title: Basic Serialization sidebar_position: 1 id: basic_serialization license: | Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
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This page covers typed serialization APIs in Apache Fory™ C#.
Use [ForyObject] on your classes/structs and register them before use.
using Apache.Fory; [ForyObject] public sealed class Address { public string Street { get; set; } = string.Empty; public int Zip { get; set; } } [ForyObject] public sealed class Person { public long Id { get; set; } public string Name { get; set; } = string.Empty; public string? Nickname { get; set; } public List<int> Scores { get; set; } = []; public List<Address> Addresses { get; set; } = []; } Fory fory = Fory.Builder().Build(); fory.Register<Address>(100); fory.Register<Person>(101); Person person = new() { Id = 42, Name = "Alice", Nickname = null, Scores = [10, 20, 30], Addresses = [new Address { Street = "Main", Zip = 94107 }], }; byte[] payload = fory.Serialize(person); Person decoded = fory.Deserialize<Person>(payload);
byte[] payload = fory.Serialize(value); MyType decoded = fory.Deserialize<MyType>(payload);
ReadOnlySpan<byte>ReadOnlySpan<byte> span = payload; MyType decoded = fory.Deserialize<MyType>(span);
using System.Buffers; ReadOnlySequence<byte> sequence = GetFramedSequence(); MyType first = fory.Deserialize<MyType>(ref sequence); MyType second = fory.Deserialize<MyType>(ref sequence);
When the compile-time type is unknown or heterogeneous, use the generic API with object?.
Dictionary<object, object?> value = new() { ["k1"] = 7, [2] = "v2", [true] = null, }; byte[] payload = fory.Serialize<object?>(value); object? decoded = fory.Deserialize<object?>(payload);
Serialize directly into IBufferWriter<byte> targets.
using System.Buffers; ArrayBufferWriter<byte> writer = new(); fory.Serialize(writer, value); ArrayBufferWriter<byte> dynamicWriter = new(); fory.Serialize<object?>(dynamicWriter, value);
Fory or ThreadSafeFory instance for better performance.[ForyObject] and custom serializer types should be registered explicitly.