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// Copyright 2005 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview SHA-1 cryptographic hash.
* Variable names follow the notation in FIPS PUB 180-3:
* http://csrc.nist.gov/publications/fips/fips180-3/fips180-3_final.pdf.
*
* Usage:
* var sha1 = new goog.crypt.sha1();
* sha1.update(bytes);
* var hash = sha1.digest();
*
* Performance:
* Chrome 23: ~400 Mbit/s
* Firefox 16: ~250 Mbit/s
*
*/
goog.provide('goog.crypt.Sha1');
goog.require('goog.crypt.Hash');
/**
* SHA-1 cryptographic hash constructor.
*
* The properties declared here are discussed in the above algorithm document.
* @constructor
* @extends {goog.crypt.Hash}
* @final
* @struct
*/
goog.crypt.Sha1 = function() {
goog.crypt.Sha1.base(this, 'constructor');
this.blockSize = 512 / 8;
/**
* Holds the previous values of accumulated variables a-e in the compress_
* function.
* @type {!Array<number>}
* @private
*/
this.chain_ = [];
/**
* A buffer holding the partially computed hash result.
* @type {!Array<number>}
* @private
*/
this.buf_ = [];
/**
* An array of 80 bytes, each a part of the message to be hashed. Referred to
* as the message schedule in the docs.
* @type {!Array<number>}
* @private
*/
this.W_ = [];
/**
* Contains data needed to pad messages less than 64 bytes.
* @type {!Array<number>}
* @private
*/
this.pad_ = [];
this.pad_[0] = 128;
for (var i = 1; i < this.blockSize; ++i) {
this.pad_[i] = 0;
}
/**
* @private {number}
*/
this.inbuf_ = 0;
/**
* @private {number}
*/
this.total_ = 0;
this.reset();
};
goog.inherits(goog.crypt.Sha1, goog.crypt.Hash);
/** @override */
goog.crypt.Sha1.prototype.reset = function() {
this.chain_[0] = 0x67452301;
this.chain_[1] = 0xefcdab89;
this.chain_[2] = 0x98badcfe;
this.chain_[3] = 0x10325476;
this.chain_[4] = 0xc3d2e1f0;
this.inbuf_ = 0;
this.total_ = 0;
};
/**
* Internal compress helper function.
* @param {!Array<number>|!Uint8Array|string} buf Block to compress.
* @param {number=} opt_offset Offset of the block in the buffer.
* @private
*/
goog.crypt.Sha1.prototype.compress_ = function(buf, opt_offset) {
if (!opt_offset) {
opt_offset = 0;
}
var W = this.W_;
// get 16 big endian words
if (goog.isString(buf)) {
for (var i = 0; i < 16; i++) {
// TODO(user): [bug 8140122] Recent versions of Safari for Mac OS and iOS
// have a bug that turns the post-increment ++ operator into pre-increment
// during JIT compilation. We have code that depends heavily on SHA-1 for
// correctness and which is affected by this bug, so I've removed all uses
// of post-increment ++ in which the result value is used. We can revert
// this change once the Safari bug
// (https://bugs.webkit.org/show_bug.cgi?id=109036) has been fixed and
// most clients have been updated.
W[i] = (buf.charCodeAt(opt_offset) << 24) |
(buf.charCodeAt(opt_offset + 1) << 16) |
(buf.charCodeAt(opt_offset + 2) << 8) |
(buf.charCodeAt(opt_offset + 3));
opt_offset += 4;
}
} else {
for (var i = 0; i < 16; i++) {
W[i] = (buf[opt_offset] << 24) |
(buf[opt_offset + 1] << 16) |
(buf[opt_offset + 2] << 8) |
(buf[opt_offset + 3]);
opt_offset += 4;
}
}
// expand to 80 words
for (var i = 16; i < 80; i++) {
var t = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16];
W[i] = ((t << 1) | (t >>> 31)) & 0xffffffff;
}
var a = this.chain_[0];
var b = this.chain_[1];
var c = this.chain_[2];
var d = this.chain_[3];
var e = this.chain_[4];
var f, k;
// TODO(user): Try to unroll this loop to speed up the computation.
for (var i = 0; i < 80; i++) {
if (i < 40) {
if (i < 20) {
f = d ^ (b & (c ^ d));
k = 0x5a827999;
} else {
f = b ^ c ^ d;
k = 0x6ed9eba1;
}
} else {
if (i < 60) {
f = (b & c) | (d & (b | c));
k = 0x8f1bbcdc;
} else {
f = b ^ c ^ d;
k = 0xca62c1d6;
}
}
var t = (((a << 5) | (a >>> 27)) + f + e + k + W[i]) & 0xffffffff;
e = d;
d = c;
c = ((b << 30) | (b >>> 2)) & 0xffffffff;
b = a;
a = t;
}
this.chain_[0] = (this.chain_[0] + a) & 0xffffffff;
this.chain_[1] = (this.chain_[1] + b) & 0xffffffff;
this.chain_[2] = (this.chain_[2] + c) & 0xffffffff;
this.chain_[3] = (this.chain_[3] + d) & 0xffffffff;
this.chain_[4] = (this.chain_[4] + e) & 0xffffffff;
};
/** @override */
goog.crypt.Sha1.prototype.update = function(bytes, opt_length) {
// TODO(johnlenz): tighten the function signature and remove this check
if (bytes == null) {
return;
}
if (!goog.isDef(opt_length)) {
opt_length = bytes.length;
}
var lengthMinusBlock = opt_length - this.blockSize;
var n = 0;
// Using local instead of member variables gives ~5% speedup on Firefox 16.
var buf = this.buf_;
var inbuf = this.inbuf_;
// The outer while loop should execute at most twice.
while (n < opt_length) {
// When we have no data in the block to top up, we can directly process the
// input buffer (assuming it contains sufficient data). This gives ~25%
// speedup on Chrome 23 and ~15% speedup on Firefox 16, but requires that
// the data is provided in large chunks (or in multiples of 64 bytes).
if (inbuf == 0) {
while (n <= lengthMinusBlock) {
this.compress_(bytes, n);
n += this.blockSize;
}
}
if (goog.isString(bytes)) {
while (n < opt_length) {
buf[inbuf] = bytes.charCodeAt(n);
++inbuf;
++n;
if (inbuf == this.blockSize) {
this.compress_(buf);
inbuf = 0;
// Jump to the outer loop so we use the full-block optimization.
break;
}
}
} else {
while (n < opt_length) {
buf[inbuf] = bytes[n];
++inbuf;
++n;
if (inbuf == this.blockSize) {
this.compress_(buf);
inbuf = 0;
// Jump to the outer loop so we use the full-block optimization.
break;
}
}
}
}
this.inbuf_ = inbuf;
this.total_ += opt_length;
};
/** @override */
goog.crypt.Sha1.prototype.digest = function() {
var digest = [];
var totalBits = this.total_ * 8;
// Add pad 0x80 0x00*.
if (this.inbuf_ < 56) {
this.update(this.pad_, 56 - this.inbuf_);
} else {
this.update(this.pad_, this.blockSize - (this.inbuf_ - 56));
}
// Add # bits.
for (var i = this.blockSize - 1; i >= 56; i--) {
this.buf_[i] = totalBits & 255;
totalBits /= 256; // Don't use bit-shifting here!
}
this.compress_(this.buf_);
var n = 0;
for (var i = 0; i < 5; i++) {
for (var j = 24; j >= 0; j -= 8) {
digest[n] = (this.chain_[i] >> j) & 255;
++n;
}
}
return digest;
};