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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
**/
#ifndef QUICKSTEP_QUERY_OPTIMIZER_RULES_TOP_DOWN_RULE_HPP_
#define QUICKSTEP_QUERY_OPTIMIZER_RULES_TOP_DOWN_RULE_HPP_
#include <memory>
#include <vector>
#include "query_optimizer/rules/Rule.hpp"
#include "utility/Macros.hpp"
#include "glog/logging.h"
namespace quickstep {
namespace optimizer {
/** \addtogroup OptimizerRules
* @{
*/
/**
* @brief Base class for a rule that performs a top-down traverse on a tree.
*/
template <class TreeType>
class TopDownRule : public Rule<TreeType> {
public:
typedef std::shared_ptr<const TreeType> TreeNodePtr;
/**
* @brief Constructor.
*/
TopDownRule() {}
/**
* @brief Destructor.
*/
~TopDownRule() override {}
TreeNodePtr apply(const TreeNodePtr &tree) override {
DCHECK(tree != nullptr);
TreeNodePtr new_tree;
new_tree = applyToNode(tree);
DCHECK(new_tree != nullptr);
// TODO(qzeng): We assume that the ordering of the children is irrelevant,
// but this may not be true for TopLevelPlan if we implement some rules
// (e.g. outer-join elimination) that may change the output attributes of
// a query plan. For a top-down traverse, the least dependent shared
// subplan should be the last one to be processed, while it should be
// visited first for a bottom-up traverse.
std::vector<TreeNodePtr> new_children;
bool has_changed_children = false;
const std::vector<TreeNodePtr> &current_children = new_tree->children();
for (const TreeNodePtr &current_child : current_children) {
TreeNodePtr new_child;
new_child = apply(current_child);
if (current_child != new_child && !has_changed_children) {
has_changed_children = true;
}
new_children.push_back(new_child);
}
if (has_changed_children) {
new_tree = new_tree->copyWithNewChildren(new_children);
}
return new_tree;
}
protected:
/**
* @brief Applies the rule to a single node, not the entire tree.
*
* @param node The node to apply the rule to.
* @param The updated node by the rule.
*/
virtual TreeNodePtr applyToNode(const TreeNodePtr &node) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(TopDownRule);
};
/** @} */
} // namespace optimizer
} // namespace quickstep
#endif /* QUICKSTEP_QUERY_OPTIMIZER_RULES_TOP_DOWN_RULE_HPP_ */