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// Copyright 2007 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview A base menu class that supports key and mouse events. The menu
* can be bound to an existing HTML structure or can generate its own DOM.
*
* To decorate, the menu should be bound to an element containing children
* with the classname 'goog-menuitem'. HRs will be classed as separators.
*
* Decorate Example:
* <div id="menu" class="goog-menu" tabIndex="0">
* <div class="goog-menuitem">Google</div>
* <div class="goog-menuitem">Yahoo</div>
* <div class="goog-menuitem">MSN</div>
* <hr>
* <div class="goog-menuitem">New...</div>
* </div>
* <script>
*
* var menu = new goog.ui.Menu();
* menu.decorate(goog.dom.getElement('menu'));
*
* TESTED=FireFox 2.0, IE6, Opera 9, Chrome.
* TODO(user): Key handling is flaky in Opera and Chrome
* TODO(user): Rename all references of "item" to child since menu is
* essentially very generic and could, in theory, host a date or color picker.
*
* @see ../demos/menu.html
* @see ../demos/menus.html
*/
goog.provide('goog.ui.Menu');
goog.provide('goog.ui.Menu.EventType');
goog.require('goog.math.Coordinate');
goog.require('goog.string');
goog.require('goog.style');
goog.require('goog.ui.Component.EventType');
goog.require('goog.ui.Component.State');
goog.require('goog.ui.Container');
goog.require('goog.ui.Container.Orientation');
goog.require('goog.ui.MenuHeader');
goog.require('goog.ui.MenuItem');
goog.require('goog.ui.MenuRenderer');
goog.require('goog.ui.MenuSeparator');
// The dependencies MenuHeader, MenuItem, and MenuSeparator are implicit.
// There are no references in the code, but we need to load these
// classes before goog.ui.Menu.
// TODO(robbyw): Reverse constructor argument order for consistency.
/**
* A basic menu class.
* @param {goog.dom.DomHelper=} opt_domHelper Optional DOM helper.
* @param {goog.ui.MenuRenderer=} opt_renderer Renderer used to render or
* decorate the container; defaults to {@link goog.ui.MenuRenderer}.
* @constructor
* @extends {goog.ui.Container}
*/
goog.ui.Menu = function(opt_domHelper, opt_renderer) {
goog.ui.Container.call(this, goog.ui.Container.Orientation.VERTICAL,
opt_renderer || goog.ui.MenuRenderer.getInstance(), opt_domHelper);
// Unlike Containers, Menus aren't keyboard-accessible by default. This line
// preserves backwards compatibility with code that depends on menus not
// receiving focus - e.g. {@code goog.ui.MenuButton}.
this.setFocusable(false);
};
goog.inherits(goog.ui.Menu, goog.ui.Container);
goog.tagUnsealableClass(goog.ui.Menu);
// TODO(robbyw): Remove this and all references to it.
// Please ensure that BEFORE_SHOW behavior is not disrupted as a result.
/**
* Event types dispatched by the menu.
* @enum {string}
* @deprecated Use goog.ui.Component.EventType.
*/
goog.ui.Menu.EventType = {
/** Dispatched before the menu becomes visible */
BEFORE_SHOW: goog.ui.Component.EventType.BEFORE_SHOW,
/** Dispatched when the menu is shown */
SHOW: goog.ui.Component.EventType.SHOW,
/** Dispatched before the menu becomes hidden */
BEFORE_HIDE: goog.ui.Component.EventType.HIDE,
/** Dispatched when the menu is hidden */
HIDE: goog.ui.Component.EventType.HIDE
};
// TODO(robbyw): Remove this and all references to it.
/**
* CSS class for menus.
* @type {string}
* @deprecated Use goog.ui.MenuRenderer.CSS_CLASS.
*/
goog.ui.Menu.CSS_CLASS = goog.ui.MenuRenderer.CSS_CLASS;
/**
* Coordinates of the mousedown event that caused this menu to be made visible.
* Used to prevent the consequent mouseup event due to a simple click from
* activating a menu item immediately. Considered protected; should only be used
* within this package or by subclasses.
* @type {goog.math.Coordinate|undefined}
*/
goog.ui.Menu.prototype.openingCoords;
/**
* Whether the menu can move the focus to its key event target when it is
* shown. Default = true
* @type {boolean}
* @private
*/
goog.ui.Menu.prototype.allowAutoFocus_ = true;
/**
* Whether the menu should use windows syle behavior and allow disabled menu
* items to be highlighted (though not selectable). Defaults to false
* @type {boolean}
* @private
*/
goog.ui.Menu.prototype.allowHighlightDisabled_ = false;
/**
* Returns the CSS class applied to menu elements, also used as the prefix for
* derived styles, if any. Subclasses should override this method as needed.
* Considered protected.
