| --- |
| title: Basic Serialization |
| sidebar_position: 1 |
| id: basic-serialization |
| license: | |
| Licensed to the Apache Software Foundation (ASF) under one or more |
| contributor license agreements. See the NOTICE file distributed with |
| this work for additional information regarding copyright ownership. |
| The ASF licenses this file to You under the Apache License, Version 2.0 |
| (the "License"); you may not use this file except in compliance with |
| the License. You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| --- |
| |
| This page covers typed serialization APIs in the default xlang mode for Apache Fory™ C#. |
| |
| ## Object Graph Serialization |
| |
| Use `[ForyStruct]` on your classes/structs and register them before use. |
| |
| ```csharp |
| using Apache.Fory; |
| |
| [ForyStruct] |
| public sealed class Address |
| { |
| public string Street { get; set; } = string.Empty; |
| public int Zip { get; set; } |
| } |
| |
| [ForyStruct] |
| public sealed class Person |
| { |
| public long Id { get; set; } |
| public string Name { get; set; } = string.Empty; |
| public string? Nickname { get; set; } |
| public List<int> Scores { get; set; } = []; |
| public List<Address> Addresses { get; set; } = []; |
| } |
| |
| Fory fory = Fory.Builder().Build(); |
| fory.Register<Address>(100); |
| fory.Register<Person>(101); |
| |
| Person person = new() |
| { |
| Id = 42, |
| Name = "Alice", |
| Nickname = null, |
| Scores = [10, 20, 30], |
| Addresses = [new Address { Street = "Main", Zip = 94107 }], |
| }; |
| |
| byte[] payload = fory.Serialize(person); |
| Person decoded = fory.Deserialize<Person>(payload); |
| ``` |
| |
| ## Class Inheritance |
| |
| An annotated class includes the supported members declared by its annotated |
| base classes in one flattened schema. Annotate every class in the hierarchy |
| directly; `[ForyStruct]` is not inherited. |
| |
| ```csharp |
| [ForyStruct] |
| public abstract class Entity |
| { |
| [ForyField(1)] |
| private long _id; |
| |
| public long Id => _id; |
| } |
| |
| [ForyStruct] |
| public sealed class User : Entity |
| { |
| [ForyField(2)] |
| public string Name { get; set; } = string.Empty; |
| } |
| ``` |
| |
| Public and assembly-accessible mutable members are included automatically. |
| Private, protected-only, and otherwise inaccessible fields or properties must |
| carry `[ForyField]` on the class that declares them. Abstract annotated bases |
| publish schema information for concrete descendants but are not registered or |
| serialized as roots. |
| |
| The concrete derived type is still registered once: |
| |
| ```csharp |
| fory.Register<User>(102); |
| ``` |
| |
| For a base class from an unmodifiable package, declare its fields explicitly as |
| described in [External Types](external-types.md). |
| |
| ## Typed API |
| |
| ### Serialize / Deserialize with byte arrays |
| |
| ```csharp |
| byte[] payload = fory.Serialize(value); |
| MyType decoded = fory.Deserialize<MyType>(payload); |
| ``` |
| |
| ### Deserialize from `ReadOnlySpan<byte>` |
| |
| ```csharp |
| ReadOnlySpan<byte> span = payload; |
| MyType decoded = fory.Deserialize<MyType>(span); |
| ``` |
| |
| ## Dynamic Payloads via Generic Object API |
| |
| When the compile-time type is unknown or heterogeneous, use the generic API with `object?`. |
| |
| ```csharp |
| Dictionary<object, object?> value = new() |
| { |
| ["k1"] = 7, |
| [2] = "v2", |
| [true] = null, |
| }; |
| |
| byte[] payload = fory.Serialize<object?>(value); |
| object? decoded = fory.Deserialize<object?>(payload); |
| ``` |
| |
| Dynamic maps normally decode as `Dictionary<object, object?>` when they have no |
| null key. If the payload uses reference tracking for the dynamic map itself, C# |
| returns `NullableKeyDictionary<object, object?>` so nested references and null |
| keys point to the decoded map owner. |
| |
| ## Buffer Writer API |
| |
| Serialize directly into `IBufferWriter<byte>` targets. |
| |
| ```csharp |
| using System.Buffers; |
| |
| ArrayBufferWriter<byte> writer = new(); |
| fory.Serialize(writer, value); |
| |
| ArrayBufferWriter<byte> dynamicWriter = new(); |
