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#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
using System;
using System.Globalization;
using log4net.Layout;
using log4net.Core;
using log4net.Util;
namespace log4net.Appender
{
/// <summary>
/// Appends logging events to the console.
/// </summary>
/// <remarks>
/// <para>
/// ConsoleAppender appends log events to the standard output stream
/// or the error output stream using a layout specified by the
/// user.
/// </para>
/// <para>
/// By default, all output is written to the console's standard output stream.
/// The <see cref="Target"/> property can be set to direct the output to the
/// error stream.
/// </para>
/// <para>
/// NOTE: This appender writes each message to the <c>System.Console.Out</c> or
/// <c>System.Console.Error</c> that is set at the time the event is appended.
/// Therefore it is possible to programmatically redirect the output of this appender
/// (for example NUnit does this to capture program output). While this is the desired
/// behavior of this appender it may have security implications in your application.
/// </para>
/// </remarks>
/// <author>Nicko Cadell</author>
/// <author>Gert Driesen</author>
public class ConsoleAppender : AppenderSkeleton
{
#region Public Instance Constructors
/// <summary>
/// Initializes a new instance of the <see cref="ConsoleAppender" /> class.
/// </summary>
/// <remarks>
/// The instance of the <see cref="ConsoleAppender" /> class is set up to write
/// to the standard output stream.
/// </remarks>
public ConsoleAppender()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="ConsoleAppender" /> class
/// with the specified layout.
/// </summary>
/// <param name="layout">the layout to use for this appender</param>
/// <remarks>
/// The instance of the <see cref="ConsoleAppender" /> class is set up to write
/// to the standard output stream.
/// </remarks>
[Obsolete("Instead use the default constructor and set the Layout property")]
public ConsoleAppender(ILayout layout) : this(layout, false)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="ConsoleAppender" /> class
/// with the specified layout.
/// </summary>
/// <param name="layout">the layout to use for this appender</param>
/// <param name="writeToErrorStream">flag set to <c>true</c> to write to the console error stream</param>
/// <remarks>
/// When <paramref name="writeToErrorStream" /> is set to <c>true</c>, output is written to
/// the standard error output stream. Otherwise, output is written to the standard
/// output stream.
/// </remarks>
[Obsolete("Instead use the default constructor and set the Layout & Target properties")]
public ConsoleAppender(ILayout layout, bool writeToErrorStream)
{
Layout = layout;
m_writeToErrorStream = writeToErrorStream;
}
#endregion Public Instance Constructors
#region Public Instance Properties
/// <summary>
/// Target is the value of the console output stream.
/// This is either <c>"Console.Out"</c> or <c>"Console.Error"</c>.
/// </summary>
/// <value>
/// Target is the value of the console output stream.
/// This is either <c>"Console.Out"</c> or <c>"Console.Error"</c>.
/// </value>
/// <remarks>
/// <para>
/// Target is the value of the console output stream.
/// This is either <c>"Console.Out"</c> or <c>"Console.Error"</c>.
/// </para>
/// </remarks>
virtual public string Target
{
get { return m_writeToErrorStream ? ConsoleError : ConsoleOut; }
set
{
string v = value.Trim();
if (SystemInfo.EqualsIgnoringCase(ConsoleError, v))
{
m_writeToErrorStream = true;
}
else
{
m_writeToErrorStream = false;
}
}
}
#endregion Public Instance Properties
#region Override implementation of AppenderSkeleton
/// <summary>
/// This method is called by the <see cref="M:AppenderSkeleton.DoAppend(LoggingEvent)"/> method.
/// </summary>
/// <param name="loggingEvent">The event to log.</param>
/// <remarks>
/// <para>
/// Writes the event to the console.
/// </para>
/// <para>
/// The format of the output will depend on the appender's layout.
/// </para>
/// </remarks>
override protected void Append(LoggingEvent loggingEvent)
{
#if NETCF_1_0
// Write to the output stream
Console.Write(RenderLoggingEvent(loggingEvent));
#else
if (m_writeToErrorStream)
{
// Write to the error stream
Console.Error.Write(RenderLoggingEvent(loggingEvent));
}
else
{
// Write to the output stream
Console.Write(RenderLoggingEvent(loggingEvent));
}
#endif
}
/// <summary>
/// This appender requires a <see cref="Layout"/> to be set.
/// </summary>
/// <value><c>true</c></value>
/// <remarks>
/// <para>
/// This appender requires a <see cref="Layout"/> to be set.
/// </para>
/// </remarks>
override protected bool RequiresLayout
{
get { return true; }
}
#endregion Override implementation of AppenderSkeleton
#region Public Static Fields
/// <summary>
/// The <see cref="ConsoleAppender.Target"/> to use when writing to the Console
/// standard output stream.
/// </summary>
/// <remarks>
/// <para>
/// The <see cref="ConsoleAppender.Target"/> to use when writing to the Console
/// standard output stream.
/// </para>
/// </remarks>
public const string ConsoleOut = "Console.Out";
/// <summary>
/// The <see cref="ConsoleAppender.Target"/> to use when writing to the Console
/// standard error output stream.
/// </summary>
/// <remarks>
/// <para>
/// The <see cref="ConsoleAppender.Target"/> to use when writing to the Console
/// standard error output stream.
/// </para>
/// </remarks>
public const string ConsoleError = "Console.Error";
#endregion Public Static Fields
#region Private Instances Fields
private bool m_writeToErrorStream = false;
#endregion Private Instances Fields
}
}