* @return {string} The CSS class applied to menu elements.
* @protected
* @deprecated Use getRenderer().getCssClass().
*/
goog.ui.Menu.prototype.getCssClass = function() {
return this.getRenderer().getCssClass();
};
/**
* Returns whether the provided element is to be considered inside the menu for
* purposes such as dismissing the menu on an event. This is so submenus can
* make use of elements outside their own DOM.
* @param {Element} element The element to test for.
* @return {boolean} Whether the provided element is to be considered inside
* the menu.
*/
goog.ui.Menu.prototype.containsElement = function(element) {
if (this.getRenderer().containsElement(this, element)) {
return true;
}
for (var i = 0, count = this.getChildCount(); i < count; i++) {
var child = this.getChildAt(i);
if (typeof child.containsElement == 'function' &&
child.containsElement(element)) {
return true;
}
}
return false;
};
/**
* Adds a new menu item at the end of the menu.
* @param {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator} item Menu
* item to add to the menu.
* @deprecated Use {@link #addChild} instead, with true for the second argument.
*/
goog.ui.Menu.prototype.addItem = function(item) {
this.addChild(item, true);
};
/**
* Adds a new menu item at a specific index in the menu.
* @param {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator} item Menu
* item to add to the menu.
* @param {number} n Index at which to insert the menu item.
* @deprecated Use {@link #addChildAt} instead, with true for the third
* argument.
*/
goog.ui.Menu.prototype.addItemAt = function(item, n) {
this.addChildAt(item, n, true);
};
/**
* Removes an item from the menu and disposes of it.
* @param {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator} item The
* menu item to remove.
* @deprecated Use {@link #removeChild} instead.
*/
goog.ui.Menu.prototype.removeItem = function(item) {
var removedChild = this.removeChild(item, true);
if (removedChild) {
removedChild.dispose();
}
};
/**
* Removes a menu item at a given index in the menu and disposes of it.
* @param {number} n Index of item.
* @deprecated Use {@link #removeChildAt} instead.
*/
goog.ui.Menu.prototype.removeItemAt = function(n) {
var removedChild = this.removeChildAt(n, true);
if (removedChild) {
removedChild.dispose();
}
};
/**
* Returns a reference to the menu item at a given index.
* @param {number} n Index of menu item.
* @return {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator|null}
* Reference to the menu item.
* @deprecated Use {@link #getChildAt} instead.
*/
goog.ui.Menu.prototype.getItemAt = function(n) {
return /** @type {goog.ui.MenuItem?} */(this.getChildAt(n));
};
/**
* Returns the number of items in the menu (including separators).
* @return {number} The number of items in the menu.
* @deprecated Use {@link #getChildCount} instead.
*/
goog.ui.Menu.prototype.getItemCount = function() {
return this.getChildCount();
};
/**
* Returns an array containing the menu items contained in the menu.
* @return {!Array<goog.ui.MenuItem>} An array of menu items.
* @deprecated Use getChildAt, forEachChild, and getChildCount.
*/
goog.ui.Menu.prototype.getItems = function() {
// TODO(user): Remove reference to getItems and instead use getChildAt,
// forEachChild, and getChildCount
var children = [];
this.forEachChild(function(child) {
children.push(child);
});
return children;
};
/**
* Sets the position of the menu relative to the view port.
* @param {number|goog.math.Coordinate} x Left position or coordinate obj.
* @param {number=} opt_y Top position.
*/
goog.ui.Menu.prototype.setPosition = function(x, opt_y) {
// NOTE(user): It is necessary to temporarily set the display from none, so
// that the position gets set correctly.
var visible = this.isVisible();
if (!visible) {
goog.style.setElementShown(this.getElement(), true);
}
goog.style.setPageOffset(this.getElement(), x, opt_y);
if (!visible) {
goog.style.setElementShown(this.getElement(), false);
}
};
/**
* Gets the page offset of the menu, or null if the menu isn't visible
* @return {goog.math.Coordinate?} Object holding the x-y coordinates of the
* menu or null if the menu is not visible.
*/
goog.ui.Menu.prototype.getPosition = function() {
return this.isVisible() ? goog.style.getPageOffset(this.getElement()) : null;
};
/**
* Sets whether the menu can automatically move focus to its key event target
* when it is set to visible.
* @param {boolean} allow Whether the menu can automatically move focus to its
* key event target when it is set to visible.
*/
goog.ui.Menu.prototype.setAllowAutoFocus = function(allow) {
this.allowAutoFocus_ = allow;
if (allow) {
this.setFocusable(true);
}
};
/**
* @return {boolean} Whether the menu can automatically move focus to its key
* event target when it is set to visible.
*/
goog.ui.Menu.prototype.getAllowAutoFocus = function() {
return this.allowAutoFocus_;
};
/**
* Sets whether the menu will highlight disabled menu items or skip to the next
* active item.
