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Life Cycle of a Durable Client |
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Life Cycle of a Durable Client
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<p>This section discusses the high-level operation of a durable client through initial startup, disconnection, and reconnection.</p>
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<li><p><strong><a href="/docs/geode-native/cpp/113/preserving-data/initial-operation.html">Initial Operation</a></strong></p>
<p>The initial startup of a durable client is similar to the startup of any other client, except that it specifically calls the <code>Cache.readyForEvents</code> method when all regions and listeners on the client are ready to process messages from the server.</p></li>
<li><p><strong><a href="/docs/geode-native/cpp/113/preserving-data/disconnection.html">Disconnection</a></strong></p>
<p>While the client and servers are disconnected, their operation varies depending on the circumstances.</p></li>
<li><p><strong><a href="/docs/geode-native/cpp/113/preserving-data/reconnection.html">Reconnection</a></strong></p>
<p>During initialization, operations on the client cache can come from multiple sources.</p></li>
<li><p><strong><a href="/docs/geode-native/cpp/113/preserving-data/durable-message-replay.html">Durable Message Replay</a></strong></p>
<p>When the primary server receives the cache ready message, the servers and client execute a procedure to update the queue and replay the events from the stored messages.</p></li>
<li><p><strong><a href="/docs/geode-native/cpp/113/preserving-data/app-ops-during-int-reg.html">Application Operations During Interest Registration</a></strong></p>
<p>As soon as the client creates its regions, the application hosting the client can start cache operations, even while the client is still receiving its interest registration responses.</p></li>
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