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// Copyright 2008 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview A singleton object for managing Javascript code modules.
*
*/
goog.provide('goog.module.ModuleManager');
goog.provide('goog.module.ModuleManager.CallbackType');
goog.provide('goog.module.ModuleManager.FailureType');
goog.require('goog.Disposable');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.async.Deferred');
goog.require('goog.debug.Trace');
/** @suppress {extraRequire} */
goog.require('goog.dispose');
goog.require('goog.log');
/** @suppress {extraRequire} */
goog.require('goog.module');
goog.require('goog.module.ModuleInfo');
goog.require('goog.module.ModuleLoadCallback');
goog.require('goog.object');
/**
* The ModuleManager keeps track of all modules in the environment.
* Since modules may not have their code loaded, we must keep track of them.
* @constructor
* @extends {goog.Disposable}
* @struct
* @suppress {checkStructDictInheritance}
*/
goog.module.ModuleManager = function() {
goog.module.ModuleManager.base(this, 'constructor');
/**
* A mapping from module id to ModuleInfo object.
* @private {Object<string, !goog.module.ModuleInfo>}
*/
this.moduleInfoMap_ = {};
// TODO (malteubl): Switch this to a reentrant design.
/**
* The ids of the currently loading modules. If batch mode is disabled, then
* this array will never contain more than one element at a time.
* @type {Array<string>}
* @private
*/
this.loadingModuleIds_ = [];
/**
* The requested ids of the currently loading modules. This does not include
* module dependencies that may also be loading.
* @type {Array<string>}
* @private
*/
this.requestedLoadingModuleIds_ = [];
// TODO(user): Make these and other arrays that are used as sets be
// actual sets.
/**
* All module ids that have ever been requested. In concurrent loading these
* are the ones to subtract from future requests.
* @type {!Array<string>}
* @private
*/
this.requestedModuleIds_ = [];
/**
* A queue of the ids of requested but not-yet-loaded modules. The zero
* position is the front of the queue. This is a 2-D array to group modules
* together with other modules that should be batch loaded with them, if
* batch loading is enabled.
* @type {Array<Array<string>>}
* @private
*/
this.requestedModuleIdsQueue_ = [];
/**
* The ids of the currently loading modules which have been initiated by user
* actions.
* @type {Array<string>}
* @private
*/
this.userInitiatedLoadingModuleIds_ = [];
/**
* A map of callback types to the functions to call for the specified
* callback type.
* @type {Object<goog.module.ModuleManager.CallbackType, Array<Function>>}
* @private
*/
this.callbackMap_ = {};
/**
* Module info for the base module (the one that contains the module
* manager code), which we set as the loading module so one can
* register initialization callbacks in the base module.
*
* The base module is considered loaded when #setAllModuleInfo is called or
* #setModuleContext is called, whichever comes first.
*
* @type {goog.module.ModuleInfo}
* @private
*/
this.baseModuleInfo_ = new goog.module.ModuleInfo([], '');
/**
* The module that is currently loading, or null if not loading anything.
* @type {goog.module.ModuleInfo}
* @private
*/
this.currentlyLoadingModule_ = this.baseModuleInfo_;
/**
* The id of the last requested initial module. When it loaded
* the deferred in {@code this.initialModulesLoaded_} resolves.
* @private {?string}
*/
this.lastInitialModuleId_ = null;
/**
* Deferred for when all initial modules have loaded. We currently block
* sending additional module requests until this deferred resolves. In a
* future optimization it may be possible to use the initial modules as
* seeds for the module loader "requested module ids" and start making new
* requests even sooner.
* @private {!goog.async.Deferred}
*/
this.initialModulesLoaded_ = new goog.async.Deferred();
/**
* A logger.
* @private {goog.log.Logger}
*/
this.logger_ = goog.log.getLogger('goog.module.ModuleManager');
/**
* Whether the batch mode (i.e. the loading of multiple modules with just one
* request) has been enabled.
* @private {boolean}
*/
this.batchModeEnabled_ = false;
/**
* Whether the module requests may be sent out of order.
* @private {boolean}
*/
this.concurrentLoadingEnabled_ = false;
/**
* A loader for the modules that implements loadModules(ids, moduleInfoMap,
* opt_successFn, opt_errorFn, opt_timeoutFn, opt_forceReload) method.
* @private {goog.module.AbstractModuleLoader}
*/
this.loader_ = null;
// TODO(user): Remove tracer.
/**
* Tracer that measures how long it takes to load a module.
* @private {?number}
*/
this.loadTracer_ = null;
/**
* The number of consecutive failures that have happened upon module load
* requests.
* @private {number}
*/
this.consecutiveFailures_ = 0;
/**
* Determines if the module manager was just active before the processing of
* the last data.
* @private {boolean}
*/
this.lastActive_ = false;
/**
* Determines if the module manager was just user active before the processing
* of the last data. The module manager is user active if any of the
* user-initiated modules are loading or queued up to load.
* @private {boolean}
*/
this.userLastActive_ = false;
/**
* The module context needed for module initialization.
* @private {Object}
*/
this.moduleContext_ = null;
};
goog.inherits(goog.module.ModuleManager, goog.Disposable);
goog.addSingletonGetter(goog.module.ModuleManager);
/**
* The type of callbacks that can be registered with the module manager,.
* @enum {string}
*/
goog.module.ModuleManager.CallbackType = {
/**
* Fired when an error has occurred.
