blob: 081f34194e78439bdad4d55d762b736c82759a6f [file]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Apache.Ignite.Examples.Thick.Misc.Messaging
{
using System;
using System.Threading;
using Apache.Ignite.Core;
using Apache.Ignite.Examples.Shared;
using Apache.Ignite.Examples.Shared.Messaging;
/// <summary>
/// This example demonstrates Ignite messaging.
/// <para />
/// This example requires an Ignite server, run ServerNode project to start it:
/// * dotnet run -p ServerNode.csproj
/// </summary>
public static class Program
{
public static void Main()
{
using (IIgnite ignite = Ignition.Start(Utils.GetServerNodeConfiguration()))
{
var remotes = ignite.GetCluster().ForRemotes();
if (remotes.GetNodes().Count == 0)
{
throw new Exception("This example requires remote nodes to be started. " +
"Please start at least 1 remote node. " +
"Refer to example's documentation for details on configuration.");
}
Console.WriteLine(">>> Messaging example started.");
Console.WriteLine();
// Set up local listeners
var localMessaging = ignite.GetCluster().ForLocal().GetMessaging();
var msgCount = remotes.GetNodes().Count * 10;
var orderedCounter = new CountdownEvent(msgCount);
var unorderedCounter = new CountdownEvent(msgCount);
localMessaging.LocalListen(new LocalMessageListener(unorderedCounter), Topic.Unordered);
localMessaging.LocalListen(new LocalMessageListener(orderedCounter), Topic.Ordered);
// Set up remote listeners
var remoteMessaging = remotes.GetMessaging();
var idUnordered = remoteMessaging.RemoteListen(new RemoteUnorderedMessageListener(), Topic.Unordered);
var idOrdered = remoteMessaging.RemoteListen(new RemoteOrderedMessageListener(), Topic.Ordered);
// Send unordered
Console.WriteLine(">>> Sending unordered messages...");
for (var i = 0; i < 10; i++)
remoteMessaging.Send(i, Topic.Unordered);
Console.WriteLine(">>> Finished sending unordered messages.");
// Send ordered
Console.WriteLine(">>> Sending ordered messages...");
for (var i = 0; i < 10; i++)
remoteMessaging.SendOrdered(i, Topic.Ordered);
Console.WriteLine(">>> Finished sending ordered messages.");
Console.WriteLine(">>> Check output on all nodes for message printouts.");
Console.WriteLine(">>> Waiting for messages acknowledgements from all remote nodes...");
unorderedCounter.Wait();
orderedCounter.Wait();
// Unsubscribe
remoteMessaging.StopRemoteListen(idUnordered);
remoteMessaging.StopRemoteListen(idOrdered);
}
Console.WriteLine();
Console.WriteLine(">>> Example finished, press any key to exit ...");
Console.ReadKey();
}
}
}