| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.events |
| { |
| |
| import flash.events.Event; |
| import mx.controls.listClasses.IListItemRenderer; |
| |
| /** |
| * The ListEvent class represents events associated with items |
| * in list-based controls such as List, Tree, Menu, and DataGrid. |
| * |
| * @see mx.controls.List |
| * @see mx.controls.listClasses.ListBase |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class ListEvent extends Event |
| { |
| include "../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Class constants |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * The ListEvent.CHANGE constant defines the value of the |
| * <code>type</code> property of the ListEvent object for a |
| * <code>change</code> event, which indicates that selection |
| * changed as a result of user interaction. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer that was |
| * clicked.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.CHANGE</td></tr> |
| * </table> |
| * |
| * @eventType change |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const CHANGE:String = "change"; |
| |
| /** |
| * The ListEvent.ITEM_EDIT_BEGIN constant defines the value of the |
| * <code>type</code> property of the event object for a |
| * <code>itemEditBegin</code> event, which indicates that an |
| * item is ready to be edited. |
| * |
| * <p>The default listener for this event performs the following actions:</p> |
| * |
| * <ul> |
| * <li>Creates an item editor object via a call to the |
| * <code>createItemEditor()</code> method.</li> |
| * <li>Copies the <code>data</code> property |
| * from the item to the editor. By default, the item editor object is an instance |
| * of the TextInput control. You use the <code>itemEditor</code> property of the |
| * list control to specify a custom item editor class.</li> |
| * |
| * <li>Set the <code>itemEditorInstance</code> property of the list control |
| * to reference the item editor instance.</li> |
| * </ul> |
| * |
| * <p>You can write an event listener for this event to modify the data passed to |
| * the item editor. For example, you might modify the data, its format, or other information |
| * used by the item editor.</p> |
| * |
| * <p>You can also create an event listener to specify the item editor used to |
| * edit the item. For example, you might have two different item editors. |
| * Within the event listener you can examine the data to be edited or |
| * other information, and open the appropriate item editor by doing the following:</p> |
| * |
| * <ol> |
| * <li>Call <code>preventDefault()</code> to stop Flex from calling |
| * the <code>createItemEditor()</code> method as part |
| * of the default event listener.</li> |
| * <li>Set the <code>itemEditor</code> property to the appropriate editor.</li> |
| * <li>Call the <code>createItemEditor()</code> method.</li> |
| * </ol> |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>true</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer for the item |
| * that is being edited.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_EDIT_BEGIN</td></tr> |
| * </table> |
| * |
| * @eventType itemEditBegin |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_EDIT_BEGIN:String = "itemEditBegin"; |
| |
| /** |
| * The ListEvent.ITEM_EDIT_END constant defines the value of the |
| * <code>type</code> property of the ListEvent object for a |
| * <code>itemEditEnd</code> event, which indicates that an edit |
| * session is ending. |
| * |
| * <p>The list components have a default handler for this event that copies the data |
| * from the item editor to the data provider of the list control. |
| * The default event listener performs the following actions:</p> |
| * |
| * <ul> |
| * <li>Uses the <code>editorDataField</code> property of the list control to determine |
| * the property of the item editor containing the new data and updates |
| * the data provider item with that new data. Since the default item editor |
| * is the TextInput control, the default value of the <code>editorDataField</code> property |
| * is <code>"text"</code>, to specify that the <code>text</code> property of the |
| * TextInput contains the new item data.</li> |
| * |
| * <li>Calls the <code>destroyItemEditor()</code> method to close the item editor.</li> |
| * </ul> |
| * |
| * <p>You typically write an event listener for this event to perform the following actions:</p> |
| * <ul> |
| * <li>In your event listener, you can modify the data returned by the editor |
| * to the list component. For example, you can reformat the data before returning |
| * it to the list control. By default, an item editor can only return a single value. |
| * You must write an event listener for the <code>itemEditEnd</code> event |
| * if you want to return multiple values.</li> |
| * |
| * <li>In your event listener, you can examine the data entered into the item editor. |
| * If the data is incorrect, you can call the <code>preventDefault()</code> method |
| * to stop Flex from passing the new data back to the list control and from closing |
| * the editor. </li> |
| * </ul> |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>true</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer for the item |
| * that was edited.</td></tr> |
| * <tr><td><code>reason</code></td><td>A constant defining the reason for the event. |
| * The value must be a member of the <code>ListEventReson</code> class.</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_EDIT_END</td></tr> |
| * </table> |
| * |
| * @eventType itemEditEnd |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_EDIT_END:String = "itemEditEnd" |
| |
| /** |
| * The ListEvent.ITEM_FOCUS_IN constant defines the value of the |
| * <code>type</code> property of the ListEvent object for an |
| * <code>itemFocusIn</code> event, which indicates that an item |
| * has received the focus. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>true</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item editor instance for |
| * the item that is being edited.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_FOCUS_IN</td></tr> |
| * </table> |
| * |
| * @eventType itemFocusIn |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_FOCUS_IN:String = "itemFocusIn"; |
| |
| /** |
| * The ListEvent.ITEM_FOCUS_OUT constant defines the value of the |
| * <code>type</code> property of the ListEvent object for an |
| * <code>itemFocusOut</code> event, which indicates that an item |
| * has lost the focus. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item editor instance for the |
| * item that was being edited.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_FOCUS_OUT</td></tr> |
| * </table> |
| * |
| * @eventType itemFocusOut |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_FOCUS_OUT:String = "itemFocusOut"; |
| |
| /** |
| * The ListEvent.ITEM_EDIT_BEGINNING constant defines the value of the |
| * <code>type</code> property of the ListEvent object for a |