* @param {boolean} allow Whether the menu will highlight disabled menu items or
* skip to the next active item.
*/
goog.ui.Menu.prototype.setAllowHighlightDisabled = function(allow) {
this.allowHighlightDisabled_ = allow;
};
/**
* @return {boolean} Whether the menu will highlight disabled menu items or skip
* to the next active item.
*/
goog.ui.Menu.prototype.getAllowHighlightDisabled = function() {
return this.allowHighlightDisabled_;
};
/**
* @override
* @param {goog.events.Event=} opt_e Mousedown event that caused this menu to
* be made visible (ignored if show is false).
*/
goog.ui.Menu.prototype.setVisible = function(show, opt_force, opt_e) {
var visibilityChanged = goog.ui.Menu.superClass_.setVisible.call(this, show,
opt_force);
if (visibilityChanged && show && this.isInDocument() &&
this.allowAutoFocus_) {
this.getKeyEventTarget().focus();
}
if (show && opt_e && goog.isNumber(opt_e.clientX)) {
this.openingCoords = new goog.math.Coordinate(opt_e.clientX, opt_e.clientY);
} else {
this.openingCoords = null;
}
return visibilityChanged;
};
/** @override */
goog.ui.Menu.prototype.handleEnterItem = function(e) {
if (this.allowAutoFocus_) {
this.getKeyEventTarget().focus();
}
return goog.ui.Menu.superClass_.handleEnterItem.call(this, e);
};
/**
* Highlights the next item that begins with the specified string. If no
* (other) item begins with the given string, the selection is unchanged.
* @param {string} charStr The prefix to match.
* @return {boolean} Whether a matching prefix was found.
*/
goog.ui.Menu.prototype.highlightNextPrefix = function(charStr) {
var re = new RegExp('^' + goog.string.regExpEscape(charStr), 'i');
return this.highlightHelper(function(index, max) {
// Index is >= -1 because it is set to -1 when nothing is selected.
var start = index < 0 ? 0 : index;
var wrapped = false;
// We always start looking from one after the current, because we
// keep the current selection only as a last resort. This makes the
// loop a little awkward in the case where there is no current
// selection, as we need to stop somewhere but can't just stop
// when index == start, which is why we need the 'wrapped' flag.
do {
++index;
if (index == max) {
index = 0;
wrapped = true;
}
var name = this.getChildAt(index).getCaption();
if (name && name.match(re)) {
return index;
}
} while (!wrapped || index != start);
return this.getHighlightedIndex();
}, this.getHighlightedIndex());
};
/** @override */
goog.ui.Menu.prototype.canHighlightItem = function(item) {
return (this.allowHighlightDisabled_ || item.isEnabled()) &&
item.isVisible() && item.isSupportedState(goog.ui.Component.State.HOVER);
};
/** @override */
goog.ui.Menu.prototype.decorateInternal = function(element) {
this.decorateContent(element);
goog.ui.Menu.superClass_.decorateInternal.call(this, element);
};
/** @override */
goog.ui.Menu.prototype.handleKeyEventInternal = function(e) {
var handled = goog.ui.Menu.base(this, 'handleKeyEventInternal', e);
if (!handled) {
// Loop through all child components, and for each menu item call its
// key event handler so that keyboard mnemonics can be handled.
this.forEachChild(function(menuItem) {
if (!handled && menuItem.getMnemonic &&
menuItem.getMnemonic() == e.keyCode) {
if (this.isEnabled()) {
this.setHighlighted(menuItem);
}
// We still delegate to handleKeyEvent, so that it can handle
// enabled/disabled state.
handled = menuItem.handleKeyEvent(e);
}
}, this);
}
return handled;
};
/** @override */
goog.ui.Menu.prototype.setHighlightedIndex = function(index) {
goog.ui.Menu.base(this, 'setHighlightedIndex', index);
// Bring the highlighted item into view. This has no effect if the menu is not
// scrollable.
var child = this.getChildAt(index);
if (child) {
goog.style.scrollIntoContainerView(child.getElement(), this.getElement());
}
};
/**
* Decorate menu items located in any descendent node which as been explicitly
* marked as a 'content' node.
* @param {Element} element Element to decorate.
* @protected
*/
goog.ui.Menu.prototype.decorateContent = function(element) {
var renderer = this.getRenderer();
var contentElements = this.getDomHelper().getElementsByTagNameAndClass('div',
goog.getCssName(renderer.getCssClass(), 'content'), element);
// Some versions of IE do not like it when you access this nodeList
// with invalid indices. See
// http://code.google.com/p/closure-library/issues/detail?id=373
var length = contentElements.length;
for (var i = 0; i < length; i++) {
renderer.decorateChildren(this, contentElements[i]);
}
};