@echo off | |
REM ################################################################################ | |
REM ## | |
REM ## Licensed to the Apache Software Foundation (ASF) under one or more | |
REM ## contributor license agreements. See the NOTICE file distributed with | |
REM ## this work for additional information regarding copyright ownership. | |
REM ## The ASF licenses this file to You under the Apache License, Version 2.0 | |
REM ## (the "License"); you may not use this file except in compliance with | |
REM ## the License. You may obtain a copy of the License at | |
REM ## | |
REM ## http://www.apache.org/licenses/LICENSE-2.0 | |
REM ## | |
REM ## Unless required by applicable law or agreed to in writing, software | |
REM ## distributed under the License is distributed on an "AS IS" BASIS, | |
REM ## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
REM ## See the License for the specific language governing permissions and | |
REM ## limitations under the License. | |
REM ## | |
REM ################################################################################ | |
REM This script should be used to create an Apache Flex SDK that has the | |
REM directory structure that the Adobe Flash Builder IDE expects. If this is a | |
REM source package, you must build the binaries and the RSLs first. See the README at | |
REM the root for instructions. | |
REM | |
REM This script assumes that it is in the ide/flashbuilder directory of the Apache Flex SDK | |
REM The files from this SDK will be copied to the new directory structure. | |
REM | |
REM The Adobe AIR SDK and the Adobe Flash Player playerglobal.swc are integrated | |
REM into the new directory structure. The paths in the framework configuration files are | |
REM modified to reflect this. The AIR_HOME and PLAYERGLOBAL_HOME environment variables are | |
REM not required because the locations of these pieces are known. | |
REM | |
REM Usage: makeApacheFlexForIDE [new directory to build integrated SDK] | |
REM | |
REM Edit these constants if you would like to download from alternative locations. | |
REM | |
REM Apache Flex binary distribution | |
REM | |
set APACHE_FLEX_BIN_DISTRO_DIR=..\.. | |
REM | |
REM Adobe AIR SDK Version 16.0 | |
REM | |
set ADOBE_AIR_SDK_WIN_FILE=AdobeAIRSDK.zip | |
set ADOBE_AIR_SDK_WIN_URL=http://airdownload.adobe.com/air/win/download/16.0/%ADOBE_AIR_SDK_WIN_FILE% | |
REM | |
REM Adobe Flash Player Version 11.1 | |
REM | |
set ADOBE_FB_GLOBALPLAYER_11_1_SWC_URL=http://fpdownload.macromedia.com/get/flashplayer/updaters/11/playerglobal11_1.swc | |
REM | |
REM Adobe Flash Player Version 16.0 | |
REM | |
set ADOBE_FB_GLOBALPLAYER_16_0_SWC_URL=http://fpdownload.macromedia.com/get/flashplayer/updaters/16/playerglobal16_0.swc | |
:getDir | |
if not [%1] == [] goto checkJar | |
echo Usage: %0 [new directory for Apache Flex SDK for Adobe Flash Builder] | |
goto :eof | |
REM | |
REM Quick check to see if there are binaries. | |
REM | |
:checkJar | |
if exist "%APACHE_FLEX_BIN_DISTRO_DIR%\lib\mxmlc.jar" goto gotRSLs | |
echo You must build the binaries for this SDK first. See the README at the root. | |
goto :eof | |
REM | |
REM Quick check to see if there are binaries. | |
REM | |
:gotRSLs | |
if exist "%APACHE_FLEX_BIN_DISTRO_DIR%\frameworks\rsls" goto gotDir | |
echo You must build the RSLs for this SDK first. See the README at the root. | |
goto :eof | |
REM | |
REM Set FLEX_HOME to the fully qualified path to %1. | |
REM Make sure the directory for the Apache Flex SDK exists. | |
REM | |
:gotDir | |
set FLEX_HOME=%~f1 | |
if not exist "%FLEX_HOME%" mkdir "%FLEX_HOME%" | |
REM | |
REM Copy the Apache Flex SDK. | |
REM | |
echo Copying the Apache Flex SDK from %APACHE_FLEX_BIN_DISTRO_DIR% to "%FLEX_HOME%" | |
xcopy /e /q "%APACHE_FLEX_BIN_DISTRO_DIR%" "%FLEX_HOME%" | |
if %errorlevel% neq 0 goto errorExit | |
REM | |
REM Put the downloads here. | |
REM | |
set tempDir=%FLEX_HOME%\temp | |
if not exist "%tempDir%" mkdir "%tempDir%" | |
REM | |
REM the third-party downloads, including the optional components | |
REM | |
REM (note: the %2 argument is to allow for '-Dbuild.noprompt=true' when building FlexUnit on CI. | |
REM | |
call ant -f "%FLEX_HOME%/frameworks/downloads.xml" %2 | |
REM | |
REM Download AIR Runtime Kit for Windows | |
REM | |
echo Downloading and unzipping Adobe AIR Runtime Kit for Windows from "%ADOBE_AIR_SDK_WIN_URL%" to "%FLEX_HOME%" | |
cscript //B //nologo winUtil.vbs "%ADOBE_AIR_SDK_WIN_URL%" "%tempDir%\%ADOBE_AIR_SDK_WIN_FILE%" "%FLEX_HOME%" | |
if %errorlevel% neq 0 goto errorExit | |
REM | |
REM Download 11.1 playerglobal.swc | |
REM | |
set FB_GLOBALPLAYER_DIR=%FLEX_HOME%\frameworks\libs\player\11.1 | |
if not exist "%FB_GLOBALPLAYER_DIR%" mkdir "%FB_GLOBALPLAYER_DIR%" | |
echo Downloading Adobe Flash Player playerglobal.swc from "%ADOBE_FB_GLOBALPLAYER_11_1_SWC_URL%" to "%FB_GLOBALPLAYER_DIR%\playerglobal.swc" | |
cscript //B //nologo winUtil.vbs "%ADOBE_FB_GLOBALPLAYER_11_1_SWC_URL%" "%FB_GLOBALPLAYER_DIR%\playerglobal.swc" | |
if %errorlevel% neq 0 goto errorExit | |
REM | |
REM Download 16.0 playerglobal.swc | |
REM | |
set FB_GLOBALPLAYER_DIR=%FLEX_HOME%\frameworks\libs\player\16.0 | |
if not exist "%FB_GLOBALPLAYER_DIR%" mkdir "%FB_GLOBALPLAYER_DIR%" | |
echo Downloading Adobe Flash Player playerglobal.swc from "%ADOBE_FB_GLOBALPLAYER_16_0_SWC_URL%" to "%FB_GLOBALPLAYER_DIR%\playerglobal.swc" | |
cscript //B //nologo winUtil.vbs "%ADOBE_FB_GLOBALPLAYER_16_0_SWC_URL%" "%FB_GLOBALPLAYER_DIR%\playerglobal.swc" | |
if %errorlevel% neq 0 goto errorExit | |
REM | |
REM Copy config files formatted for Flash Builder to frameworks. | |
REM | |
echo Installing frameworks config files configured for use with Adobe Flash Builder | |
copy /y "%FLEX_HOME%"\ide\flashbuilder\config\*-config.xml "%FLEX_HOME%\frameworks" | |
if %errorlevel% neq 0 goto errorExit | |
REM | |
REM Remove zipped kits. | |
REM | |
rmdir /s /q "%tempDir%" | |
rmdir /s /q "%FLEX_HOME%\in" | |
goto :eof | |
:errorExit | |
echo Exiting: error %errorlevel% | |
exit /b %errorlevel% |