*/
ERROR: 'error',
/**
* Fired when it becomes idle and has no more module loads to process.
*/
IDLE: 'idle',
/**
* Fired when it becomes active and has module loads to process.
*/
ACTIVE: 'active',
/**
* Fired when it becomes idle and has no more user-initiated module loads to
* process.
*/
USER_IDLE: 'userIdle',
/**
* Fired when it becomes active and has user-initiated module loads to
* process.
*/
USER_ACTIVE: 'userActive'
};
/**
* A non-HTTP status code indicating a corruption in loaded module.
* This should be used by a ModuleLoader as a replacement for the HTTP code
* given to the error handler function to indicated that the module was
* corrupted.
* This will set the forceReload flag on the loadModules method when retrying
* module loading.
* @type {number}
*/
goog.module.ModuleManager.CORRUPT_RESPONSE_STATUS_CODE = 8001;
/**
* Sets the batch mode as enabled or disabled for the module manager.
* @param {boolean} enabled Whether the batch mode is to be enabled or not.
*/
goog.module.ModuleManager.prototype.setBatchModeEnabled = function(
enabled) {
this.batchModeEnabled_ = enabled;
};
/**
* Sets the concurrent loading mode as enabled or disabled for the module
* manager. Requires a moduleloader implementation that supports concurrent
* loads. The default {@see goog.module.ModuleLoader} does not.
* @param {boolean} enabled
*/
goog.module.ModuleManager.prototype.setConcurrentLoadingEnabled = function(
enabled) {
this.concurrentLoadingEnabled_ = enabled;
};
/**
* Sets the module info for all modules. Should only be called once.
*
* @param {Object<Array<string>>} infoMap An object that contains a mapping
* from module id (String) to list of required module ids (Array).
*/
goog.module.ModuleManager.prototype.setAllModuleInfo = function(infoMap) {
for (var id in infoMap) {
this.moduleInfoMap_[id] = new goog.module.ModuleInfo(infoMap[id], id);
}
if (!this.initialModulesLoaded_.hasFired()) {
this.initialModulesLoaded_.callback();
}
this.maybeFinishBaseLoad_();
};
/**
* Sets the module info for all modules. Should only be called once. Also
* marks modules that are currently being loaded.
*
* @param {string=} opt_info A string representation of the module dependency
* graph, in the form: module1:dep1,dep2/module2:dep1,dep2 etc.
* Where depX is the base-36 encoded position of the dep in the module list.
* @param {Array<string>=} opt_loadingModuleIds A list of moduleIds that
* are currently being loaded.
*/
goog.module.ModuleManager.prototype.setAllModuleInfoString = function(
opt_info, opt_loadingModuleIds) {
if (!goog.isString(opt_info)) {
// The call to this method is generated in two steps, the argument is added
// after some of the compilation passes. This means that the initial code
// doesn't have any arguments and causes compiler errors. We make it
// optional to satisfy this constraint.
return;
}
var modules = opt_info.split('/');
var moduleIds = [];
// Split the string into the infoMap of id->deps
for (var i = 0; i < modules.length; i++) {
var parts = modules[i].split(':');
var id = parts[0];
var deps;
if (parts[1]) {
deps = parts[1].split(',');
for (var j = 0; j < deps.length; j++) {
var index = parseInt(deps[j], 36);
goog.asserts.assert(
moduleIds[index], 'No module @ %s, dep of %s @ %s', index, id, i);
deps[j] = moduleIds[index];
}
} else {
deps = [];
}
moduleIds.push(id);
this.moduleInfoMap_[id] = new goog.module.ModuleInfo(deps, id);
}
if (opt_loadingModuleIds && opt_loadingModuleIds.length) {
goog.array.extend(this.loadingModuleIds_, opt_loadingModuleIds);
// The last module in the list of initial modules. When it has loaded all
// initial modules have loaded.
this.lastInitialModuleId_ = /** @type {?string} */ (
goog.array.peek(opt_loadingModuleIds));
} else {
if (!this.initialModulesLoaded_.hasFired()) {
this.initialModulesLoaded_.callback();
}
}
this.maybeFinishBaseLoad_();
};
/**
* Gets a module info object by id.
* @param {string} id A module identifier.
* @return {!goog.module.ModuleInfo} The module info.
*/
goog.module.ModuleManager.prototype.getModuleInfo = function(id) {
return this.moduleInfoMap_[id];
};
/**
* Sets the module uris.
*
* @param {Object} moduleUriMap The map of id/uris pairs for each module.
*/
goog.module.ModuleManager.prototype.setModuleUris = function(moduleUriMap) {
for (var id in moduleUriMap) {
this.moduleInfoMap_[id].setUris(moduleUriMap[id]);
}
};
/**
* Gets the application-specific module loader.
* @return {goog.module.AbstractModuleLoader} An object that has a
* loadModules(ids, moduleInfoMap, opt_successFn, opt_errFn,
* opt_timeoutFn, opt_forceReload) method.
*/
goog.module.ModuleManager.prototype.getLoader = function() {
return this.loader_;
};
/**
* Sets the application-specific module loader.
* @param {goog.module.AbstractModuleLoader} loader An object that has a
* loadModules(ids, moduleInfoMap, opt_successFn, opt_errFn,
* opt_timeoutFn, opt_forceReload) method.
