blob: 0e0e979602073a694b702b57788c701bcc86c96d [file] [log] [blame]
/***************************************************************************
fileappender.h - description
-------------------
begin : sam avr 26 2003
copyright : (C) 2003 by Michael CATANZARITI
email : mcatan@free.fr
***************************************************************************/
/***************************************************************************
* Copyright (C) The Apache Software Foundation. All rights reserved. *
* *
* This software is published under the terms of the Apache Software *
* License version 1.1, a copy of which has been included with this *
* distribution in the LICENSE.txt file. *
***************************************************************************/
#ifndef _LOG4CXX_FILE_APPENDER_H
#define _LOG4CXX_FILE_APPENDER_H
#include <log4cxx/config.h>
#include <log4cxx/helpers/tchar.h>
#include <log4cxx/writerappender.h>
#include <fstream>
namespace log4cxx
{
/**
* FileAppender appends log events to a file.
*
* <p>Support for <code>java.io.Writer</code> and console appending
* has been deprecated and then removed. See the replacement
* solutions: WriterAppender and ConsoleAppender.
*/
class FileAppender : public WriterAppender
{
protected:
/** Append to or truncate the file? The default value for this
variable is <code>true</code>, meaning that by default a
code>FileAppender</code> will append to an existing file and
not truncate it.
<p>This option is meaningful only if the FileAppender opens the
file.
*/
bool fileAppend;
/**
The name of the log file. */
tstring fileName;
/**
Do we do bufferedIO? */
bool bufferedIO;
/**
How big should the IO buffer be? Default is 8K. */
int bufferSize;
#ifdef UNICODE
std::wofstream ofs;
#else
std::ofstream ofs;
#endif
public:
/**
The default constructor does not do anything.
*/
FileAppender();
/**
Instantiate a <code>FileAppender</code> and open the file
designated by <code>filename</code>. The opened filename will
become the output destination for this appender.
<p>If the <code>append</code> parameter is true, the file will be
appended to. Otherwise, the file designated by
<code>filename</code> will be truncated before being opened.
<p>If the <code>bufferedIO</code> parameter is <code>true</code>,
then buffered IO will be used to write to the output file.
*/
FileAppender(LayoutPtr layout, const tstring& filename, bool append,
bool bufferedIO, int bufferSize);
/**
Instantiate a FileAppender and open the file designated by
<code>filename</code>. The opened filename will become the output
destination for this appender.
<p>If the <code>append</code> parameter is true, the file will be
appended to. Otherwise, the file designated by
<code>filename</code> will be truncated before being opened.
*/
FileAppender(LayoutPtr layout, const tstring& filename, bool append);
/**
Instantiate a FileAppender and open the file designated by
<code>filename</code>. The opened filename will become the output
destination for this appender.
<p>The file will be appended to. */
FileAppender(LayoutPtr layout, const tstring& filename);
~FileAppender();
/**
The <b>File</b> property takes a string value which should be the
name of the file to append to.
<p><font color="#DD0044"><b>Note that the special values
"System.out" or "System.err" are no longer honored.</b></font>
<p>Note: Actual opening of the file is made when
#activateOptions is called, not when the options are set. */
void setFile(const tstring& file);
/**
Returns the value of the <b>Append</b> option.
*/
inline bool getAppend() { return fileAppend; }
/** Returns the value of the <b>File</b> option. */
inline const tstring& getFile() { return fileName; }
/**
<p>Sets and <i>opens</i> the file where the log output will
go. The specified file must be writable.
<p>If there was already an opened file, then the previous file
is closed first.*/
void activateOptions();
void setOption(const std::string& option,
const std::string& value);
protected:
/**
Closes the previously opened file.
*/
virtual void closeWriter();
public:
/**
Get the value of the <b>BufferedIO</b> option.
<p>BufferedIO will significatnly increase performance on heavily
loaded systems.
*/
inline bool getBufferedIO() const { return bufferedIO; }
/**
Get the size of the IO buffer.
*/
inline int getBufferSize() const { return bufferSize; }
/**
The <b>Append</b> option takes a boolean value. It is set to
<code>true</code> by default. If true, then <code>File</code>
will be opened in append mode by #setFile (see
above). Otherwise, setFile will open
<code>File</code> in truncate mode.
<p>Note: Actual opening of the file is made when
#activateOptions is called, not when the options are set.
*/
inline void setAppend(bool fileAppend)
{ this->fileAppend = fileAppend; }
/**
The <b>BufferedIO</b> option takes a boolean value. It is set to
<code>false</code> by default. If true, then <code>File</code>
will be opened in buffered mode.
BufferedIO will significantly increase performance on heavily
loaded systems.
*/
void setBufferedIO(bool bufferedIO);
/**
Set the size of the IO buffer.
*/
void setBufferSize(int bufferSize) { this->bufferSize = bufferSize; }
}; // class FileAppender
}; // namespace log4cxx
#endif