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---
title: Basic Serialization
sidebar_position: 20
id: basic_serialization
license: |
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
---
This guide covers the core serialization APIs in Fory Go.
## Creating a Fory Instance
Create a Fory instance and register your types before serialization:
```go
import "github.com/apache/fory/go/fory"
f := fory.New()
// Register struct with a type ID
f.RegisterStruct(User{}, 1)
f.RegisterStruct(Order{}, 2)
// Or register with a name (more flexible, less prone to ID conflicts, but higher serialization cost)
f.RegisterNamedStruct(User{}, "example.User")
// Register enum types
f.RegisterEnum(Color(0), 3)
```
**Important**: The Fory instance should be reused across serialization calls. Creating a new instance involves allocating internal buffers, type caches, and resolvers, which is expensive. The default Fory instance is not thread-safe; for concurrent usage, use the thread-safe wrapper (see [Thread Safety](thread-safety.md)).
See [Type Registration](type-registration.md) for more details.
## Core API
### Serialize and Deserialize
The primary API for serialization:
```go
// Serialize any value
data, err := f.Serialize(value)
if err != nil {
// Handle error
}
// Deserialize into target
var result MyType
err = f.Deserialize(data, &result)
if err != nil {
// Handle error
}
```
### Marshal and Unmarshal
Aliases for `Serialize` and `Deserialize` (familiar to Go developers):
```go
data, err := f.Marshal(value)
err = f.Unmarshal(data, &result)
```
## Serializing Primitives
```go
// Integers
data, _ := f.Serialize(int64(42))
var i int64
f.Deserialize(data, &i) // i = 42
// Floats
data, _ = f.Serialize(float64(3.14))
var fl float64
f.Deserialize(data, &fl) // fl = 3.14
// Strings
data, _ = f.Serialize("hello")
var s string
f.Deserialize(data, &s) // s = "hello"
// Booleans
data, _ = f.Serialize(true)
var b bool
f.Deserialize(data, &b) // b = true
```
## Serializing Collections
### Slices
```go
// String slice
strs := []string{"a", "b", "c"}
data, _ := f.Serialize(strs)
var result []string
f.Deserialize(data, &result)
// result = ["a", "b", "c"]
// Integer slice
nums := []int64{1, 2, 3}
data, _ = f.Serialize(nums)
var intResult []int64
f.Deserialize(data, &intResult)
// intResult = [1, 2, 3]
```
### Maps
```go
// String to string map
m := map[string]string{"key": "value"}
data, _ := f.Serialize(m)
var result map[string]string
f.Deserialize(data, &result)
// result = {"key": "value"}
// String to int map
m2 := map[string]int64{"count": 42}
data, _ = f.Serialize(m2)
var result2 map[string]int64
f.Deserialize(data, &result2)
// result2 = {"count": 42}
```
## Serializing Structs
### Basic Struct Serialization
Only **exported fields** (starting with uppercase) are serialized:
```go
type User struct {
ID int64 // Serialized
Name string // Serialized
password string // NOT serialized (unexported)
}
f.RegisterStruct(User{}, 1)
user := &User{ID: 1, Name: "Alice", password: "secret"}
data, _ := f.Serialize(user)
var result User
f.Deserialize(data, &result)
// result.ID = 1, result.Name = "Alice", result.password = ""
```
### Nested Structs
```go
type Address struct {
City string
Country string
}
type Person struct {
Name string
Address Address
}
f.RegisterStruct(Address{}, 1)
f.RegisterStruct(Person{}, 2)
person := &Person{
Name: "Alice",
Address: Address{City: "NYC", Country: "USA"},
}
data, _ := f.Serialize(person)
var result Person
f.Deserialize(data, &result)
// result.Address.City = "NYC"
```
### Pointer Fields
```go
type Node struct {
