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/*
* Copyright 2019 WeBank
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.webank.wedatasphere.linkis.engineconn.computation.executor.execute
import com.webank.wedatasphere.linkis.engineconn.computation.executor.entity.EngineConnTask
import com.webank.wedatasphere.linkis.engineconn.executor.entity.ConcurrentExecutor
import com.webank.wedatasphere.linkis.manager.common.entity.enumeration.NodeStatus
import com.webank.wedatasphere.linkis.scheduler.executer.ExecuteResponse
abstract class ConcurrentComputationExecutor(override val outputPrintLimit: Int = 1000) extends ComputationExecutor(outputPrintLimit) with ConcurrentExecutor {
override def execute(engineConnTask: EngineConnTask): ExecuteResponse = {
if (isBusy) {
error(s"Executor is busy but still got new task ! Running task num : ${getRunningTask}")
}
if (getRunningTask >= getConcurrentLimit) synchronized {
if (getRunningTask >= getConcurrentLimit) {
info(s"running task($getRunningTask) > concurrent limit $getConcurrentLimit, now to mark engine to busy ")
transition(NodeStatus.Busy)
}
}
info(s"engineConnTask(${engineConnTask.getTaskId}) running task is ($getRunningTask) ")
val response = super.execute(engineConnTask)
if (getStatus == NodeStatus.Busy && getConcurrentLimit > getRunningTask) synchronized {
if (getStatus == NodeStatus.Busy && getConcurrentLimit > getRunningTask) {
info(s"running task($getRunningTask) < concurrent limit $getConcurrentLimit, now to mark engine to Unlock ")
transition(NodeStatus.Unlock)
}
}
response
}
protected override def ensureOp[A](f: => A): A = if (!isEngineInitialized)
f
else ensureIdle(f, false)
override def afterExecute(engineConnTask: EngineConnTask, executeResponse: ExecuteResponse): Unit = {}
}