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// Copyright 2011 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview An interface for transition animation. This is a simple
* interface that allows for playing and stopping a transition. It adds
* a simple event model with BEGIN and END event.
*
* @author chrishenry@google.com (Chris Henry)
*/
goog.provide('goog.fx.Transition');
goog.provide('goog.fx.Transition.EventType');
/**
* An interface for programmatic transition. Must extend
* {@code goog.events.EventTarget}.
* @interface
*/
goog.fx.Transition = function() {};
/**
* Transition event types.
* @enum {string}
*/
goog.fx.Transition.EventType = {
/** Dispatched when played for the first time OR when it is resumed. */
PLAY: 'play',
/** Dispatched only when the animation starts from the beginning. */
BEGIN: 'begin',
/** Dispatched only when animation is restarted after a pause. */
RESUME: 'resume',
/**
* Dispatched when animation comes to the end of its duration OR stop
* is called.
*/
END: 'end',
/** Dispatched only when stop is called. */
STOP: 'stop',
/** Dispatched only when animation comes to its end naturally. */
FINISH: 'finish',
/** Dispatched when an animation is paused. */
PAUSE: 'pause'
};
/**
* Plays the transition.
*/
goog.fx.Transition.prototype.play;
/**
* Stops the transition.
*/
goog.fx.Transition.prototype.stop;