| * <code>itemEditBeginning</code> event, which indicates that the user has |
| * prepared to edit an item, for example, by releasing the mouse button |
| * over the item. |
| * |
| * <p>The default listener for this event sets the <code>List.editedItemPosition</code> |
| * property to the item that has focus, which starts the item editing session.</p> |
| * |
| * <p>You typically write your own event listener for this event to |
| * disallow editing of a specific item or items. |
| * Calling the <code>preventDefault()</code> method from within your own |
| * event listener for this event prevents the default listener from executing.</p> |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>true</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer for the item |
| * that will be edited. This property is null if this event is |
| * generated by keyboard, as the item to be edited may be off-screen.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_EDIT_BEGIN</td></tr> |
| * </table> |
| * |
| * @eventType itemEditBeginning |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_EDIT_BEGINNING:String = "itemEditBeginning"; |
| |
| /** |
| * The ListEvent.ITEM_CLICK constant defines the value of the |
| * <code>type</code> property of the ListEvent object for an |
| * <code>itemClick</code> event, which indicates that the |
| * user clicked the mouse over a visual item in the control. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer that was |
| * clicked.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_CLICK</td></tr> |
| * </table> |
| * |
| * @eventType itemClick |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_CLICK:String = "itemClick"; |
| |
| /** |
| * The ListEvent.ITEM_DOUBLE_CLICK constant defines the value of the |
| * <code>type</code> property of the ListEvent object for an |
| * <code>itemDoubleClick</code> event, which indicates that the |
| * user double clicked the mouse over a visual item in the control. |
| * |
| * <p>To receive itemDoubleClick events, you must set the component's |
| * <code>doubleClickEnabled</code> property to <code>true</code>.</p> |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer that was |
| * double clicked.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_DOUBLE_CLICK</td></tr> |
| * </table> |
| * |
| * @eventType itemDoubleClick |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_DOUBLE_CLICK:String = "itemDoubleClick"; |
| |
| /** |
| * The ListEvent.ITEM_ROLL_OUT constant defines the value of the |
| * <code>type</code> property of the ListEvent object for an |
| * <code>itemRollOut</code> event, which indicates that the user rolled |
| * the mouse pointer out of a visual item in the control. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer that was |
| * rolled out.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_ROLL_OUT</td></tr> |
| * </table> |
| * |
| * @eventType itemRollOut |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_ROLL_OUT:String = "itemRollOut"; |
| |
| /** |
| * The ListEvent.ITEM_ROLL_OVER constant defines the value of the |
| * <code>type</code> property of the ListEvent object for an |
| * <code>itemRollOver</code> event, which indicates that the user rolled |
| * the mouse pointer over a visual item in the control. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>columnIndex</code></td><td> The zero-based index of the |
| * column associated with the event.</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>itemRenderer</code></td><td>The item renderer that was |
| * rolled over.</td></tr> |
| * <tr><td><code>reason</code></td><td>null</td></tr> |
| * <tr><td><code>rowIndex</code></td><td>The zero-based index of the |
| * item associated with the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>Type</code></td><td>ListEvent.ITEM_ROLL_OVER</td></tr> |
| * </table> |
| * |
| * @eventType itemRollOver |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const ITEM_ROLL_OVER:String = "itemRollOver"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructor. |
| * Normally called by the Flex control and not used in application code. |
| * |
| * @param type The event type; indicates the action that caused the event. |
| * |
| * @param bubbles Specifies whether the event can bubble |
| * up the display list hierarchy. |
| * |
| * @param cancelable Specifies whether the behavior |
| * associated with the event can be prevented. |
| * |
| * @param columnIndex The zero-based index of the column that contains |
| * the renderer. |
| * |
| * @param rowIndex The zero-based index of the row that contains |
| * the renderer, or for editing events, the index of the item in |
| * the data provider that is being edited |
| * |
| * @param reason The reason for an <code>itemEditEnd</code> event. |
| * |
| * @param itemRenderer The item renderer for the data provider item. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function ListEvent(type:String, bubbles:Boolean = false, |
| cancelable:Boolean = false, |
| columnIndex:int = -1, rowIndex:int = -1, |
| reason:String = null, |
| itemRenderer:IListItemRenderer = null) |
| { |
| super(type, bubbles, cancelable); |
| |
| this.columnIndex = columnIndex; |
| this.rowIndex = rowIndex; |
| this.reason = reason; |
| this.itemRenderer = itemRenderer; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // columnIndex |
| //---------------------------------- |
| |
| /** |
| * The zero-based index of the column that contains |
| * the item renderer where the event occurred. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var columnIndex:int; |
| |
| //---------------------------------- |
| // itemRenderer |
| //---------------------------------- |
| |
| /** |
| * The item renderer where the event occurred. |
| * You can access the data provider item using this property. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var itemRenderer:IListItemRenderer; |
| |
| //---------------------------------- |
| // reason |
| //---------------------------------- |
| |
| /** |
| * The reason the <code>itemEditEnd</code> event was dispatched. |
| * Valid only for events with type <code>ITEM_EDIT_END</code>. |
| * The possible values are defined in the ListEventReason class. |
| * |
| * @see ListEventReason |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var reason:String; |
| |
| //---------------------------------- |
| // rowIndex |
| //---------------------------------- |
| |
| /** |
| * In the zero-based index of the row that contains |
| * the item renderer where the event occured, or for editing events, |
| * the index of the item in the data provider that is being edited. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var rowIndex:int; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden methods: Event |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| override public function clone():Event |
| { |
| return new ListEvent(type, bubbles, cancelable, |
| columnIndex, rowIndex, reason, itemRenderer); |
| } |
| } |
| |
| } |