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// Copyright 2007 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview Represents a path used with a Graphics implementation.
* @author arv@google.com (Erik Arvidsson)
*/
goog.provide('goog.graphics.Path');
goog.provide('goog.graphics.Path.Segment');
goog.require('goog.array');
goog.require('goog.math');
/**
* Creates a path object. A path is a sequence of segments and may be open or
* closed. Path uses the EVEN-ODD fill rule for determining the interior of the
* path. A path must start with a moveTo command.
*
* A "simple" path does not contain any arcs and may be transformed using
* the {@code transform} method.
*
* @constructor
*/
goog.graphics.Path = function() {
/**
* The segment types that constitute this path.
* @type {!Array<number>}
* @private
*/
this.segments_ = [];
/**
* The number of repeated segments of the current type.
* @type {!Array<number>}
* @private
*/
this.count_ = [];
/**
* The arguments corresponding to each of the segments.
* @type {!Array<number>}
* @private
*/
this.arguments_ = [];
};
/**
* The coordinates of the point which closes the path (the point of the
* last moveTo command).
* @type {Array<number>?}
* @private
*/
goog.graphics.Path.prototype.closePoint_ = null;
/**
* The coordinates most recently added to the end of the path.
* @type {Array<number>?}
* @private
*/
goog.graphics.Path.prototype.currentPoint_ = null;
/**
* Flag for whether this is a simple path (contains no arc segments).
* @type {boolean}
* @private
*/
goog.graphics.Path.prototype.simple_ = true;
/**
* Path segment types.
* @enum {number}
*/
goog.graphics.Path.Segment = {
MOVETO: 0,
LINETO: 1,
CURVETO: 2,
ARCTO: 3,
CLOSE: 4
};
/**
* The number of points for each segment type.
* @type {!Array<number>}
* @private
*/
goog.graphics.Path.segmentArgCounts_ = (function() {
var counts = [];
counts[goog.graphics.Path.Segment.MOVETO] = 2;
counts[goog.graphics.Path.Segment.LINETO] = 2;
counts[goog.graphics.Path.Segment.CURVETO] = 6;
counts[goog.graphics.Path.Segment.ARCTO] = 6;
counts[goog.graphics.Path.Segment.CLOSE] = 0;
return counts;
})();
/**
* Returns the number of points for a segment type.
*
* @param {number} segment The segment type.
* @return {number} The number of points.
*/
goog.graphics.Path.getSegmentCount = function(segment) {
return goog.graphics.Path.segmentArgCounts_[segment];
};
/**
* Appends another path to the end of this path.
*
* @param {!goog.graphics.Path} path The path to append.
* @return {!goog.graphics.Path} This path.
*/
goog.graphics.Path.prototype.appendPath = function(path) {
if (path.currentPoint_) {
Array.prototype.push.apply(this.segments_, path.segments_);
Array.prototype.push.apply(this.count_, path.count_);
Array.prototype.push.apply(this.arguments_, path.arguments_);
this.currentPoint_ = path.currentPoint_.concat();
this.closePoint_ = path.closePoint_.concat();
this.simple_ = this.simple_ && path.simple_;
}
return this;
};
/**
* Clears the path.
*
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.clear = function() {
this.segments_.length = 0;
this.count_.length = 0;
this.arguments_.length = 0;
delete this.closePoint_;
delete this.currentPoint_;
delete this.simple_;
return this;
};
/**
* Adds a point to the path by moving to the specified point. Repeated moveTo
* commands are collapsed into a single moveTo.
*
* @param {number} x X coordinate of destination point.
* @param {number} y Y coordinate of destination point.
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.moveTo = function(x, y) {
if (goog.array.peek(this.segments_) == goog.graphics.Path.Segment.MOVETO) {
this.arguments_.length -= 2;
} else {
this.segments_.push(goog.graphics.Path.Segment.MOVETO);
this.count_.push(1);
}
this.arguments_.push(x, y);
this.currentPoint_ = this.closePoint_ = [x, y];
return this;
};
/**
* Adds points to the path by drawing a straight line to each point.
*
* @param {...number} var_args The coordinates of each destination point as x, y
* value pairs.
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.lineTo = function(var_args) {
var lastSegment = goog.array.peek(this.segments_);
if (lastSegment == null) {
throw Error('Path cannot start with lineTo');
}
if (lastSegment != goog.graphics.Path.Segment.LINETO) {
this.segments_.push(goog.graphics.Path.Segment.LINETO);
this.count_.push(0);
}
for (var i = 0; i < arguments.length; i += 2) {
var x = arguments[i];
var y = arguments[i + 1];
this.arguments_.push(x, y);
}
this.count_[this.count_.length - 1] += i / 2;
this.currentPoint_ = [x, y];
return this;
};
/**
* Adds points to the path by drawing cubic Bezier curves. Each curve is
* specified using 3 points (6 coordinates) - two control points and the end
* point of the curve.
*
* @param {...number} var_args The coordinates specifiying each curve in sets of
* 6 points: {@code [x1, y1]} the first control point, {@code [x2, y2]} the
* second control point and {@code [x, y]} the end point.