*/
goog.module.ModuleManager.prototype.setLoader = function(loader) {
this.loader_ = loader;
};
/**
* Gets the module context to use to initialize the module.
* @return {Object} The context.
*/
goog.module.ModuleManager.prototype.getModuleContext = function() {
return this.moduleContext_;
};
/**
* Sets the module context to use to initialize the module.
* @param {Object} context The context.
*/
goog.module.ModuleManager.prototype.setModuleContext = function(context) {
this.moduleContext_ = context;
this.maybeFinishBaseLoad_();
};
/**
* Determines if the ModuleManager is active
* @return {boolean} TRUE iff the ModuleManager is active (i.e., not idle).
*/
goog.module.ModuleManager.prototype.isActive = function() {
return this.loadingModuleIds_.length > 0;
};
/**
* Determines if the ModuleManager is user active
* @return {boolean} TRUE iff the ModuleManager is user active (i.e., not idle).
*/
goog.module.ModuleManager.prototype.isUserActive = function() {
return this.userInitiatedLoadingModuleIds_.length > 0;
};
/**
* Dispatches an ACTIVE or IDLE event if necessary.
* @private
*/
goog.module.ModuleManager.prototype.dispatchActiveIdleChangeIfNeeded_ =
function() {
var lastActive = this.lastActive_;
var active = this.isActive();
if (active != lastActive) {
this.executeCallbacks_(active ?
goog.module.ModuleManager.CallbackType.ACTIVE :
goog.module.ModuleManager.CallbackType.IDLE);
// Flip the last active value.
this.lastActive_ = active;
}
// Check if the module manager is user active i.e., there are user initiated
// modules being loaded or queued up to be loaded.
var userLastActive = this.userLastActive_;
var userActive = this.isUserActive();
if (userActive != userLastActive) {
this.executeCallbacks_(userActive ?
goog.module.ModuleManager.CallbackType.USER_ACTIVE :
goog.module.ModuleManager.CallbackType.USER_IDLE);
// Flip the last user active value.
this.userLastActive_ = userActive;
}
};
/**
* Preloads a module after a short delay.
*
* @param {string} id The id of the module to preload.
* @param {number=} opt_timeout The number of ms to wait before adding the
* module id to the loading queue (defaults to 0 ms). Note that the module
* will be loaded asynchronously regardless of the value of this parameter.
* @return {!goog.async.Deferred} A deferred object.
*/
goog.module.ModuleManager.prototype.preloadModule = function(
id, opt_timeout) {
var d = new goog.async.Deferred();
window.setTimeout(
goog.bind(this.addLoadModule_, this, id, d),
opt_timeout || 0);
return d;
};
/**
* Prefetches a JavaScript module and its dependencies, which means that the
* module will be downloaded, but not evaluated. To complete the module load,
* the caller should also call load or execOnLoad after prefetching the module.
*
* @param {string} id The id of the module to prefetch.
*/
goog.module.ModuleManager.prototype.prefetchModule = function(id) {
var moduleInfo = this.getModuleInfo(id);
if (moduleInfo.isLoaded() || this.isModuleLoading(id)) {
throw Error('Module load already requested: ' + id);
} else if (this.batchModeEnabled_) {
throw Error('Modules prefetching is not supported in batch mode');
} else {
var idWithDeps = this.getNotYetLoadedTransitiveDepIds_(id);
for (var i = 0; i < idWithDeps.length; i++) {
this.loader_.prefetchModule(idWithDeps[i],
this.moduleInfoMap_[idWithDeps[i]]);
}
}
};
/**
* Loads a single module for use with a given deferred.
*
* @param {string} id The id of the module to load.
* @param {goog.async.Deferred} d A deferred object.
* @private
*/
goog.module.ModuleManager.prototype.addLoadModule_ = function(id, d) {
var moduleInfo = this.getModuleInfo(id);
if (moduleInfo.isLoaded()) {
d.callback(this.moduleContext_);
return;
}
this.registerModuleLoadCallbacks_(id, moduleInfo, false, d);
if (!this.isModuleLoading(id)) {
this.loadModulesOrEnqueue_([id]);
}
};
/**
* Loads a list of modules or, if some other module is currently being loaded,
* appends the ids to the queue of requested module ids. Registers callbacks a
* module that is currently loading and returns a fired deferred for a module
* that is already loaded.
*
* @param {Array<string>} ids The id of the module to load.
* @param {boolean=} opt_userInitiated If the load is a result of a user action.
* @return {!Object<string, !goog.async.Deferred>} A mapping from id (String)
* to deferred objects that will callback or errback when the load for that
* id is finished.
* @private
*/
goog.module.ModuleManager.prototype.loadModulesOrEnqueueIfNotLoadedOrLoading_ =
function(ids, opt_userInitiated) {
var uniqueIds = [];
goog.array.removeDuplicates(ids, uniqueIds);
var idsToLoad = [];
var deferredMap = {};
for (var i = 0; i < uniqueIds.length; i++) {
var id = uniqueIds[i];
var moduleInfo = this.getModuleInfo(id);
if (!moduleInfo) {
throw new Error('Unknown module: ' + id);
}
var d = new goog.async.Deferred();
deferredMap[id] = d;
if (moduleInfo.isLoaded()) {
d.callback(this.moduleContext_);
} else {
this.registerModuleLoadCallbacks_(id, moduleInfo, !!opt_userInitiated, d);
if (!this.isModuleLoading(id)) {
idsToLoad.push(id);
}
}
}
// If there are ids to load, load them, otherwise, they are all loading or
// loaded.
if (idsToLoad.length > 0) {
this.loadModulesOrEnqueue_(idsToLoad);
}
return deferredMap;
};
/**
* Registers the callbacks and handles logic if it is a user initiated module
* load.
