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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.DisplayObject;
import flash.events.Event;
import flash.events.EventDispatcher;
import mx.core.UIComponent;
import mx.effects.EffectManager;
/**
* A test step that runs an arbitrary set of actionscript
* MXML attributes
* code (a sequence of actionscript)
*/
public class ChangeState extends TestStep
{
public var changeTarget:String;
public var toState:String;
public function ChangeState():void
{
waitEvent = "currentStateChange";
super();
}
/**
* Execute the code by passing it an event.
*/
override protected function doStep():void
{
var actualTarget:UIComponent;
UnitTester.blockFocusEvents = false;
actualTarget = context.stringToObject(this.changeTarget) as UIComponent;
try
{
if((toState) && (actualTarget))
{
if(actualTarget.currentState != toState)
{
EffectManager.suspendEventHandling();
actualTarget.currentState = this.toState;
EffectManager.resumeEventHandling();
}
else
{
this.stepComplete();
}
}
}
catch (e1:Error)
{
TestOutput.logResult("Exception thrown in ChangeState.");
testResult.doFail (e1.getStackTrace());
UnitTester.blockFocusEvents = true;
return;
}
UnitTester.blockFocusEvents = true;
}
/*
public var code:Function; // Event metadata takes care of this
*/
/**
* customize string representation
*/
override public function toString():String
{
var s:String = "RunCode: (code attribute cannot be shown)";
return s;
}
}
}