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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef _GUAC_PROTOCOL_H
#define _GUAC_PROTOCOL_H
/**
* Provides functions and structures required for communicating using the
* Guacamole protocol over a guac_socket connection, such as that provided by
* guac_client objects.
*
* @file protocol.h
*/
#include "layer-types.h"
#include "object-types.h"
#include "protocol-constants.h"
#include "protocol-types.h"
#include "socket-types.h"
#include "stream-types.h"
#include "timestamp-types.h"
#include <cairo/cairo.h>
#include <stdarg.h>
/* CONTROL INSTRUCTIONS */
/**
* Sends an ack instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The guac_stream associated with the operation this ack is
* acknowledging.
* @param error The human-readable description associated with the error or
* status update.
* @param status The status code related to the error or status.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_ack(guac_socket* socket, guac_stream* stream,
const char* error, guac_protocol_status status);
/**
* Sends an args instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param args The NULL-terminated array of argument names (strings).
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_args(guac_socket* socket, const char** args);
/**
* Sends a connect instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param args The NULL-terminated array of argument values (strings).
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_connect(guac_socket* socket, const char** args);
/**
* Sends a disconnect instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_disconnect(guac_socket* socket);
/**
* Sends an error instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param error The human-readable description associated with the error.
* @param status The status code related to the error.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_error(guac_socket* socket, const char* error,
guac_protocol_status status);
/**
* Sends a key instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use.
*
* @param keysym
* The X11 keysym of the key that was pressed or released.
*
* @param pressed
* Non-zero if the key represented by the given keysym is currently
* pressed, zero if it is released.
*
* @param timestamp
* The server timestamp (in milliseconds) at the point in time this key
* event was acknowledged.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_key(guac_socket* socket, int keysym, int pressed,
guac_timestamp timestamp);
/**
* Sends a log instruction over the given guac_socket connection. This is
* mainly useful in debugging.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param format A printf-style format string to log.
* @param ... Arguments to use when filling the format string for printing.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_log(guac_socket* socket, const char* format, ...);
/**
* Sends a log instruction over the given guac_socket connection. This is
* mainly useful in debugging.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use.
*
* @param format
* A printf-style format string to log.
*
* @param args
* The va_list containing the arguments to be used when filling the
* format string for printing.
*
* @return
* Zero if the instruction was sent successfully, non-zero if an error
* occurs.
*/
int vguac_protocol_send_log(guac_socket* socket, const char* format,
va_list args);
/**
* Sends a mouse instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use.
*
* @param x
* The X coordinate of the current mouse position.
*
* @param y
* The Y coordinate of the current mouse position.
*
* @param button_mask
* An integer value representing the current state of each button, where
* the Nth bit within the integer is set to 1 if and only if the Nth mouse
* button is currently pressed. The lowest-order bit is the left mouse
* button, followed by the middle button, right button, and finally the up
* and down buttons of the scroll wheel.
*
* @see GUAC_CLIENT_MOUSE_LEFT
* @see GUAC_CLIENT_MOUSE_MIDDLE
* @see GUAC_CLIENT_MOUSE_RIGHT
* @see GUAC_CLIENT_MOUSE_SCROLL_UP
* @see GUAC_CLIENT_MOUSE_SCROLL_DOWN
*
* @param timestamp
* The server timestamp (in milliseconds) at the point in time this mouse
* position was acknowledged.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_mouse(guac_socket* socket, int x, int y,
int button_mask, guac_timestamp timestamp);
/**
* Sends a nest instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @deprecated
* The "nest" instruction and the corresponding guac_socket
* implementation are no longer necessary, having been replaced by
* the streaming instructions ("blob", "ack", "end"). Code using nested
* sockets or the "nest" instruction should instead write to a normal
* socket directly.
*
* @param socket The guac_socket connection to use.
* @param index The integer index of the stram to send the protocol
* data over.
* @param data A string containing protocol data, which must be UTF-8
* encoded and null-terminated.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_nest(guac_socket* socket, int index,
const char* data);
/**
* Sends a nop instruction (null-operation) over the given guac_socket
* connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_nop(guac_socket* socket);
/**
* Sends a ready instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param id The connection ID of the connection that is ready.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_ready(guac_socket* socket, const char* id);
/**
* Sends a set instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the parameter of.