*
* @param {string} id The id of the module to possibly load.
* @param {!goog.module.ModuleInfo} moduleInfo The module identifier for the
* given id.
* @param {boolean} userInitiated If the load was user initiated.
* @param {goog.async.Deferred} d A deferred object.
* @private
*/
goog.module.ModuleManager.prototype.registerModuleLoadCallbacks_ =
function(id, moduleInfo, userInitiated, d) {
moduleInfo.registerCallback(d.callback, d);
moduleInfo.registerErrback(function(err) { d.errback(Error(err)); });
// If it's already loading, we don't have to do anything besides handle
// if it was user initiated
if (this.isModuleLoading(id)) {
if (userInitiated) {
goog.log.info(this.logger_,
'User initiated module already loading: ' + id);
this.addUserInitiatedLoadingModule_(id);
this.dispatchActiveIdleChangeIfNeeded_();
}
} else {
if (userInitiated) {
goog.log.info(this.logger_, 'User initiated module load: ' + id);
this.addUserInitiatedLoadingModule_(id);
} else {
goog.log.info(this.logger_, 'Initiating module load: ' + id);
}
}
};
/**
* Initiates loading of a list of modules or, if a module is currently being
* loaded, appends the modules to the queue of requested module ids.
*
* The caller should verify that the requested modules are not already loaded or
* loading. {@link #loadModulesOrEnqueueIfNotLoadedOrLoading_} is a more lenient
* alternative to this method.
*
* @param {Array<string>} ids The ids of the modules to load.
* @private
*/
goog.module.ModuleManager.prototype.loadModulesOrEnqueue_ = function(ids) {
// With concurrent loading we always just send off the request.
if (this.concurrentLoadingEnabled_) {
// For now we wait for initial modules to have downloaded as this puts the
// loader in a good state for calculating the needed deps of additional
// loads.
// TODO(user): Make this wait unnecessary.
this.initialModulesLoaded_.addCallback(
goog.bind(this.loadModules_, this, ids));
} else {
if (goog.array.isEmpty(this.loadingModuleIds_)) {
this.loadModules_(ids);
} else {
this.requestedModuleIdsQueue_.push(ids);
this.dispatchActiveIdleChangeIfNeeded_();
}
}
};
/**
* Gets the amount of delay to wait before sending a request for more modules.
* If a certain module request fails, we backoff a little bit and try again.
* @return {number} Delay, in ms.
* @private
*/
goog.module.ModuleManager.prototype.getBackOff_ = function() {
// 5 seconds after one error, 20 seconds after 2.
return Math.pow(this.consecutiveFailures_, 2) * 5000;
};
/**
* Loads a list of modules and any of their not-yet-loaded prerequisites.
* If batch mode is enabled, the prerequisites will be loaded together with the
* requested modules and all requested modules will be loaded at the same time.
*
* The caller should verify that the requested modules are not already loaded
* and that no modules are currently loading before calling this method.
*
* @param {Array<string>} ids The ids of the modules to load.
* @param {boolean=} opt_isRetry If the load is a retry of a previous load
* attempt.
* @param {boolean=} opt_forceReload Whether to bypass cache while loading the
* module.
* @private
*/
goog.module.ModuleManager.prototype.loadModules_ = function(
ids, opt_isRetry, opt_forceReload) {
if (!opt_isRetry) {
this.consecutiveFailures_ = 0;
}
// Not all modules may be loaded immediately if batch mode is not enabled.
var idsToLoadImmediately = this.processModulesForLoad_(ids);
goog.log.info(this.logger_, 'Loading module(s): ' + idsToLoadImmediately);
this.loadingModuleIds_ = idsToLoadImmediately;
if (this.batchModeEnabled_) {
this.requestedLoadingModuleIds_ = ids;
} else {
// If batch mode is disabled, we treat each dependency load as a separate
// load.
this.requestedLoadingModuleIds_ = goog.array.clone(idsToLoadImmediately);
}
// Dispatch an active/idle change if needed.
this.dispatchActiveIdleChangeIfNeeded_();
if (goog.array.isEmpty(idsToLoadImmediately)) {
// All requested modules and deps have been either loaded already or have
// already been requested.
return;
}
this.requestedModuleIds_.push.apply(this.requestedModuleIds_,
idsToLoadImmediately);
var loadFn = goog.bind(this.loader_.loadModules, this.loader_,
goog.array.clone(idsToLoadImmediately),
this.moduleInfoMap_,
null,
goog.bind(this.handleLoadError_, this, this.requestedLoadingModuleIds_,
idsToLoadImmediately),
goog.bind(this.handleLoadTimeout_, this),
!!opt_forceReload);
var delay = this.getBackOff_();
if (delay) {
window.setTimeout(loadFn, delay);
} else {
loadFn();
}
};
/**
* Processes a list of module ids for loading. Checks if any of the modules are
* already loaded and then gets transitive deps. Queues any necessary modules
* if batch mode is not enabled. Returns the list of ids that should be loaded.
