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<?xml version="1.0" encoding="utf-8"?>
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<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" title="ActionBar">
<fx:Script>
<![CDATA[
protected function actionBarButtonHandler(event:MouseEvent):void
{
var labelStr:String = event.target.label;
label.text = labelStr;
}
protected function buttonHandler(event:MouseEvent):void
{
if(currentState == "DemoState")
{
currentState = "InfoState";
}
else if(currentState == "InfoState")
{
currentState = "DemoState";
}
}
]]>
</fx:Script>
<s:states>
<s:State name="DemoState"/>
<s:State name="InfoState"/>
</s:states>
<fx:Declarations>
<s:MultiDPIBitmapSource id="aboutIcon"
source160dpi="@Embed('assets/icons/160/about.png')"
source240dpi="@Embed('assets/icons/240/about.png')"
source320dpi="@Embed('assets/icons/320/about.png')"
source480dpi="@Embed('assets/icons/480/about.png')"/>
<s:MultiDPIBitmapSource id="demoIcon"
source160dpi="@Embed('assets/icons/160/dock.png')"
source240dpi="@Embed('assets/icons/240/dock.png')"
source320dpi="@Embed('assets/icons/320/dock.png')"
source480dpi="@Embed('assets/icons/480/dock.png')"/>
</fx:Declarations>
<s:VGroup width="100%" height="100%" includeIn="DemoState" horizontalAlign="center" verticalAlign="middle">
<s:ActionBar id="actionBar" width="100%" >
<s:navigationContent>
<s:Button label="Back" click="actionBarButtonHandler(event)" />
<s:Button label="Next" click="actionBarButtonHandler(event)" />
</s:navigationContent>
<s:actionContent>
<s:Button label="Menu" click="actionBarButtonHandler(event)" />
<s:Button label="Save" click="actionBarButtonHandler(event)" />
</s:actionContent>
</s:ActionBar>
<s:Spacer height="10"/>
<s:Label id="label" horizontalCenter="0" textAlign="center"/>
</s:VGroup>
<s:TextArea includeIn="InfoState" selectable="false" left="10" right="10" top="10" bottom="10" editable="false" text="The ActionBar class defines a component that includes title, navigation, and action content groups. The ActionBar control provides a standard area for navigation and action controls. It lets you define global controls that can be used from anywhere in the application, or controls specific to a view.
The ActionBar control defines three distinct areas:
&#xd; &#xd;Navigation area
&#xd; &#xd;Contains components that let the user navigate the section. For example, you can define a home button in the navigation area. Use the navigationContent property to define the components that appear in the navigation area. Use the navigationLayout property to define the layout of the navigation area.
&#xd; &#xd;Title area
&#xd; &#xd;Contains either a String containing title text, or components. If you specify components, you cannot specify a title String. Use the title property to specify the String to appear in the title area. Use the titleContent property to define the components that appear in the title area. Use the titleLayout property to define the layout of the title area. If you specify a value for the titleContent property, the ActionBar skin ignores the title property.
&#xd; &#xd;Action area
&#xd; &#xd;Contains components that define actions the user can take in a view. For example, you might define a search or refresh button as part of the action area. Use the actionContent property to define the components that appear in the action area. Use the actionLayout property to define the layout of the action area."/>
<s:navigationContent>
<s:Button click="navigator.popView()">
<s:icon>
<s:MultiDPIBitmapSource source160dpi="@Embed('assets/icons/160/1_navigation_previous_item.png')"
source240dpi="@Embed('assets/icons/240/1_navigation_previous_item.png')"
source320dpi="@Embed('assets/icons/320/1_navigation_previous_item.png')"/>
</s:icon>
</s:Button>
</s:navigationContent>
<s:actionContent>
<s:Button click="buttonHandler(event)" icon.DemoState="{aboutIcon}" icon.InfoState="{demoIcon}"/>
</s:actionContent>
</s:View>