blob: 8429bce07ae0c3ec53a5d444ecb3e46bf146e7bb [file] [log] [blame]
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.events
{
import flash.events.Event;
/**
* Represents events that are specific to the ColorPicker control,
* such as when the user rolls the mouse over or out of a swatch in
* the swatch panel.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class ColorPickerEvent extends Event
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The <code>ColorPickerEvent.CHANGE</code> constant defines the value of the
* <code>type</code> property of the event that is dispatched when the user
* selects a color from the ColorPicker control.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>color</code></td><td>The RGB color that was selected.</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>.</td></tr>
* <tr><td><code>index</code></td>
* <td>The zero-based index in the Color's data provider that corresponds
* to the color that was selected.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType change
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const CHANGE:String = "change";
/**
* The <code>ColorPickerEvent.ENTER</code> constant defines the value of the
* <code>type</code> property of the event that is dispatched when the user
* presses the Enter key after typing in the color selector box.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>color</code></td><td>The RGB color that was entered.</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>.</td></tr>
* <tr><td><code>index</code></td>
* <td>Always -1.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType enter
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const ENTER:String = "enter";
/**
* The <code>ColorPickerEvent.ITEM_ROLL_OUT</code> constant defines the value of the
* <code>type</code> property of the event that is dispatched when the user
* rolls the mouse out of a swatch in the swatch panel.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>color</code></td><td>The RGB color of the color
* that was rolled over.</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>.</td></tr>
* <tr><td><code>index</code></td>
* <td>The zero-based index in the Color's data provider that corresponds
* to the color that was rolled over.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType itemRollOut
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const ITEM_ROLL_OUT:String = "itemRollOut";
/**
* The <code>ColorPickerEvent.ITEM_ROLL_OVER</code> constant defines the value of the
* <code>type</code> property of the event that is dispatched when the user
* rolls the mouse over of a swatch in the swatch panel.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>color</code></td><td>The RGB color of the color
* that the user rolled out of.</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>.</td></tr>
* <tr><td><code>index</code></td>
* <td>The zero-based index in the Color's data provider that corresponds
* to the color that the user rolled out of.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType itemRollOver
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const ITEM_ROLL_OVER:String = "itemRollOver";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param type The event type; indicates the action that caused the event.
*
* @param bubbles Specifies whether the event can bubble up the display list hierarchy.
*
* @param cancelable Specifies whether the behavior associated with the event can be prevented.
*
* @param index The zero-based index in the Color's data provider
* that corresponds to the color that was rolled over, rolled out of,
* or selected.
*
* @param color The RGB color that was rolled over, rolled out of,
* selected, or entered.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function ColorPickerEvent(
type:String, bubbles:Boolean = false,
cancelable:Boolean = false, index:int = -1,
color:uint = 0xFFFFFFFF /* StyleManager.NOT_A_COLOR */)
{
super(type, bubbles, cancelable);
this.index = index;
this.color = color;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// color
//----------------------------------
/**
* The RGB color that was rolled over, rolled out of, selected, or
* entered.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var color:uint;
//----------------------------------
// index
//----------------------------------
/**
* The zero-based index in the Color's data provider that corresponds
* to the color that was rolled over, rolled out of, or selected.
* If the event type is <code>ColorPickerEvent.ENTER</code>,
* will have default value -1; it is not set in this case because
* the user can enter an RGB string that doesn't match any color
* in the data provider.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var index:int;
//--------------------------------------------------------------------------
//
// Overridden methods: Event
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function clone():Event
{
return new ColorPickerEvent(type, bubbles, cancelable, index, color);
}
}
}