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/*
* Copyright 2010 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Author: jmaessen@google.com (Jan Maessen)
#ifndef PAGESPEED_KERNEL_UTIL_FILE_SYSTEM_LOCK_MANAGER_H_
#define PAGESPEED_KERNEL_UTIL_FILE_SYSTEM_LOCK_MANAGER_H_
#include "pagespeed/kernel/base/basictypes.h"
#include "pagespeed/kernel/base/string.h"
#include "pagespeed/kernel/base/string_util.h"
#include "pagespeed/kernel/base/named_lock_manager.h"
#include "pagespeed/kernel/thread/scheduler_based_abstract_lock.h"
namespace net_instaweb {
class FileSystem;
class MessageHandler;
class Scheduler;
// Use the locking routines in FileSystem to implement named locks. Requires a
// Scheduler as well because the FileSystem locks are non-blocking and we must
// deal with blocking until they are available. A MessageHandler is used to
// report file system errors during lock creation and cleanup.
class FileSystemLockManager : public NamedLockManager {
public:
// Note: a FileSystemLockManager must outlive
// any and all locks that it creates.
// It does not assume ownership of the passed-in constructor arguments.
// (Except it does copy in base_path). The caller is responsible for ensuring
// that base_path exists.
FileSystemLockManager(FileSystem* file_system,
const StringPiece& base_path,
Scheduler* scheduler,
MessageHandler* handler);
virtual ~FileSystemLockManager();
// Multiple lock objects with the same name will manage the same underlying
// lock. Lock names must be legal file names according to file_system.
//
// A lock created by CreateNamedLock will be Unlocked when it is destructed if
// the NamedLock object appears to still be locked at destruction time.
// This attempts to ensure that the file system is not littered with the
// remnants of dead locks. A given NamedLock object should Lock and Unlock
// in matched pairs; DO NOT use separate NamedLock objects created with the
// same name to perform a Lock and the corresponding Unlock.
virtual SchedulerBasedAbstractLock* CreateNamedLock(const StringPiece& name);
// Simple accessors for constructor arguments
FileSystem* file_system() const { return file_system_; }
Scheduler* scheduler() const { return scheduler_; }
MessageHandler* handler() const { return handler_; }
private:
FileSystem* file_system_;
GoogleString base_path_;
Scheduler* scheduler_;
MessageHandler* handler_;
DISALLOW_COPY_AND_ASSIGN(FileSystemLockManager);
};
} // namespace net_instaweb
#endif // PAGESPEED_KERNEL_UTIL_FILE_SYSTEM_LOCK_MANAGER_H_