*
* @param {Array<string>} ids The ids that need to be loaded.
* @return {!Array<string>} The ids to load, including dependencies.
* @throws {Error} If the module is already loaded.
* @private
*/
goog.module.ModuleManager.prototype.processModulesForLoad_ = function(ids) {
for (var i = 0; i < ids.length; i++) {
var moduleInfo = this.moduleInfoMap_[ids[i]];
if (moduleInfo.isLoaded()) {
throw Error('Module already loaded: ' + ids[i]);
}
}
// Build a list of the ids of this module and any of its not-yet-loaded
// prerequisite modules in dependency order.
var idsWithDeps = [];
for (var i = 0; i < ids.length; i++) {
idsWithDeps = idsWithDeps.concat(
this.getNotYetLoadedTransitiveDepIds_(ids[i]));
}
goog.array.removeDuplicates(idsWithDeps);
if (!this.batchModeEnabled_ && idsWithDeps.length > 1) {
var idToLoad = idsWithDeps.shift();
goog.log.info(this.logger_,
'Must load ' + idToLoad + ' module before ' + ids);
// Insert the requested module id and any other not-yet-loaded prereqs
// that it has at the front of the queue.
var queuedModules = goog.array.map(idsWithDeps, function(id) {
return [id];
});
this.requestedModuleIdsQueue_ = queuedModules.concat(
this.requestedModuleIdsQueue_);
return [idToLoad];
} else {
return idsWithDeps;
}
};
/**
* Builds a list of the ids of the not-yet-loaded modules that a particular
* module transitively depends on, including itself.
*
* @param {string} id The id of a not-yet-loaded module.
* @return {!Array<string>} An array of module ids in dependency order that's
* guaranteed to end with the provided module id.
* @private
*/
goog.module.ModuleManager.prototype.getNotYetLoadedTransitiveDepIds_ =
function(id) {
// NOTE(user): We want the earliest occurrance of a module, not the first
// dependency we find. Therefore we strip duplicates at the end rather than
// during. See the tests for concrete examples.
var ids = [];
if (!goog.array.contains(this.requestedModuleIds_, id)) {
ids.push(id);
}
var depIds = goog.array.clone(this.getModuleInfo(id).getDependencies());
while (depIds.length) {
var depId = depIds.pop();
if (!this.getModuleInfo(depId).isLoaded() &&
!goog.array.contains(this.requestedModuleIds_, depId)) {
ids.unshift(depId);
// We need to process direct dependencies first.
Array.prototype.unshift.apply(depIds,
this.getModuleInfo(depId).getDependencies());
}
}
goog.array.removeDuplicates(ids);
return ids;
};
/**
* If we are still loading the base module, consider the load complete.
* @private
*/
goog.module.ModuleManager.prototype.maybeFinishBaseLoad_ = function() {
if (this.currentlyLoadingModule_ == this.baseModuleInfo_) {
this.currentlyLoadingModule_ = null;
var error = this.baseModuleInfo_.onLoad(
goog.bind(this.getModuleContext, this));
if (error) {
this.dispatchModuleLoadFailed_(
goog.module.ModuleManager.FailureType.INIT_ERROR);
}
this.dispatchActiveIdleChangeIfNeeded_();
}
};
/**
* Records that a module was loaded. Also initiates loading the next module if
* any module requests are queued. This method is called by code that is
* generated and appended to each dynamic module's code at compilation time.
*
* @param {string} id A module id.
*/
goog.module.ModuleManager.prototype.setLoaded = function(id) {
if (this.isDisposed()) {
goog.log.warning(this.logger_,
'Module loaded after module manager was disposed: ' + id);
return;
}
goog.log.info(this.logger_, 'Module loaded: ' + id);
var error = this.moduleInfoMap_[id].onLoad(
goog.bind(this.getModuleContext, this));
if (error) {
this.dispatchModuleLoadFailed_(
goog.module.ModuleManager.FailureType.INIT_ERROR);
}
// Remove the module id from the user initiated set if it existed there.
goog.array.remove(this.userInitiatedLoadingModuleIds_, id);
// Remove the module id from the loading modules if it exists there.
goog.array.remove(this.loadingModuleIds_, id);
if (goog.array.isEmpty(this.loadingModuleIds_)) {
// No more modules are currently being loaded (e.g. arriving later in the
// same HTTP response), so proceed to load the next module in the queue.
this.loadNextModules_();
}
if (this.lastInitialModuleId_ && id == this.lastInitialModuleId_) {
if (!this.initialModulesLoaded_.hasFired()) {
this.initialModulesLoaded_.callback();
}
}
// Dispatch an active/idle change if needed.
this.dispatchActiveIdleChangeIfNeeded_();
};
/**
* Gets whether a module is currently loading or in the queue, waiting to be
* loaded.
* @param {string} id A module id.
* @return {boolean} TRUE iff the module is loading.
*/
goog.module.ModuleManager.prototype.isModuleLoading = function(id) {
if (goog.array.contains(this.loadingModuleIds_, id)) {
return true;
}
for (var i = 0; i < this.requestedModuleIdsQueue_.length; i++) {
if (goog.array.contains(this.requestedModuleIdsQueue_[i], id)) {
return true;
}
}
return false;
};
/**
* Requests that a function be called once a particular module is loaded.