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.curveTo = function(var_args) {
var lastSegment = goog.array.peek(this.segments_);
if (lastSegment == null) {
throw Error('Path cannot start with curve');
}
if (lastSegment != goog.graphics.Path.Segment.CURVETO) {
this.segments_.push(goog.graphics.Path.Segment.CURVETO);
this.count_.push(0);
}
for (var i = 0; i < arguments.length; i += 6) {
var x = arguments[i + 4];
var y = arguments[i + 5];
this.arguments_.push(arguments[i], arguments[i + 1],
arguments[i + 2], arguments[i + 3], x, y);
}
this.count_[this.count_.length - 1] += i / 6;
this.currentPoint_ = [x, y];
return this;
};
/**
* Adds a path command to close the path by connecting the
* last point to the first point.
*
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.close = function() {
var lastSegment = goog.array.peek(this.segments_);
if (lastSegment == null) {
throw Error('Path cannot start with close');
}
if (lastSegment != goog.graphics.Path.Segment.CLOSE) {
this.segments_.push(goog.graphics.Path.Segment.CLOSE);
this.count_.push(1);
this.currentPoint_ = this.closePoint_;
}
return this;
};
/**
* Adds a path command to draw an arc centered at the point {@code (cx, cy)}
* with radius {@code rx} along the x-axis and {@code ry} along the y-axis from
* {@code startAngle} through {@code extent} degrees. Positive rotation is in
* the direction from positive x-axis to positive y-axis.
*
* @param {number} cx X coordinate of center of ellipse.
* @param {number} cy Y coordinate of center of ellipse.
* @param {number} rx Radius of ellipse on x axis.
* @param {number} ry Radius of ellipse on y axis.
* @param {number} fromAngle Starting angle measured in degrees from the
* positive x-axis.
* @param {number} extent The span of the arc in degrees.
* @param {boolean} connect If true, the starting point of the arc is connected
* to the current point.
* @return {!goog.graphics.Path} The path itself.
* @deprecated Use {@code arcTo} or {@code arcToAsCurves} instead.
*/
goog.graphics.Path.prototype.arc = function(cx, cy, rx, ry,
fromAngle, extent, connect) {
var startX = cx + goog.math.angleDx(fromAngle, rx);
var startY = cy + goog.math.angleDy(fromAngle, ry);
if (connect) {
if (!this.currentPoint_ || startX != this.currentPoint_[0] ||
startY != this.currentPoint_[1]) {
this.lineTo(startX, startY);
}
} else {
this.moveTo(startX, startY);
}
return this.arcTo(rx, ry, fromAngle, extent);
};
/**
* Adds a path command to draw an arc starting at the path's current point,
* with radius {@code rx} along the x-axis and {@code ry} along the y-axis from
* {@code startAngle} through {@code extent} degrees. Positive rotation is in
* the direction from positive x-axis to positive y-axis.
*
* This method makes the path non-simple.
*
* @param {number} rx Radius of ellipse on x axis.
* @param {number} ry Radius of ellipse on y axis.
* @param {number} fromAngle Starting angle measured in degrees from the
* positive x-axis.
* @param {number} extent The span of the arc in degrees.
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.arcTo = function(rx, ry, fromAngle, extent) {
var cx = this.currentPoint_[0] - goog.math.angleDx(fromAngle, rx);
var cy = this.currentPoint_[1] - goog.math.angleDy(fromAngle, ry);
var ex = cx + goog.math.angleDx(fromAngle + extent, rx);
var ey = cy + goog.math.angleDy(fromAngle + extent, ry);
this.segments_.push(goog.graphics.Path.Segment.ARCTO);
this.count_.push(1);
this.arguments_.push(rx, ry, fromAngle, extent, ex, ey);
this.simple_ = false;
this.currentPoint_ = [ex, ey];
return this;
};
/**
* Same as {@code arcTo}, but approximates the arc using bezier curves.
.* As a result, this method does not affect the simplified status of this path.
* The algorithm is adapted from {@code java.awt.geom.ArcIterator}.
*
* @param {number} rx Radius of ellipse on x axis.
* @param {number} ry Radius of ellipse on y axis.
* @param {number} fromAngle Starting angle measured in degrees from the
* positive x-axis.
* @param {number} extent The span of the arc in degrees.
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.arcToAsCurves = function(
rx, ry, fromAngle, extent) {
var cx = this.currentPoint_[0] - goog.math.angleDx(fromAngle, rx);
var cy = this.currentPoint_[1] - goog.math.angleDy(fromAngle, ry);
var extentRad = goog.math.toRadians(extent);
var arcSegs = Math.ceil(Math.abs(extentRad) / Math.PI * 2);
var inc = extentRad / arcSegs;
var angle = goog.math.toRadians(fromAngle);
for (var j = 0; j < arcSegs; j++) {
var relX = Math.cos(angle);
var relY = Math.sin(angle);
var z = 4 / 3 * Math.sin(inc / 2) / (1 + Math.cos(inc / 2));
var c0 = cx + (relX - z * relY) * rx;
var c1 = cy + (relY + z * relX) * ry;
angle += inc;
relX = Math.cos(angle);
relY = Math.sin(angle);
this.curveTo(c0, c1,
cx + (relX + z * relY) * rx,
cy + (relY - z * relX) * ry,
cx + relX * rx,
cy + relY * ry);
}
return this;
};
/**
* Iterates over the path calling the supplied callback once for each path
* segment. The arguments to the callback function are the segment type and
* an array of its arguments.
