blob: 44a22752c015104b5f843f213ee59272b303a29e [file] [log] [blame]
define(function(require) {
var polygonContain = require('zrender/contain/polygon').contain;
var BoundingRect = require('zrender/core/BoundingRect');
// Key of the first level is brushType: `line`, `rect`, `polygon`.
// Key of the second level is chart element type: `point`, `rect`.
// See moudule:echarts/component/helper/BrushController
// function param:
// {Object} itemLayout fetch from data.getItemLayout(dataIndex)
// {Object} selectors {point: selector, rect: selector, ...}
// {Object} area {range: [[], [], ..], boudingRect}
// function return:
// {boolean} Whether in the given brush.
var selector = {
lineX: getLineSelectors(0),
lineY: getLineSelectors(1),
rect: {
point: function (itemLayout, selectors, area) {
return area.boundingRect.contain(itemLayout[0], itemLayout[1]);
},
rect: function (itemLayout, selectors, area) {
return area.boundingRect.intersect(itemLayout);
}
},
polygon: {
point: function (itemLayout, selectors, area) {
return area.boundingRect.contain(itemLayout[0], itemLayout[1])
&& polygonContain(area.range, itemLayout[0], itemLayout[1]);
},
rect: function (itemLayout, selectors, area) {
var points = area.range;
if (points.length <= 1) {
return false;
}
var x = itemLayout.x;
var y = itemLayout.y;
var width = itemLayout.width;
var height = itemLayout.height;
var p = points[0];
if (polygonContain(points, x, y)
|| polygonContain(points, x + width, y)
|| polygonContain(points, x, y + height)
|| polygonContain(points, x + width, y + height)
|| BoundingRect.create(itemLayout).contain(p[0], p[1])
|| lineIntersectPolygon(x, y, x + width, y, points)
|| lineIntersectPolygon(x, y, x, y + height, points)
|| lineIntersectPolygon(x + width, y, x + width, y + height, points)
|| lineIntersectPolygon(x, y + height, x + width, y + height, points)
) {
return true;
}
}
}
};
function getLineSelectors(xyIndex) {
var xy = ['x', 'y'];
var wh = ['width', 'height'];
return {
point: function (itemLayout, selectors, area) {
var range = area.range;
var p = itemLayout[xyIndex];
return inLineRange(p, range);
},
rect: function (itemLayout, selectors, area) {
var range = area.range;
var layoutRange = [
itemLayout[xy[xyIndex]],
itemLayout[xy[xyIndex]] + itemLayout[wh[xyIndex]]
];
layoutRange[1] < layoutRange[0] && layoutRange.reverse();
return inLineRange(layoutRange[0], range)
|| inLineRange(layoutRange[1], range)
|| inLineRange(range[0], layoutRange)
|| inLineRange(range[1], layoutRange);
}
};
}
function inLineRange(p, range) {
return range[0] <= p && p <= range[1];
}
function lineIntersectPolygon(lx, ly, l2x, l2y, points) {
for (var i = 0, p2 = points[points.length - 1]; i < points.length; i++) {
var p = points[i];
if (lineIntersect(lx, ly, l2x, l2y, p[0], p[1], p2[0], p2[1])) {
return true;
}
p2 = p;
}
}
// Code from <http://blog.csdn.net/rickliuxiao/article/details/6259322> with some fix.
// See <https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection>
function lineIntersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y) {
var delta = determinant(a2x - a1x, b1x - b2x, a2y - a1y, b1y - b2y);
if (nearZero(delta)) { // parallel
return false;
}
var namenda = determinant(b1x - a1x, b1x - b2x, b1y - a1y, b1y - b2y) / delta;
if (namenda < 0 || namenda > 1) {
return false;
}
var miu = determinant(a2x - a1x, b1x - a1x, a2y - a1y, b1y - a1y) / delta;
if (miu < 0 || miu > 1) {
return false;
}
return true;
}
function nearZero(val) {
return val <= (1e-6) && val >= -(1e-6);
}
function determinant(v1, v2, v3, v4) {
return v1 * v4 - v2 * v3;
}
return selector;
});