* Client code can use this method to safely call into modules that may not yet
* be loaded. For consistency, this method always calls the function
* asynchronously -- even if the module is already loaded. Initiates loading of
* the module if necessary, unless opt_noLoad is true.
*
* @param {string} moduleId A module id.
* @param {Function} fn Function to execute when the module has loaded.
* @param {Object=} opt_handler Optional handler under whose scope to execute
* the callback.
* @param {boolean=} opt_noLoad TRUE iff not to initiate loading of the module.
* @param {boolean=} opt_userInitiated TRUE iff the loading of the module was
* user initiated.
* @param {boolean=} opt_preferSynchronous TRUE iff the function should be
* executed synchronously if the module has already been loaded.
* @return {!goog.module.ModuleLoadCallback} A callback wrapper that exposes
* an abort and execute method.
*/
goog.module.ModuleManager.prototype.execOnLoad = function(
moduleId, fn, opt_handler, opt_noLoad,
opt_userInitiated, opt_preferSynchronous) {
var moduleInfo = this.moduleInfoMap_[moduleId];
var callbackWrapper;
if (moduleInfo.isLoaded()) {
goog.log.info(this.logger_, moduleId + ' module already loaded');
// Call async so that code paths don't change between loaded and unloaded
// cases.
callbackWrapper = new goog.module.ModuleLoadCallback(fn, opt_handler);
if (opt_preferSynchronous) {
callbackWrapper.execute(this.moduleContext_);
} else {
window.setTimeout(
goog.bind(callbackWrapper.execute, callbackWrapper), 0);
}
} else if (this.isModuleLoading(moduleId)) {
goog.log.info(this.logger_, moduleId + ' module already loading');
callbackWrapper = moduleInfo.registerCallback(fn, opt_handler);
if (opt_userInitiated) {
goog.log.info(this.logger_,
'User initiated module already loading: ' + moduleId);
this.addUserInitiatedLoadingModule_(moduleId);
this.dispatchActiveIdleChangeIfNeeded_();
}
} else {
goog.log.info(this.logger_,
'Registering callback for module: ' + moduleId);
callbackWrapper = moduleInfo.registerCallback(fn, opt_handler);
if (!opt_noLoad) {
if (opt_userInitiated) {
goog.log.info(this.logger_, 'User initiated module load: ' + moduleId);
this.addUserInitiatedLoadingModule_(moduleId);
}
goog.log.info(this.logger_, 'Initiating module load: ' + moduleId);
this.loadModulesOrEnqueue_([moduleId]);
}
}
return callbackWrapper;
};
/**
* Loads a module, returning a goog.async.Deferred for keeping track of the
* result.
*
* @param {string} moduleId A module id.
* @param {boolean=} opt_userInitiated If the load is a result of a user action.
* @return {goog.async.Deferred} A deferred object.
*/
goog.module.ModuleManager.prototype.load = function(
moduleId, opt_userInitiated) {
return this.loadModulesOrEnqueueIfNotLoadedOrLoading_(
[moduleId], opt_userInitiated)[moduleId];
};
/**
* Loads a list of modules, returning a goog.async.Deferred for keeping track of
* the result.
*
* @param {Array<string>} moduleIds A list of module ids.
* @param {boolean=} opt_userInitiated If the load is a result of a user action.
* @return {!Object<string, !goog.async.Deferred>} A mapping from id (String)
* to deferred objects that will callback or errback when the load for that
* id is finished.
*/
goog.module.ModuleManager.prototype.loadMultiple = function(
moduleIds, opt_userInitiated) {
return this.loadModulesOrEnqueueIfNotLoadedOrLoading_(
moduleIds, opt_userInitiated);
};
/**
* Ensures that the module with the given id is listed as a user-initiated
* module that is being loaded. This method guarantees that a module will never
* get listed more than once.
* @param {string} id Identifier of the module.
* @private
*/
goog.module.ModuleManager.prototype.addUserInitiatedLoadingModule_ = function(
id) {
if (!goog.array.contains(this.userInitiatedLoadingModuleIds_, id)) {
this.userInitiatedLoadingModuleIds_.push(id);
}
};
/**
* Method called just before a module code is loaded.
* @param {string} id Identifier of the module.
*/
goog.module.ModuleManager.prototype.beforeLoadModuleCode = function(id) {
this.loadTracer_ = goog.debug.Trace.startTracer('Module Load: ' + id,
'Module Load');
if (this.currentlyLoadingModule_) {
goog.log.error(this.logger_,
'beforeLoadModuleCode called with module "' + id +
'" while module "' +
this.currentlyLoadingModule_.getId() +
'" is loading');
}
this.currentlyLoadingModule_ = this.getModuleInfo(id);
};
/**
* Method called just after module code is loaded
* @param {string} id Identifier of the module.
*/
goog.module.ModuleManager.prototype.afterLoadModuleCode = function(id) {
if (!this.currentlyLoadingModule_ ||
id != this.currentlyLoadingModule_.getId()) {
goog.log.error(this.logger_,
'afterLoadModuleCode called with module "' + id +
'" while loading module "' +
(this.currentlyLoadingModule_ &&
this.currentlyLoadingModule_.getId()) + '"');
}
this.currentlyLoadingModule_ = null;
goog.debug.Trace.stopTracer(this.loadTracer_);
};
/**
* Register an initialization callback for the currently loading module. This
* should only be called by script that is executed during the evaluation of
* a module's javascript. This is almost equivalent to calling the function
* inline, but ensures that all the code from the currently loading module
* has been loaded. This makes it cleaner and more robust than calling the
* function inline.
