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---
title: Basic Serialization
sidebar_position: 2
id: basic_serialization
license: |
Licensed to the Apache Software Foundation (ASF) under one or more
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this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
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See the License for the specific language governing permissions and
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---
This page covers basic object graph serialization and the core serialization APIs.
## Object Graph Serialization
Apache Fory provides automatic serialization of complex object graphs, preserving the structure and relationships between objects. The `FORY_STRUCT` macro generates efficient serialization code at compile time, eliminating runtime overhead.
**Key capabilities:**
- Nested struct serialization with arbitrary depth
- Collection types (vector, set, map)
- Optional fields with `std::optional<T>`
- Smart pointers (`std::shared_ptr`, `std::unique_ptr`)
- Automatic handling of primitive types and strings
- Efficient binary encoding with variable-length integers
```cpp
#include "fory/serialization/fory.h"
#include <vector>
#include <map>
using namespace fory::serialization;
// Define structs
struct Address {
std::string street;
std::string city;
std::string country;
bool operator==(const Address &other) const {
return street == other.street && city == other.city &&
country == other.country;
}
};
FORY_STRUCT(Address, street, city, country);
struct Person {
std::string name;
int32_t age;
Address address;
std::vector<std::string> hobbies;
std::map<std::string, std::string> metadata;
bool operator==(const Person &other) const {
return name == other.name && age == other.age &&
address == other.address && hobbies == other.hobbies &&
metadata == other.metadata;
}
};
FORY_STRUCT(Person, name, age, address, hobbies, metadata);
int main() {
auto fory = Fory::builder().xlang(true).build();
fory.register_struct<Address>(100);
fory.register_struct<Person>(200);
Person person{
"John Doe",
30,
{"123 Main St", "New York", "USA"},
{"reading", "coding"},
{{"role", "developer"}}
};
auto result = fory.serialize(person);
auto decoded = fory.deserialize<Person>(result.value());
assert(person == decoded.value());
}
```
## Serialization APIs
### Serialize to New Vector
```cpp
auto fory = Fory::builder().xlang(true).build();
fory.register_struct<MyStruct>(1);
MyStruct obj{/* ... */};
// Serialize - returns Result<std::vector<uint8_t>, Error>
auto result = fory.serialize(obj);
if (result.ok()) {
std::vector<uint8_t> bytes = std::move(result).value();
// Use bytes...
} else {
// Handle error
std::cerr << result.error().to_string() << std::endl;
}
```
### Serialize to Existing Buffer
```cpp
// Serialize to existing Buffer (fastest path)
Buffer buffer;
auto result = fory.serialize_to(buffer, obj);
if (result.ok()) {
size_t bytes_written = result.value();
// buffer now contains serialized data
}
// Serialize to existing vector (zero-copy)
std::vector<uint8_t> output;
auto result = fory.serialize_to(output, obj);
if (result.ok()) {
size_t bytes_written = result.value();
// output now contains serialized data
}
```
### Deserialize from Byte Array
```cpp
// Deserialize from raw pointer
auto result = fory.deserialize<MyStruct>(data_ptr, data_size);
if (result.ok()) {
MyStruct obj = std::move(result).value();
}
// Deserialize from vector
std::vector<uint8_t> data = /* ... */;
auto result = fory.deserialize<MyStruct>(data);
// Deserialize from Buffer (updates reader_index)
Buffer buffer(data);
auto result = fory.deserialize<MyStruct>(buffer);
```
## Error Handling
Fory uses a `Result<T, Error>` type for error handling:
```cpp
auto result = fory.serialize(obj);
// Check if operation succeeded
if (result.ok()) {
auto value = std::move(result).value();
// Use value...
} else {
Error error = result.error();
std::cerr << "Error: " << error.to_string() << std::endl;
}
// Or use FORY_TRY macro for early return
FORY_TRY(bytes, fory.serialize(obj));
// Use bytes directly...
```
Common error types:
- `Error::type_mismatch` - Type ID mismatch during deserialization
- `Error::invalid_data` - Invalid or corrupted data
- `Error::buffer_out_of_bound` - Buffer overflow/underflow
- `Error::type_error` - Type registration error
## The FORY_STRUCT Macro
The `FORY_STRUCT` macro registers a struct for serialization:
```cpp
struct MyStruct {
int32_t x;
std::string y;
std::vector<int32_t> z;
};
// Must be in the same namespace as the struct
FORY_STRUCT(MyStruct, x, y, z);
```
The macro:
1. Generates compile-time field metadata
2. Enables ADL (Argument-Dependent Lookup) for serialization
3. Creates efficient serialization code via template specialization
**Requirements:**
- Must be placed in the same namespace as the struct (for ADL)
- All listed fields must be serializable types
- Field order in the macro determines serialization order
## Nested Structs
Nested structs are fully supported:
```cpp
struct Inner {
int32_t value;
};
FORY_STRUCT(Inner, value);
struct Outer {
Inner inner;
std::string label;
};
FORY_STRUCT(Outer, inner, label);
// Both must be registered
fory.register_struct<Inner>(1);
fory.register_struct<Outer>(2);
```
## Performance Tips
- **Buffer Reuse**: Use `serialize_to(buffer, obj)` with pre-allocated buffers
- **Pre-registration**: Register all types before serialization starts
- **Single-Threaded**: Use `build()` instead of `build_thread_safe()` when possible
- **Disable Tracking**: Use `track_ref(false)` when references aren't needed
- **Compact Encoding**: Variable-length encoding for space efficiency
## Related Topics
- [Configuration](configuration.md) - Builder options
- [Type Registration](type-registration.md) - Registering types
- [Supported Types](supported-types.md) - All supported types