blob: 25639c9fc2afbc9076e6f5fee40ffcdc615419f3 [file] [log] [blame]
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
= Remote Assembly Loading
== Overview
Many Ignite APIs involve remote code execution. For example, Ignite compute tasks are serialized, sent to remote nodes, and executed there.
However, by default, .NET assemblies (DLL files) with those tasks in, must be loaded on remote nodes in order to instantiate
and deserialize tasks' instances.
Before version 2.1 you had to manually load assemblies (using `-assembly` swith with `Apache.Ignite.exe` or some other ways).
Starting Ignite 2.1 you can take advantage of the remote assembly loading feature, that can be enabled with the
`IgniteConfiguration.PeerAssemblyLoadingMode` flag. This configuration property needs to have the same value on all nodes
in the cluster. Another available mode is `CurrentAppDomain`.
== CurrentAppDomain Mode
`PeerAssemblyLoadingMode.CurrentAppDomain` enables automatic on-demand assembly requests to other nodes in cluster,
loading assemblies into https://msdn.microsoft.com/en-us/library/system.appdomain.aspx[AppDomain, window=_blank] where Ignite node runs.
Consider the following code:
[tabs]
--
tab:C#[]
[source,csharp]
----
// Print Hello World on all cluster nodes.
ignite.GetCompute().Broadcast(new HelloAction());
class HelloAction : IComputeAction
{
public void Invoke()
{
Console.WriteLine("Hello World!");
}
}
----
--
* Ignite serializes the `HelloAction` instance and broadcasts to every node in the cluster.
* Remote nodes attempt to deserialize the `HelloAction` instance. If there is no such class in the currently loaded or referenced assemblies,
the nodes request an assembly with the class from the node that initiated the compute task or from other nodes (if necessary).
* The assembly file is sent from the originating or other node as a byte array and loaded with the `Assembly.Load(byte[])` method.
=== Versioning
https://msdn.microsoft.com/en-us/library/system.type.assemblyqualifiedname.aspx[Assembly-qualified type name, window=_blank]
includes the assembly version and is used to resolve types.
If you keep the cluster running, do this change in the logic and see how the assembly gets reloaded automatically:
* Modify `HelloAction` intance to print something else
* Change https://msdn.microsoft.com/en-us/library/system.reflection.assemblyversionattribute.aspx[AssemblyVersion, window=_blank]
* Recompile and run the application code
* The new version of the assembly will be deployed and executed on other nodes.
Note, if you keep the `AssemblyVersion` unchanged, Ignite will use existing assembly that was previously loaded, since
there are no changes in the type name.
Assemblies with different versions can co-exist and be used side by side. Some nodes can continue running old code, while
other nodes can execute computations with a newer version of the same class.
The `AssemblyVersion` attribute can include asterisk (`*`) to enable the auto-increment on build: `[assembly: AssemblyVersion("1.0.*")]`.
This way you can keep the cluster running, repeatedly modify and run computations, and new assembly versions will be deployed every time.
=== Dependencies
Dependent assemblies are also loaded automatically, e.g. when `ComputeAction` calls some code from a different assembly.
Keep that in mind when using heavy frameworks and libraries: single compute call can cause lots of assemblies to be sent over the network.
=== Unloading
.NET does not allow assembly unloading. Instead, only the entire `AppDomain` can be unloaded with all assemblies.
Currently available `CurrentAppDomain` mode uses existing `AppDomain`, which means all peer-deployed assemblies will stay
loaded while current `AppDomain` lives. This may cause increased memory usage.
== Example
https://github.com/apache/ignite/blob/56975c266e7019f307bb9da42333a6db4e47365e/modules/platforms/dotnet/examples/Apache.Ignite.Examples/Compute/PeerAssemblyLoadingExample.cs[PeerAssemblyLoadingExample, window=_blank] can be used
to try out the remote assembly loading feature in practice:
* Create a new Console Application in Visual Studio
* Install the Ignite.NET NuGet package `Install-Package Apache.Ignite`
* Open the `packages\Apache.Ignite.2.1\lib\net40` folder
* Add the `peerAssemblyLoadingMode='CurrentAppDomain'` attribute to `<igniteConfiguration>` element
* Run `Apache.Ignite.exe` (one or more times), leave the processes running
* Change `[AssemblyVersion]` in `AssemblyInfo.cs` to `1.0.*`
* Modify `Program.cs` in Visual Studio as shown below
+
[tabs]
--
tab:C#[]
[source,csharp]
----
using System;
using Apache.Ignite.Core;
using Apache.Ignite.Core.Compute;
using Apache.Ignite.Core.Deployment;
namespace ConsoleApp
{
class Program
{
static void Main(string[] args)
{
var cfg = new IgniteConfiguration
{
PeerAssemblyLoadingMode = PeerAssemblyLoadingMode.CurrentAppDomain
};
using (var ignite = Ignition.Start(cfg))
{
ignite.GetCompute().Broadcast(new HelloAction());
}
}
class HelloAction : IComputeAction
{
public void Invoke()
{
Console.WriteLine("Hello, World!");
}
}
}
}
----
tab:Apache.Ignite.exe.config[]
[source,xml]
----
<igniteConfiguration peerAssemblyLoadingMode='CurrentAppDomain' />
----
tab:AssemblyInfo.cs[]
[source,csharp]
----
...
[assembly: AssemblyVersion("1.0.*")]
...
----
--
* Run the project and observe the `"Hello, World!"` output in the console of all `Apache.Ignite.exe` windows.
* Change the `"Hello, World!"` text to something else and run the program again
* Observe different output on the nodes started with `Apache.Ignite.exe` earlier.