*
* If this function is called from the base module (the one that contains
* the module manager code), the callback is held until #setAllModuleInfo
* is called, or until #setModuleContext is called, whichever happens first.
*
* @param {Function} fn A callback function that takes a single argument
* which is the module context.
* @param {Object=} opt_handler Optional handler under whose scope to execute
* the callback.
*/
goog.module.ModuleManager.prototype.registerInitializationCallback = function(
fn, opt_handler) {
if (!this.currentlyLoadingModule_) {
goog.log.error(this.logger_, 'No module is currently loading');
} else {
this.currentlyLoadingModule_.registerEarlyCallback(fn, opt_handler);
}
};
/**
* Register a late initialization callback for the currently loading module.
* Callbacks registered via this function are executed similar to
* {@see registerInitializationCallback}, but they are fired after all
* initialization callbacks are called.
*
* @param {Function} fn A callback function that takes a single argument
* which is the module context.
* @param {Object=} opt_handler Optional handler under whose scope to execute
* the callback.
*/
goog.module.ModuleManager.prototype.registerLateInitializationCallback =
function(fn, opt_handler) {
if (!this.currentlyLoadingModule_) {
goog.log.error(this.logger_, 'No module is currently loading');
} else {
this.currentlyLoadingModule_.registerCallback(fn, opt_handler);
}
};
/**
* Sets the constructor to use for the module object for the currently
* loading module. The constructor should derive from {@see
* goog.module.BaseModule}.
* @param {Function} fn The constructor function.
*/
goog.module.ModuleManager.prototype.setModuleConstructor = function(fn) {
if (!this.currentlyLoadingModule_) {
goog.log.error(this.logger_, 'No module is currently loading');
return;
}
this.currentlyLoadingModule_.setModuleConstructor(fn);
};
/**
* The possible reasons for a module load failure callback being fired.
* @enum {number}
*/
goog.module.ModuleManager.FailureType = {
/** 401 Status. */
UNAUTHORIZED: 0,
/** Error status (not 401) returned multiple times. */
CONSECUTIVE_FAILURES: 1,
/** Request timeout. */
TIMEOUT: 2,
/** 410 status, old code gone. */
OLD_CODE_GONE: 3,
/** The onLoad callbacks failed. */
INIT_ERROR: 4
};
/**
* Handles a module load failure.
*
* @param {!Array<string>} requestedLoadingModuleIds Modules ids that were
* requested in failed request. Does not included calculated dependencies.
* @param {!Array<string>} requestedModuleIdsWithDeps All module ids requested
* in the failed request including all dependencies.
* @param {?number} status The error status.
* @private
*/
goog.module.ModuleManager.prototype.handleLoadError_ = function(
requestedLoadingModuleIds, requestedModuleIdsWithDeps, status) {
this.consecutiveFailures_++;
// Module manager was not designed to be reentrant. Reinstate the instance
// var with actual value when request failed (Other requests may have
// started already.)
this.requestedLoadingModuleIds_ = requestedLoadingModuleIds;
// Pretend we never requested the failed modules.
goog.array.forEach(requestedModuleIdsWithDeps,
goog.partial(goog.array.remove, this.requestedModuleIds_), this);
if (status == 401) {
// The user is not logged in. They've cleared their cookies or logged out
// from another window.
goog.log.info(this.logger_, 'Module loading unauthorized');
this.dispatchModuleLoadFailed_(
goog.module.ModuleManager.FailureType.UNAUTHORIZED);
// Drop any additional module requests.
this.requestedModuleIdsQueue_.length = 0;
} else if (status == 410) {
// The requested module js is old and not available.
this.requeueBatchOrDispatchFailure_(
goog.module.ModuleManager.FailureType.OLD_CODE_GONE);
this.loadNextModules_();
} else if (this.consecutiveFailures_ >= 3) {
goog.log.info(this.logger_, 'Aborting after failure to load: ' +
this.loadingModuleIds_);
this.requeueBatchOrDispatchFailure_(
goog.module.ModuleManager.FailureType.CONSECUTIVE_FAILURES);
this.loadNextModules_();
} else {
goog.log.info(this.logger_, 'Retrying after failure to load: ' +
this.loadingModuleIds_);
var forceReload =
status == goog.module.ModuleManager.CORRUPT_RESPONSE_STATUS_CODE;
this.loadModules_(this.requestedLoadingModuleIds_, true, forceReload);
}
};
/**
* Handles a module load timeout.
* @private
*/
goog.module.ModuleManager.prototype.handleLoadTimeout_ = function() {
goog.log.info(this.logger_,
'Aborting after timeout: ' + this.loadingModuleIds_);
this.requeueBatchOrDispatchFailure_(
goog.module.ModuleManager.FailureType.TIMEOUT);
this.loadNextModules_();
};
/**
* Requeues batch loads that had more than one requested module
* (i.e. modules that were not included as dependencies) as separate loads or
* if there was only one requested module, fails that module with the received
* cause.
* @param {goog.module.ModuleManager.FailureType} cause The reason for the
* failure.
