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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#ifndef IMPALA_COMMON_OBJECT_POOL_H
#define IMPALA_COMMON_OBJECT_POOL_H
#include <vector>
#include <boost/thread/locks.hpp>
#include <boost/thread/mutex.hpp>
#include "gutil/macros.h"
#include "util/spinlock.h"
namespace impala {
/// An ObjectPool maintains a list of C++ objects which are deallocated by destroying or
/// clearing the pool.
/// Thread-safe.
class ObjectPool {
public:
ObjectPool() {}
~ObjectPool() { Clear(); }
template <class T>
T* Add(T* t) {
// TODO: Consider using a lock-free structure.
boost::lock_guard<SpinLock> l(lock_);
objects_.emplace_back(
Element{t, [](void* obj) { delete reinterpret_cast<T*>(obj); }});
return t;
}
void Clear() {
boost::lock_guard<SpinLock> l(lock_);
for (Element& elem : objects_) elem.delete_fn(elem.obj);
objects_.clear();
}
private:
DISALLOW_COPY_AND_ASSIGN(ObjectPool);
/// A generic deletion function pointer. Deletes its first argument.
typedef void (*DeleteFn)(void*);
/// For each object, a pointer to the object and a function that deletes it.
struct Element {
void* obj;
DeleteFn delete_fn;
};
std::vector<Element> objects_;
SpinLock lock_;
};
}
#endif