blob: 7d596497c923a60ab2e93fa23cffe5342c7dfcb0 [file] [log] [blame]
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#ifndef IMPALA_RUNTIME_BUFFERPOOL_FREE_LIST_H
#define IMPALA_RUNTIME_BUFFERPOOL_FREE_LIST_H
#include <algorithm>
#include <cstdint>
#include <vector>
#include <boost/thread/locks.hpp>
#include "common/logging.h"
#include "gutil/macros.h"
#include "runtime/bufferpool/buffer-pool.h"
namespace impala {
using BufferHandle = BufferPool::BufferHandle;
/// A non-threadsafe list of free buffers.
///
/// Buffers are allocated by the caller and can be added to the list for later retrieval
/// with AddFreeBuffer(). If the list is non-empty, calling PopFreeBuffer() will return
/// one of the buffers previously added to the list. FreeList is agnostic about the size
/// or other properties of the buffers added to it.
///
/// Buffers in the list can be freed at any point, e.g. if the list is storing too many
/// free buffers (according to some policy). The caller is responsible for implementing
/// the policy and calling FreeBuffers() or FreeAll() at the appropriate times.
///
/// Address space fragmentation
/// ---------------------------
/// To reduce memory fragmentation, the free list hands out buffers with lower memory
/// addresses first and frees buffers with higher memory address first. If buffers were
/// handed out by a policy that didn't take memory address into account, over time the
/// distribution of free buffers within the address space would become essentially
/// random. If free buffers were then unmapped, there would be many holes in the virtual
/// memory map, which can cause difficulties for the OS in some cases, e.g. exceeding the
/// maximum number of mmapped() regions (vm.max_map_count) in Linux. Using this approach
/// will tend to consolidate free buffers in higher parts of the address space, allowing
/// coalescing of the holes in most cases.
class FreeList {
public:
FreeList() {}
/// Gets a free buffer. If the list is non-empty, returns true and sets 'buffer' to
/// one of the buffers previously added with AddFreeBuffer(). Otherwise returns false.
bool PopFreeBuffer(BufferHandle* buffer) {
if (free_list_.empty()) return false;
std::pop_heap(free_list_.begin(), free_list_.end(), HeapCompare);
*buffer = std::move(free_list_.back());
free_list_.pop_back();
return true;
}
/// Adds a free buffer to the list.
void AddFreeBuffer(BufferHandle&& buffer) {
buffer.Poison();
free_list_.emplace_back(std::move(buffer));
std::push_heap(free_list_.begin(), free_list_.end(), HeapCompare);
}
/// Get the 'num_buffers' buffers with the highest memory address from the list to
/// free. The average time complexity is n log n, where n is the current size of the
/// list.
vector<BufferHandle> GetBuffersToFree(int64_t num_buffers) {
vector<BufferHandle> buffers;
DCHECK_LE(num_buffers, free_list_.size());
// Sort the list so we can free the buffers with higher memory addresses.
// Note that the sorted list is still a valid min-heap.
std::sort(free_list_.begin(), free_list_.end(), SortCompare);
for (int64_t i = 0; i < num_buffers; ++i) {
buffers.emplace_back(std::move(free_list_.back()));
free_list_.pop_back();
}
return buffers;
}
/// Returns the number of buffers currently in the list.
int64_t Size() const { return free_list_.size(); }
private:
friend class FreeListTest;
DISALLOW_COPY_AND_ASSIGN(FreeList);
/// Compare function that orders by memory address.
inline static bool SortCompare(const BufferHandle& b1, const BufferHandle& b2) {
return b1.data() < b2.data();
}
/// Compare function that orders by memory address. Needs to be inverse of SortCompare()
/// because C++ provides a max-heap.
inline static bool HeapCompare(const BufferHandle& b1, const BufferHandle& b2) {
return SortCompare(b2, b1);
}
/// List of free memory buffers. Maintained as a min-heap ordered by the memory address
/// of the buffer.
std::vector<BufferHandle> free_list_;
};
}
#endif