* @private
*/
goog.module.ModuleManager.prototype.requeueBatchOrDispatchFailure_ =
function(cause) {
// The load failed, so if there are more than one requested modules, then we
// need to retry each one as a separate load. Otherwise, if there is only one
// requested module, remove it and its dependencies from the queue.
if (this.requestedLoadingModuleIds_.length > 1) {
var queuedModules = goog.array.map(this.requestedLoadingModuleIds_,
function(id) {
return [id];
});
this.requestedModuleIdsQueue_ = queuedModules.concat(
this.requestedModuleIdsQueue_);
} else {
this.dispatchModuleLoadFailed_(cause);
}
};
/**
* Handles when a module load failed.
* @param {goog.module.ModuleManager.FailureType} cause The reason for the
* failure.
* @private
*/
goog.module.ModuleManager.prototype.dispatchModuleLoadFailed_ = function(
cause) {
var failedIds = this.requestedLoadingModuleIds_;
this.loadingModuleIds_.length = 0;
// If any pending modules depend on the id that failed,
// they need to be removed from the queue.
var idsToCancel = [];
for (var i = 0; i < this.requestedModuleIdsQueue_.length; i++) {
var dependentModules = goog.array.filter(
this.requestedModuleIdsQueue_[i],
/**
* Returns true if the requestedId has dependencies on the modules that
* just failed to load.
* @param {string} requestedId The module to check for dependencies.
* @return {boolean} True if the module depends on failed modules.
*/
function(requestedId) {
var requestedDeps = this.getNotYetLoadedTransitiveDepIds_(
requestedId);
return goog.array.some(failedIds, function(id) {
return goog.array.contains(requestedDeps, id);
});
}, this);
goog.array.extend(idsToCancel, dependentModules);
}
// Also insert the ids that failed to load as ids to cancel.
for (var i = 0; i < failedIds.length; i++) {
goog.array.insert(idsToCancel, failedIds[i]);
}
// Remove ids to cancel from the queues.
for (var i = 0; i < idsToCancel.length; i++) {
for (var j = 0; j < this.requestedModuleIdsQueue_.length; j++) {
goog.array.remove(this.requestedModuleIdsQueue_[j], idsToCancel[i]);
}
goog.array.remove(this.userInitiatedLoadingModuleIds_, idsToCancel[i]);
}
// Call the functions for error notification.
var errorCallbacks = this.callbackMap_[
goog.module.ModuleManager.CallbackType.ERROR];
if (errorCallbacks) {
for (var i = 0; i < errorCallbacks.length; i++) {
var callback = errorCallbacks[i];
for (var j = 0; j < idsToCancel.length; j++) {
callback(goog.module.ModuleManager.CallbackType.ERROR, idsToCancel[j],
cause);
}
}
}
// Call the errbacks on the module info.
for (var i = 0; i < failedIds.length; i++) {
if (this.moduleInfoMap_[failedIds[i]]) {
this.moduleInfoMap_[failedIds[i]].onError(cause);
}
}
// Clear the requested loading module ids.
this.requestedLoadingModuleIds_.length = 0;
this.dispatchActiveIdleChangeIfNeeded_();
};
/**
* Loads the next modules on the queue.
* @private
*/
goog.module.ModuleManager.prototype.loadNextModules_ = function() {
while (this.requestedModuleIdsQueue_.length) {
// Remove modules that are already loaded.
var nextIds = goog.array.filter(this.requestedModuleIdsQueue_.shift(),
/** @param {string} id The module id. */
function(id) {
return !this.getModuleInfo(id).isLoaded();
}, this);
if (nextIds.length > 0) {
this.loadModules_(nextIds);
return;
}
}
// Dispatch an active/idle change if needed.
this.dispatchActiveIdleChangeIfNeeded_();
};
/**
* The function to call if the module manager is in error.
* @param {goog.module.ModuleManager.CallbackType|Array<goog.module.ModuleManager.CallbackType>} types
* The callback type.
* @param {Function} fn The function to register as a callback.
*/
goog.module.ModuleManager.prototype.registerCallback = function(
types, fn) {
if (!goog.isArray(types)) {
types = [types];
}
for (var i = 0; i < types.length; i++) {
this.registerCallback_(types[i], fn);
}
};
/**
* Register a callback for the specified callback type.
* @param {goog.module.ModuleManager.CallbackType} type The callback type.
* @param {Function} fn The callback function.
* @private
*/
goog.module.ModuleManager.prototype.registerCallback_ = function(type, fn) {
var callbackMap = this.callbackMap_;
if (!callbackMap[type]) {
callbackMap[type] = [];
}
callbackMap[type].push(fn);
};
/**
* Call the callback functions of the specified type.
* @param {goog.module.ModuleManager.CallbackType} type The callback type.
* @private
*/
goog.module.ModuleManager.prototype.executeCallbacks_ = function(type) {
var callbacks = this.callbackMap_[type];
for (var i = 0; callbacks && i < callbacks.length; i++) {
callbacks[i](type);
}
};
/** @override */
goog.module.ModuleManager.prototype.disposeInternal = function() {
goog.module.ModuleManager.base(this, 'disposeInternal');
// Dispose of each ModuleInfo object.
goog.disposeAll(
goog.object.getValues(this.moduleInfoMap_), this.baseModuleInfo_);
this.moduleInfoMap_ = null;
this.loadingModuleIds_ = null;
this.requestedLoadingModuleIds_ = null;
this.userInitiatedLoadingModuleIds_ = null;
this.requestedModuleIdsQueue_ = null;
this.callbackMap_ = null;
};