*
* The {@code LINETO} and {@code CURVETO} arrays can contain multiple
* segments of the same type. The number of segments is the length of the
* array divided by the segment length (2 for lines, 6 for curves).
*
* As a convenience the {@code ARCTO} segment also includes the end point as the
* last two arguments: {@code rx, ry, fromAngle, extent, x, y}.
*
* @param {function(number, Array)} callback The function to call with each
* path segment.
*/
goog.graphics.Path.prototype.forEachSegment = function(callback) {
var points = this.arguments_;
var index = 0;
for (var i = 0, length = this.segments_.length; i < length; i++) {
var seg = this.segments_[i];
var n = goog.graphics.Path.segmentArgCounts_[seg] * this.count_[i];
callback(seg, points.slice(index, index + n));
index += n;
}
};
/**
* Returns the coordinates most recently added to the end of the path.
*
* @return {Array<number>?} An array containing the ending coordinates of the
* path of the form {@code [x, y]}.
*/
goog.graphics.Path.prototype.getCurrentPoint = function() {
return this.currentPoint_ && this.currentPoint_.concat();
};
/**
* @return {!goog.graphics.Path} A copy of this path.
*/
goog.graphics.Path.prototype.clone = function() {
var path = new this.constructor();
path.segments_ = this.segments_.concat();
path.count_ = this.count_.concat();
path.arguments_ = this.arguments_.concat();
path.closePoint_ = this.closePoint_ && this.closePoint_.concat();
path.currentPoint_ = this.currentPoint_ && this.currentPoint_.concat();
path.simple_ = this.simple_;
return path;
};
/**
* Returns true if this path contains no arcs. Simplified paths can be
* created using {@code createSimplifiedPath}.
*
* @return {boolean} True if the path contains no arcs.
*/
goog.graphics.Path.prototype.isSimple = function() {
return this.simple_;
};
/**
* A map from segment type to the path function to call to simplify a path.
* @type {!Object}
* @private
* @suppress {deprecated} goog.graphics.Path is deprecated.
*/
goog.graphics.Path.simplifySegmentMap_ = (function() {
var map = {};
map[goog.graphics.Path.Segment.MOVETO] = goog.graphics.Path.prototype.moveTo;
map[goog.graphics.Path.Segment.LINETO] = goog.graphics.Path.prototype.lineTo;
map[goog.graphics.Path.Segment.CLOSE] = goog.graphics.Path.prototype.close;
map[goog.graphics.Path.Segment.CURVETO] =
goog.graphics.Path.prototype.curveTo;
map[goog.graphics.Path.Segment.ARCTO] =
goog.graphics.Path.prototype.arcToAsCurves;
return map;
})();
/**
* Creates a copy of the given path, replacing {@code arcTo} with
* {@code arcToAsCurves}. The resulting path is simplified and can
* be transformed.
*
* @param {!goog.graphics.Path} src The path to simplify.
* @return {!goog.graphics.Path} A new simplified path.
* @suppress {deprecated} goog.graphics is deprecated.
*/
goog.graphics.Path.createSimplifiedPath = function(src) {
if (src.isSimple()) {
return src.clone();
}
var path = new goog.graphics.Path();
src.forEachSegment(function(segment, args) {
goog.graphics.Path.simplifySegmentMap_[segment].apply(path, args);
});
return path;
};
// TODO(chrisn): Delete this method
/**
* Creates a transformed copy of this path. The path is simplified
* {@see #createSimplifiedPath} prior to transformation.
*
* @param {!goog.graphics.AffineTransform} tx The transformation to perform.
* @return {!goog.graphics.Path} A new, transformed path.
*/
goog.graphics.Path.prototype.createTransformedPath = function(tx) {
var path = goog.graphics.Path.createSimplifiedPath(this);
path.transform(tx);
return path;
};
/**
* Transforms the path. Only simple paths are transformable. Attempting
* to transform a non-simple path will throw an error.
*
* @param {!goog.graphics.AffineTransform} tx The transformation to perform.
* @return {!goog.graphics.Path} The path itself.
*/
goog.graphics.Path.prototype.transform = function(tx) {
if (!this.isSimple()) {
throw Error('Non-simple path');
}
tx.transform(this.arguments_, 0, this.arguments_, 0,
this.arguments_.length / 2);
if (this.closePoint_) {
tx.transform(this.closePoint_, 0, this.closePoint_, 0, 1);
}
if (this.currentPoint_ && this.closePoint_ != this.currentPoint_) {
tx.transform(this.currentPoint_, 0, this.currentPoint_, 0, 1);
}
return this;
};
/**
* @return {boolean} Whether the path is empty.
*/
goog.graphics.Path.prototype.isEmpty = function() {
return this.segments_.length == 0;
};