* @param name The name of the parameter to set.
* @param value The value to set the parameter to.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_set(guac_socket* socket, const guac_layer* layer,
const char* name, const char* value);
/**
* Sends a select instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param protocol The protocol to request.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_select(guac_socket* socket, const char* protocol);
/**
* Sends a sync instruction over the given guac_socket connection. The
* current time in milliseconds should be passed in as the timestamp.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param timestamp The current timestamp (in milliseconds).
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_sync(guac_socket* socket, guac_timestamp timestamp);
/* OBJECT INSTRUCTIONS */
/**
* Sends a body instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use.
*
* @param object
* The object to associated with the stream being used.
*
* @param stream
* The stream to use.
*
* @param mimetype
* The mimetype of the data being sent.
*
* @param name
* The name of the stream whose body is being sent, as requested by a "get"
* instruction.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_body(guac_socket* socket, const guac_object* object,
const guac_stream* stream, const char* mimetype, const char* name);
/**
* Sends a filesystem instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use.
*
* @param object
* The object representing the filesystem being exposed.
*
* @param name
* A name describing the filesystem being exposed.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_filesystem(guac_socket* socket,
const guac_object* object, const char* name);
/**
* Sends an undefine instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use.
*
* @param object
* The object being undefined.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_undefine(guac_socket* socket,
const guac_object* object);
/* MEDIA INSTRUCTIONS */
/**
* Sends an audio instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use when sending the audio instruction.
*
* @param stream
* The stream to use for future audio data.
*
* @param mimetype
* The mimetype of the audio data which will be sent over the given stream.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_audio(guac_socket* socket, const guac_stream* stream,
const char* mimetype);
/**
* Sends a file instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param mimetype The mimetype of the data being sent.
* @param name A name describing the file being sent.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_file(guac_socket* socket, const guac_stream* stream,
const char* mimetype, const char* name);
/**
* Sends a pipe instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param mimetype The mimetype of the data being sent.
* @param name An arbitrary name uniquely identifying this pipe.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_pipe(guac_socket* socket, const guac_stream* stream,
const char* mimetype, const char* name);
/**
* Writes a block of data to the currently in-progress blob which was already
* created.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param data The file data to write.
* @param count The number of bytes within the given buffer of file data
* that must be written.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_blob(guac_socket* socket, const guac_stream* stream,
const void* data, int count);
/**
* Sends a series of blob instructions, splitting the given data across the
* number of instructions required to ensure the size of each blob does not
* exceed GUAC_PROTOCOL_BLOB_MAX_LENGTH. If the size of data provided is zero,
* no blob instructions are sent.
*
* If an error occurs sending any blob instruction, a non-zero value is
* returned, guac_error is set appropriately, and no further blobs are sent.
*
* @see GUAC_PROTOCOL_BLOB_MAX_LENGTH
*
* @param socket
* The guac_socket connection to use to send the blob instructions.
*
* @param stream
* The stream to associate with each blob sent.
*
* @param data
* The data which should be sent using the required number of blob
* instructions.
*
* @param count
* The number of bytes within the given buffer of data that must be
* written.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_blobs(guac_socket* socket, const guac_stream* stream,
const void* data, int count);
/**
* Sends an end instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_end(guac_socket* socket, const guac_stream* stream);
/**
* Sends a video instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use when sending the video instruction.
*
* @param stream
* The stream to use for future video data.
*
* @param layer
* The destination layer on which the streamed video should be played.
*
* @param mimetype
* The mimetype of the video data which will be sent over the given stream.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_video(guac_socket* socket, const guac_stream* stream,
const guac_layer* layer, const char* mimetype);
/* DRAWING INSTRUCTIONS */
/**
* Sends an arc instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the center of the circle containing the arc.
* @param y The Y coordinate of the center of the circle containing the arc.
* @param radius The radius of the circle containing the arc.
* @param startAngle The starting angle, in radians.
* @param endAngle The ending angle, in radians.
* @param negative Zero if the arc should be drawn in order of increasing
* angle, non-zero otherwise.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_arc(guac_socket* socket, const guac_layer* layer,
int x, int y, int radius, double startAngle, double endAngle,
int negative);
/**
* Sends a cfill instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param r The red component of the color of the rectangle.
