blob: 6eecc8f2fb2d5818cf5f71cd69876fcc91f138b7 [file] [log] [blame]
/**
* For testable.
*/
define(function (require) {
var numberUtil = require('../util/number');
var roundNumber = numberUtil.round;
var helper = {};
/**
* @param {Array.<number>} extent Both extent[0] and extent[1] should be valid number.
* Should be extent[0] < extent[1].
* @param {number} splitNumber splitNumber should be >= 1.
* @param {number} [minInterval]
* @return {Object} {interval, intervalPrecision, niceTickExtent}
*/
helper.intervalScaleNiceTicks = function (extent, splitNumber, minInterval) {
var result = {};
var span = extent[1] - extent[0];
var interval = result.interval = numberUtil.nice(span / splitNumber, true);
if (minInterval != null && interval < minInterval) {
interval = result.interval = minInterval;
}
// Tow more digital for tick.
var precision = result.intervalPrecision = numberUtil.getPrecisionSafe(interval) + 2;
// Niced extent inside original extent
var niceTickExtent = result.niceTickExtent = [
roundNumber(Math.ceil(extent[0] / interval) * interval, precision),
roundNumber(Math.floor(extent[1] / interval) * interval, precision)
];
helper.fixExtent(niceTickExtent, extent);
return result;
};
function clamp(niceTickExtent, idx, extent) {
niceTickExtent[idx] = Math.max(Math.min(niceTickExtent[idx], extent[1]), extent[0]);
}
// In some cases (e.g., splitNumber is 1), niceTickExtent may be out of extent.
helper.fixExtent = function (niceTickExtent, extent) {
!isFinite(niceTickExtent[0]) && (niceTickExtent[0] = extent[0]);
!isFinite(niceTickExtent[1]) && (niceTickExtent[1] = extent[1]);
clamp(niceTickExtent, 0, extent);
clamp(niceTickExtent, 1, extent);
if (niceTickExtent[0] > niceTickExtent[1]) {
niceTickExtent[0] = niceTickExtent[1];
}
};
helper.intervalScaleGetTicks = function (interval, extent, niceTickExtent, intervalPrecision) {
var ticks = [];
// If interval is 0, return [];
if (!interval) {
return ticks;
}
// Consider this case: using dataZoom toolbox, zoom and zoom.
var safeLimit = 10000;
if (extent[0] < niceTickExtent[0]) {
ticks.push(extent[0]);
}
var tick = niceTickExtent[0];
while (tick <= niceTickExtent[1]) {
ticks.push(tick);
// Avoid rounding error
tick = roundNumber(tick + interval, intervalPrecision);
if (tick === ticks[ticks.length - 1]) {
// Consider out of safe float point, e.g.,
// -3711126.9907707 + 2e-10 === -3711126.9907707
break;
}
if (ticks.length > safeLimit) {
return [];
}
}
// Consider this case: the last item of ticks is smaller
// than niceTickExtent[1] and niceTickExtent[1] === extent[1].
if (extent[1] > (ticks.length ? ticks[ticks.length - 1] : niceTickExtent[1])) {
ticks.push(extent[1]);
}
return ticks;
};
return helper;
});