); |
| } |
| |
| public override void SetLockFactory(LockFactory lockFactory) |
| { |
| if (Debugging.AssertsEnabled) Debugging.Assert(lockFactory != null); |
| this.m_lockFactory = lockFactory; |
| lockFactory.LockPrefix = this.GetLockID(); |
| } |
| |
| public override LockFactory LockFactory => this.m_lockFactory; |
| |
| protected internal override sealed void EnsureOpen() |
| { |
| if (!IsOpen) |
| { |
| throw AlreadyClosedException.Create(this.GetType().FullName, "this Directory is disposed."); |
| } |
| } |
| } |
| } |