* @param g The green component of the color of the rectangle.
* @param b The blue component of the color of the rectangle.
* @param a The alpha (transparency) component of the color of the rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_cfill(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
int r, int g, int b, int a);
/**
* Sends a clip instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_clip(guac_socket* socket, const guac_layer* layer);
/**
* Sends a close instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_close(guac_socket* socket, const guac_layer* layer);
/**
* Sends a copy instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param srcl The source layer.
* @param srcx The X coordinate of the source rectangle.
* @param srcy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param mode The composite mode to use.
* @param dstl The destination layer.
* @param dstx The X coordinate of the destination, where the source rectangle
* should be copied.
* @param dsty The Y coordinate of the destination, where the source rectangle
* should be copied.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_copy(guac_socket* socket,
const guac_layer* srcl, int srcx, int srcy, int w, int h,
guac_composite_mode mode, const guac_layer* dstl, int dstx, int dsty);
/**
* Sends a cstroke instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param cap The style of line cap to use when drawing the stroke.
* @param join The style of line join to use when drawing the stroke.
* @param thickness The thickness of the stroke in pixels.
* @param r The red component of the color of the rectangle.
* @param g The green component of the color of the rectangle.
* @param b The blue component of the color of the rectangle.
* @param a The alpha (transparency) component of the color of the rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_cstroke(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
guac_line_cap_style cap, guac_line_join_style join, int thickness,
int r, int g, int b, int a);
/**
* Sends a cursor instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param x The X coordinate of the cursor hotspot.
* @param y The Y coordinate of the cursor hotspot.
* @param srcl The source layer.
* @param srcx The X coordinate of the source rectangle.
* @param srcy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_cursor(guac_socket* socket, int x, int y,
const guac_layer* srcl, int srcx, int srcy, int w, int h);
/**
* Sends a curve instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param cp1x The X coordinate of the first control point.
* @param cp1y The Y coordinate of the first control point.
* @param cp2x The X coordinate of the second control point.
* @param cp2y The Y coordinate of the second control point.
* @param x The X coordinate of the endpoint of the curve.
* @param y The Y coordinate of the endpoint of the curve.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_curve(guac_socket* socket, const guac_layer* layer,
int cp1x, int cp1y, int cp2x, int cp2y, int x, int y);
/**
* Sends an identity instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_identity(guac_socket* socket, const guac_layer* layer);
/**
* Sends an lfill instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param srcl The source layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_lfill(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
const guac_layer* srcl);
/**
* Sends a line instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the endpoint of the line.
* @param y The Y coordinate of the endpoint of the line.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_line(guac_socket* socket, const guac_layer* layer,
int x, int y);
/**
* Sends an lstroke instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param mode The composite mode to use.
* @param layer The destination layer.
* @param cap The style of line cap to use when drawing the stroke.
* @param join The style of line join to use when drawing the stroke.
* @param thickness The thickness of the stroke in pixels.
* @param srcl The source layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_lstroke(guac_socket* socket,
guac_composite_mode mode, const guac_layer* layer,
guac_line_cap_style cap, guac_line_join_style join, int thickness,
const guac_layer* srcl);
/**
* Sends an img instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use when sending the img instruction.
*
* @param stream
* The stream over which the image data will be sent.
*
* @param mode
* The composite mode to use when drawing the image over the destination
* layer.
*
* @param layer
* The destination layer.
*
* @param mimetype
* The mimetype of the image data being sent.
*
* @param x
* The X coordinate of the upper-left corner of the destination rectangle
* within the destination layer, in pixels.
*
* @param y
* The Y coordinate of the upper-left corner of the destination rectangle
* within the destination layer, in pixels.
*
* @return
* Zero if the instruction was successfully sent, non-zero on error.
*/
int guac_protocol_send_img(guac_socket* socket, const guac_stream* stream,
guac_composite_mode mode, const guac_layer* layer,
const char* mimetype, int x, int y);
/**
* Sends a pop instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_pop(guac_socket* socket, const guac_layer* layer);
/**
* Sends a push instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_push(guac_socket* socket, const guac_layer* layer);
/**
* Sends a rect instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the rectangle.
* @param y The Y coordinate of the rectangle.
* @param width The width of the rectangle.