Value int32
Child *Node
}
// Use WithTrackRef for pointer fields
f := fory.New(fory.WithTrackRef(true))
f.RegisterStruct(Node{}, 1)
root := &Node{
Value: 1,
Child: &Node{Value: 2, Child: nil},
}
data, _ := f.Serialize(root)
var result Node
f.Deserialize(data, &result)
// result.Child.Value = 2
```
## Streaming API
For scenarios where you want to control the buffer:
### SerializeTo
Serialize to an existing buffer:
```go
buf := fory.NewByteBuffer(nil)
// Serialize multiple values to same buffer
f.SerializeTo(buf, value1)
f.SerializeTo(buf, value2)
// Get all serialized data
data := buf.GetByteSlice(0, buf.WriterIndex())
```
### DeserializeFrom
Deserialize from an existing buffer:
```go
buf := fory.NewByteBuffer(data)
var result1, result2 MyType
f.DeserializeFrom(buf, &result1)
f.DeserializeFrom(buf, &result2)
```
## Generic API (Type-Safe)
Fory Go provides generic functions for type-safe serialization:
```go
import "github.com/apache/fory/go/fory"
type User struct {
ID int64
Name string
}
// Type-safe serialization
user := &User{ID: 1, Name: "Alice"}
data, err := fory.Serialize(f, user)
// Type-safe deserialization
var result User
err = fory.Deserialize(f, data, &result)
```
The generic API:
- Infers type at compile time
- Provides better type safety
- May offer performance benefits
## Error Handling
Always check errors from serialization operations:
```go
data, err := f.Serialize(value)
if err != nil {
switch e := err.(type) {
case fory.Error:
fmt.Printf("Fory error: %s (kind: %d)\n", e.Error(), e.Kind())
default:
fmt.Printf("Unknown error: %v\n", err)
}
return
}
err = f.Deserialize(data, &result)
if err != nil {
// Handle deserialization error
}
```
Common error kinds:
- `ErrKindBufferOutOfBound`: Read/write beyond buffer bounds
- `ErrKindTypeMismatch`: Type ID mismatch during deserialization
- `ErrKindUnknownType`: Unknown type encountered
- `ErrKindMaxDepthExceeded`: Recursion depth limit exceeded
- `ErrKindHashMismatch`: Struct hash mismatch (schema changed)
See [Troubleshooting](troubleshooting.md) for error resolution.
## Nil Handling
### Nil Pointers
```go
var ptr *User = nil
data, _ := f.Serialize(ptr)
var result *User
f.Deserialize(data, &result)
// result = nil
```
### Empty Collections
```go
// Nil slice
var slice []string = nil
data, _ := f.Serialize(slice)
var result []string
f.Deserialize(data, &result)
// result = nil
// Empty slice (different from nil)
empty := []string{}
data, _ = f.Serialize(empty)
f.Deserialize(data, &result)
// result = [] (empty, not nil)
```
## Complete Example
```go
package main
import (
"fmt"
"github.com/apache/fory/go/fory"
)
type Order struct {
ID int64
Customer string
Items []Item
Total float64
}
type Item struct {
Name string
Quantity int32
Price float64
}
func main() {
f := fory.New()
f.RegisterStruct(Order{}, 1)
f.RegisterStruct(Item{}, 2)
order := &Order{
ID: 12345,
Customer: "Alice",
Items: []Item{
{Name: "Widget", Quantity: 2, Price: 9.99},
{Name: "Gadget", Quantity: 1, Price: 24.99},
},
Total: 44.97,
}
// Serialize
data, err := f.Serialize(order)
if err != nil {
panic(err)
}
fmt.Printf("Serialized %d bytes\n", len(data))
// Deserialize
var result Order
if err := f.Deserialize(data, &result); err != nil {
panic(err)
}
fmt.Printf("Order ID: %d\n", result.ID)
fmt.Printf("Customer: %s\n", result.Customer)
fmt.Printf("Items: %d\n", len(result.Items))
fmt.Printf("Total: %.2f\n", result.Total)
}
```
## Related Topics
- [Configuration](configuration.md)
- [Type Registration](type-registration.md)
- [Supported Types](supported-types.md)
- [References](references.md)