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/* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2000-2001 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*
* Portions of this software are based upon public domain software
* originally written at the National Center for Supercomputing Applications,
* University of Illinois, Urbana-Champaign.
*/
#include "apr.h"
#include "apr_strings.h"
#define CORE_PRIVATE
#include "ap_config.h"
#include "httpd.h"
#include "http_connection.h"
#include "http_request.h"
#include "http_protocol.h"
#include "ap_mpm.h"
#include "mpm_default.h"
#include "http_config.h"
#include "http_vhost.h"
#include "scoreboard.h"
#include "http_log.h"
#include "util_filter.h"
APR_HOOK_STRUCT(
APR_HOOK_LINK(pre_connection)
APR_HOOK_LINK(process_connection)
)
AP_IMPLEMENT_HOOK_RUN_ALL(int,pre_connection,(conn_rec *c),(c),OK,DECLINED)
AP_IMPLEMENT_HOOK_RUN_FIRST(int,process_connection,(conn_rec *c),(c),DECLINED)
/*
* More machine-dependent networking gooo... on some systems,
* you've got to be *really* sure that all the packets are acknowledged
* before closing the connection, since the client will not be able
* to see the last response if their TCP buffer is flushed by a RST
* packet from us, which is what the server's TCP stack will send
* if it receives any request data after closing the connection.
*
* In an ideal world, this function would be accomplished by simply
* setting the socket option SO_LINGER and handling it within the
* server's TCP stack while the process continues on to the next request.
* Unfortunately, it seems that most (if not all) operating systems
* block the server process on close() when SO_LINGER is used.
* For those that don't, see USE_SO_LINGER below. For the rest,
* we have created a home-brew lingering_close.
*
* Many operating systems tend to block, puke, or otherwise mishandle
* calls to shutdown only half of the connection. You should define
* NO_LINGCLOSE in ap_config.h if such is the case for your system.
*/
#ifndef MAX_SECS_TO_LINGER
#define MAX_SECS_TO_LINGER 30
#endif
#ifdef USE_SO_LINGER
#define NO_LINGCLOSE /* The two lingering options are exclusive */
static void sock_enable_linger(int s)
{
struct linger li;
li.l_onoff = 1;
li.l_linger = MAX_SECS_TO_LINGER;
if (setsockopt(s, SOL_SOCKET, SO_LINGER,
(char *) &li, sizeof(struct linger)) < 0) {
ap_log_error(APLOG_MARK, APLOG_WARNING, errno, server_conf,
"setsockopt: (SO_LINGER)");
/* not a fatal error */
}
}
#else
#define sock_enable_linger(s) /* NOOP */
#endif /* USE_SO_LINGER */
AP_CORE_DECLARE(void) ap_flush_conn(conn_rec *c)
{
apr_bucket_brigade *bb;
apr_bucket *b;
bb = apr_brigade_create(c->pool);
b = apr_bucket_flush_create();
APR_BRIGADE_INSERT_TAIL(bb, b);
ap_pass_brigade(c->output_filters, bb);
}
/* we now proceed to read from the client until we get EOF, or until
* MAX_SECS_TO_LINGER has passed. the reasons for doing this are
* documented in a draft:
*
* http://www.ics.uci.edu/pub/ietf/http/draft-ietf-http-connection-00.txt
*
* in a nutshell -- if we don't make this effort we risk causing
* TCP RST packets to be sent which can tear down a connection before
* all the response data has been sent to the client.
*/
#define SECONDS_TO_LINGER 2
void ap_lingering_close(conn_rec *c)
{
char dummybuf[512];
apr_size_t nbytes = sizeof(dummybuf);
apr_status_t rc;
apr_int32_t timeout;
apr_int32_t total_linger_time = 0;
#ifdef NO_LINGCLOSE
ap_flush_conn(c); /* just close it */
apr_socket_close(c->client_socket);
return;
#endif
/* Close the connection, being careful to send out whatever is still
* in our buffers. If possible, try to avoid a hard close until the
* client has ACKed our FIN and/or has stopped sending us data.
*/
/* Send any leftover data to the client, but never try to again */
ap_flush_conn(c);
if (c->aborted) {
apr_socket_close(c->client_socket);
return;
}
/* Shut down the socket for write, which will send a FIN
* to the peer.
*/
if (apr_shutdown(c->client_socket, APR_SHUTDOWN_WRITE) != APR_SUCCESS ||
c->aborted) {
apr_socket_close(c->client_socket);
return;
}
/* Read all data from the peer until we reach "end-of-file" (FIN
* from peer) or we've exceeded our overall timeout. If the client does
* not send us bytes within 2 seconds (a value pulled from Apache 1.3
* which seems to work well), close the connection.
*/
timeout = SECONDS_TO_LINGER * APR_USEC_PER_SEC;
apr_setsocketopt(c->client_socket, APR_SO_TIMEOUT, timeout);
for (;;) {
nbytes = sizeof(dummybuf);
rc = apr_recv(c->client_socket, dummybuf, &nbytes);
if (rc != APR_SUCCESS || nbytes == 0) break;
total_linger_time += SECONDS_TO_LINGER;
if (total_linger_time >= MAX_SECS_TO_LINGER) {
break;
}
}
apr_socket_close(c->client_socket);
}
AP_CORE_DECLARE(void) ap_process_connection(conn_rec *c)
{
ap_update_vhost_given_ip(c);
ap_run_pre_connection(c);
ap_run_process_connection(c);
}
/* Clearly some of this stuff doesn't belong in a generalised connection
structure, but for now...
*/
conn_rec *ap_new_connection(apr_pool_t *p, server_rec *server,
apr_socket_t *inout, long id)
{
conn_rec *conn = (conn_rec *) apr_pcalloc(p, sizeof(conn_rec));
apr_status_t rv;
(void) ap_update_child_status(AP_CHILD_THREAD_FROM_ID(id),
SERVER_BUSY_READ, (request_rec *) NULL);
/* Got a connection structure, so initialize what fields we can
* (the rest are zeroed out by pcalloc).
*/
conn->conn_config=ap_create_conn_config(p);
conn->notes = apr_table_make(p, 5);
conn->pool = p;
if ((rv = apr_socket_addr_get(&conn->local_addr, APR_LOCAL, inout))
!= APR_SUCCESS) {
ap_log_error(APLOG_MARK, APLOG_INFO, rv, server,
"apr_socket_addr_get(APR_LOCAL)");
apr_socket_close(inout);
return NULL;
}
apr_sockaddr_ip_get(&conn->local_ip, conn->local_addr);
if ((rv = apr_socket_addr_get(&conn->remote_addr, APR_REMOTE, inout))
!= APR_SUCCESS) {
ap_log_error(APLOG_MARK, APLOG_INFO, rv, server,
"apr_socket_addr_get(APR_REMOTE)");
apr_socket_close(inout);
return NULL;
}
apr_sockaddr_ip_get(&conn->remote_ip, conn->remote_addr);
conn->base_server = server;
conn->client_socket = inout;
conn->id = id;
return conn;
}