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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LOG4CXX_HELPERS_SOCKET_H
#define _LOG4CXX_HELPERS_SOCKET_H
extern "C" {
struct apr_socket_t;
}
#include <log4cxx/helpers/inetaddress.h>
#include <log4cxx/helpers/pool.h>
namespace log4cxx
{
namespace helpers
{
class ByteBuffer;
/**
<p>This class implements client sockets (also called just "sockets"). A socket
is an endpoint for communication between two machines.
<p>The actual work of the socket is performed by an instance of the SocketImpl
class. An application, by changing the socket factory that creates the socket
implementation, can configure itself to create sockets appropriate to the
local firewall.
*/
class LOG4CXX_EXPORT Socket : public helpers::ObjectImpl
{
public:
DECLARE_ABSTRACT_LOG4CXX_OBJECT(Socket)
BEGIN_LOG4CXX_CAST_MAP()
LOG4CXX_CAST_ENTRY(Socket)
END_LOG4CXX_CAST_MAP()
/** Creates a stream socket and connects it to the specified port
number at the specified IP address.
*/
Socket(InetAddressPtr& address, int port);
Socket(apr_socket_t* socket, apr_pool_t* pool);
~Socket();
size_t write(ByteBuffer&);
/** Closes this socket. */
void close();
/** Returns the value of this socket's address field. */
InetAddressPtr getInetAddress() const;
/** Returns the value of this socket's port field. */
int getPort() const;
private:
Socket(const Socket&);
Socket& operator=(const Socket&);
Pool pool;
apr_socket_t* socket;
/** The IP address of the remote end of this socket. */
InetAddressPtr address;
/** The port number on the remote host to which
this socket is connected. */
int port;
};
LOG4CXX_PTR_DEF(Socket);
} // namespace helpers
} // namespace log4cxx
#endif // _LOG4CXX_HELPERS_SOCKET_H