* @param height The height of the rectangle.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_rect(guac_socket* socket, const guac_layer* layer,
int x, int y, int width, int height);
/**
* Sends a reset instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to set the clipping region of.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_reset(guac_socket* socket, const guac_layer* layer);
/**
* Sends a start instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The destination layer.
* @param x The X coordinate of the first point of the subpath.
* @param y The Y coordinate of the first point of the subpath.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_start(guac_socket* socket, const guac_layer* layer,
int x, int y);
/**
* Sends a transfer instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param srcl The source layer.
* @param srcx The X coordinate of the source rectangle.
* @param srcy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param fn The transfer function to use.
* @param dstl The destination layer.
* @param dstx The X coordinate of the destination, where the source rectangle
* should be copied.
* @param dsty The Y coordinate of the destination, where the source rectangle
* should be copied.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_transfer(guac_socket* socket,
const guac_layer* srcl, int srcx, int srcy, int w, int h,
guac_transfer_function fn, const guac_layer* dstl, int dstx, int dsty);
/**
* Sends a transform instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to apply the given transform matrix to.
* @param a The first value of the affine transform matrix.
* @param b The second value of the affine transform matrix.
* @param c The third value of the affine transform matrix.
* @param d The fourth value of the affine transform matrix.
* @param e The fifth value of the affine transform matrix.
* @param f The sixth value of the affine transform matrix.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_transform(guac_socket* socket,
const guac_layer* layer,
double a, double b, double c,
double d, double e, double f);
/* LAYER INSTRUCTIONS */
/**
* Sends a dispose instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to dispose.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_dispose(guac_socket* socket, const guac_layer* layer);
/**
* Sends a distort instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to distort with the given transform matrix.
* @param a The first value of the affine transform matrix.
* @param b The second value of the affine transform matrix.
* @param c The third value of the affine transform matrix.
* @param d The fourth value of the affine transform matrix.
* @param e The fifth value of the affine transform matrix.
* @param f The sixth value of the affine transform matrix.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_distort(guac_socket* socket,
const guac_layer* layer,
double a, double b, double c,
double d, double e, double f);
/**
* Sends a move instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to move.
* @param parent The parent layer the specified layer will be positioned
* relative to.
* @param x The X coordinate of the layer.
* @param y The Y coordinate of the layer.
* @param z The Z index of the layer, relative to other layers in its parent.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_move(guac_socket* socket, const guac_layer* layer,
const guac_layer* parent, int x, int y, int z);
/**
* Sends a shade instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to shade.
* @param a The alpha value of the layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_shade(guac_socket* socket, const guac_layer* layer,
int a);
/**
* Sends a size instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param layer The layer to resize.
* @param w The new width of the layer.
* @param h The new height of the layer.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_size(guac_socket* socket, const guac_layer* layer,
int w, int h);
/* TEXT INSTRUCTIONS */
/**
* Sends an argv instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket
* The guac_socket connection to use to send the connection parameter
* value.
*
* @param stream
* The stream to use to send the connection parameter value.
*
* @param mimetype
* The mimetype of the connection parameter value being sent.
*
* @param name
* The name of the connection parameter whose current value is being sent.
*
* @return
* Zero on success, non-zero on error.
*/
int guac_protocol_send_argv(guac_socket* socket, guac_stream* stream,
const char* mimetype, const char* name);
/**
* Sends a clipboard instruction over the given guac_socket connection.
*
* If an error occurs sending the instruction, a non-zero value is
* returned, and guac_error is set appropriately.
*
* @param socket The guac_socket connection to use.
* @param stream The stream to use.
* @param mimetype The mimetype of the clipboard data being sent.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_clipboard(guac_socket* socket, const guac_stream* stream,
const char* mimetype);
/**
* Sends a name instruction over the given guac_socket connection.
*
* @param socket The guac_socket connection to use.
* @param name The name to send within the name instruction.
* @return Zero on success, non-zero on error.
*/
int guac_protocol_send_name(guac_socket* socket, const char* name);
/**
* Decodes the given base64-encoded string in-place. The base64 string must
* be NULL-terminated.
*
* @param base64 The base64-encoded string to decode.
* @return The number of bytes resulting from the decode operation.
*/
int guac_protocol_decode_base64(char* base64);
#endif