title: C++ Setup sidebar_position: 3 id: cpp license: | Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Fory C++ provides binary Object Serialization, Row Format, generated models, and Fory gRPC. It requires a C++17 compiler and supports CMake 3.16 or later and Bazel 8 or later.
c++ --version cmake --version # or: bazel --version
Use xlang mode for data shared with other Fory runtimes or native mode for C++-only data. Fetch a released source tree and link the serialization target:
cmake_minimum_required(VERSION 3.16) project(fory_example LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) include(FetchContent) FetchContent_Declare( fory GIT_REPOSITORY https://github.com/apache/fory.git GIT_TAG v1.5.0 SOURCE_SUBDIR cpp ) FetchContent_MakeAvailable(fory) add_executable(fory_example main.cc) target_link_libraries(fory_example PRIVATE fory::serialization)
#include <cassert> #include <cstdint> #include <string> #include <utility> #include <vector> #include "fory/serialization/fory.h" struct User { int64_t id; std::string name; bool operator==(const User &other) const { return id == other.id && name == other.name; } }; FORY_STRUCT(User, id, name); int main() { auto fory = fory::serialization::Fory::builder().xlang(true).build(); fory.register_struct<User>(1); auto bytes = fory.serialize(User{1, "Alice"}); assert(bytes.ok()); std::vector<uint8_t> data = std::move(bytes).value(); auto decoded = fory.deserialize<User>(data); assert(decoded.ok()); User user = std::move(decoded).value(); assert(user.id == 1 && user.name == "Alice"); }
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release cmake --build build --parallel ./build/fory_example
See C++ Object Serialization for Bazel, Windows, error handling, and thread-safe instances; then continue to xlang or native mode.