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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package flashx.textLayout.formats
{
/**
* Defines values for setting the <code>clear</code> property
* of the <code>TextLayoutFormat</code> class. This property controls
* how text wraps around floats.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*
* @see flashx.textLayout.elements.InlineGraphicElement#float
* @see TextLayoutFormat#clear
*/
public final class ClearFloats
{
/** Specifies that text wraps closely around floats.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public static const NONE:String = "none";
/** Specifies that text skips over left floats.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public static const LEFT:String = "left";
/** Specifies that text skips over right floats.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public static const RIGHT:String = "right";
/** Specifies that text skips over floats on the start side in reading order (left if direction is "ltr", right if direction is "rtl").
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public static const START:String = "start";
/** Specifies that text skips over floats on the start side in reading order (left if direction is "ltr", right if direction is "rtl").
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public static const END:String = "end";
/** Specifies that text skips over any float.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public static const BOTH:String = "both";
}
}