| fory.Serialize<object?>(dynamicWriter, value); |
| ``` |
| |
| ## Notes |
| |
| - Reuse the same `Fory` or `ThreadSafeFory` instance for better performance. |
| - Primitive types and collections do not require user registration. |
| - Register user types handled by `[ForyStruct]`, `[ForyEnum]`, `[ForyUnion]`, |
| external structural serializers, or custom serializers explicitly. |
| |
| ## Cross-Language Interoperability |
| |
| The default xlang format is shared by all Fory runtimes. The following sections cover its cross-language type mapping, type identity, and interoperability requirements. |
| |
| Apache Fory™ C# supports xlang serialization with other Fory implementations. |
| |
| ### Xlang Configuration |
| |
| C# always writes and reads the xlang frame header. There is no mode switch, so interoperability code |
| only needs to configure the remaining settings such as compatibility mode and reference |
| tracking. |
| |
| ```csharp |
| Fory fory = Fory.Builder() |
| .Build(); |
| ``` |
| |
| ### Register with Stable IDs |
| |
| ```csharp |
| [ForyStruct] |
| public sealed class Person |
| { |
| public string Name { get; set; } = string.Empty; |
| public int Age { get; set; } |
| } |
| |
| Fory fory = Fory.Builder() |
| .Build(); |
| |
| fory.Register<Person>(100); |
| ``` |
| |
| Use the same ID mapping on all languages. |
| |
| Third-party classes, structs, and enums can use |
| [external-type serialization](external-types.md). Register the target type, |
| not its local serializer declaration, with the same ID or name used by the |
| other language peers. |
| |
| ### Register by Name |
| |
| ```csharp |
| fory.Register<Person>("com.example.Person"); |
| ``` |
| |
| ### Xlang Example |
| |
| #### C# (Serializer) |
| |
| ```csharp |
| Person person = new() { Name = "Alice", Age = 30 }; |
| byte[] payload = fory.Serialize(person); |
| ``` |
| |
| #### Java (Deserializer) |
| |
| ```java |
| Fory fory = Fory.builder() |
| .withXlang(true) |
| .withRefTracking(true) |
| .build(); |
| |
| fory.register(Person.class, 100); |
| Person value = (Person) fory.deserialize(payloadFromCSharp); |
| ``` |
| |
| #### Python (Deserializer) |
| |
| ```python |
| import pyfory |
| |
| fory = pyfory.Fory(xlang=True, ref=True) |
| fory.register_type(Person, type_id=100) |
| value = fory.deserialize(payload_from_csharp) |
| ``` |
| |
| ### Type Mapping Reference |
| |
| See [cross-language interoperability guide](../xlang.md) for complete mapping. |
| |
| For reduced-precision numeric payloads, use `Half` / `Half[]` or `List<Half>` for xlang `float16`, and `BFloat16` / `BFloat16[]` or `List<BFloat16>` for xlang `bfloat16`. |
| |
| ### Lists and Dense Arrays |
| |
| C# `List<T>` maps to Fory `list<T>`. Use the schema marker |
| `Apache.Fory.Schema.Types.Array<T>` when a field is dense `array<T>`. |
| |
| | Fory schema | C# schema marker sketch | |
| | ----------------- | ----------------------- | |
| | `list<int32>` | `S.List<S.Int32>` | |
| | `array<bool>` | `S.Array<S.Bool>` | |
| | `array<int8>` | `S.Array<S.Int8>` | |
| | `array<int16>` | `S.Array<S.Int16>` | |
| | `array<int32>` | `S.Array<S.Int32>` | |
| | `array<int64>` | `S.Array<S.Int64>` | |
| | `array<uint8>` | `S.Array<S.UInt8>` | |
| | `array<uint16>` | `S.Array<S.UInt16>` | |
| | `array<uint32>` | `S.Array<S.UInt32>` | |
| | `array<uint64>` | `S.Array<S.UInt64>` | |
| | `array<float16>` | `S.Array<S.Float16>` | |
| | `array<bfloat16>` | `S.Array<S.BFloat16>` | |
| | `array<float32>` | `S.Array<S.Float32>` | |
| | `array<float64>` | `S.Array<S.Float64>` | |
| |
| ### Interoperability Best Practices |
| |
| 1. Keep type IDs stable and documented. |
| 2. Keep compatible mode enabled for rolling upgrades. |
| 3. Register all user types on both read/write peers. |
| 4. Validate integration with real payload round trips. |
| |
| ### Related Guides |
| |
| - [Type Registration](type-registration.md) |
| - [External Types](external-types.md) |
| - [Schema Evolution](schema-evolution.md) |
| - [Supported Types](supported-types.md) |
| |
| ## Related Topics |
| |
| - [Type Registration](type-registration.md) |
| - [Supported Types](supported-types.md) |
| - [References](references.md) |