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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef _GUACD_PROC_MAP_H
#define _GUACD_PROC_MAP_H
#include "config.h"
#include "common/list.h"
#include "proc.h"
#include <guacamole/client.h>
/**
* The maximum number of concurrent connections to a single instance
* of guacd.
*/
#define GUACD_CLIENT_MAX_CONNECTIONS 65536
/**
* The number of hash buckets in each process map.
*/
#define GUACD_PROC_MAP_BUCKETS GUACD_CLIENT_MAX_CONNECTIONS*2
/**
* Set of all active connections to guacd, indexed by connection ID.
*/
typedef struct guacd_proc_map {
/**
* Internal hash buckets. Each bucket is a linked list containing all
* guac_client instances which hash to this bucket location.
*/
guac_common_list* __buckets[GUACD_PROC_MAP_BUCKETS];
} guacd_proc_map;
/**
* Allocates a new client process map. There is intended to be exactly one
* process map instance, which persists for the life of guacd.
*
* @return
* A newly-allocated client process map.
*/
guacd_proc_map* guacd_proc_map_alloc();
/**
* Adds the given process to the client process map. On success, zero is
* returned. If adding the client fails (due to lack of space, or duplicate
* ID), a non-zero value is returned instead. The client process is stored by
* the connection ID of the underlying guac_client.
*
* @param map
* The map in which the given client process should be stored.
*
* @param proc
* The client process to store in the given map.
*
* @return
* Zero if the process was successfully stored in the map, or non-zero if
* storing the process fails for any reason.
*/
int guacd_proc_map_add(guacd_proc_map* map, guacd_proc* proc);
/**
* Retrieves the client process having the client with the given ID, or NULL if
* no such process is stored.
*
* @param map
* The map from which to retrieve the process associated with the client
* having the given ID.
*
* @param id
* The ID of the client whose process should be retrieved.
*
* @return
* The process associated with the client having the given ID, or NULL if
* no such process exists.
*/
guacd_proc* guacd_proc_map_retrieve(guacd_proc_map* map, const char* id);
/**
* Removes the client process having the client with the given ID, returning
* the corresponding process. If no such process exists, NULL is returned.
*
* @param map
* The map from which to remove the process associated with the client
* having the given ID.
*
* @param id
* The ID of the client whose process should be removed.
*
* @return
* The process associated with the client having the given ID which has now
* been removed from the given map, or NULL if no such process exists.
*/
guacd_proc* guacd_proc_map_remove(guacd_proc_map* map, const char* id);
#endif