| define("ace/snippets/lsl",["require","exports","module"], function(require, exports, module) { |
| "use strict"; |
| |
| exports.snippetText = "snippet @\n\ |
| @${1:label};\n\ |
| snippet CAMERA_ACTIVE\n\ |
| CAMERA_ACTIVE, ${1:integer isActive}, $0\n\ |
| snippet CAMERA_BEHINDNESS_ANGLE\n\ |
| CAMERA_BEHINDNESS_ANGLE, ${1:float degrees}, $0\n\ |
| snippet CAMERA_BEHINDNESS_LAG\n\ |
| CAMERA_BEHINDNESS_LAG, ${1:float seconds}, $0\n\ |
| snippet CAMERA_DISTANCE\n\ |
| CAMERA_DISTANCE, ${1:float meters}, $0\n\ |
| snippet CAMERA_FOCUS\n\ |
| CAMERA_FOCUS, ${1:vector position}, $0\n\ |
| snippet CAMERA_FOCUS_LAG\n\ |
| CAMERA_FOCUS_LAG, ${1:float seconds}, $0\n\ |
| snippet CAMERA_FOCUS_LOCKED\n\ |
| CAMERA_FOCUS_LOCKED, ${1:integer isLocked}, $0\n\ |
| snippet CAMERA_FOCUS_OFFSET\n\ |
| CAMERA_FOCUS_OFFSET, ${1:vector meters}, $0\n\ |
| snippet CAMERA_FOCUS_THRESHOLD\n\ |
| CAMERA_FOCUS_THRESHOLD, ${1:float meters}, $0\n\ |
| snippet CAMERA_PITCH\n\ |
| CAMERA_PITCH, ${1:float degrees}, $0\n\ |
| snippet CAMERA_POSITION\n\ |
| CAMERA_POSITION, ${1:vector position}, $0\n\ |
| snippet CAMERA_POSITION_LAG\n\ |
| CAMERA_POSITION_LAG, ${1:float seconds}, $0\n\ |
| snippet CAMERA_POSITION_LOCKED\n\ |
| CAMERA_POSITION_LOCKED, ${1:integer isLocked}, $0\n\ |
| snippet CAMERA_POSITION_THRESHOLD\n\ |
| CAMERA_POSITION_THRESHOLD, ${1:float meters}, $0\n\ |
| snippet CHARACTER_AVOIDANCE_MODE\n\ |
| CHARACTER_AVOIDANCE_MODE, ${1:integer flags}, $0\n\ |
| snippet CHARACTER_DESIRED_SPEED\n\ |
| CHARACTER_DESIRED_SPEED, ${1:float speed}, $0\n\ |
| snippet CHARACTER_DESIRED_TURN_SPEED\n\ |
| CHARACTER_DESIRED_TURN_SPEED, ${1:float speed}, $0\n\ |
| snippet CHARACTER_LENGTH\n\ |
| CHARACTER_LENGTH, ${1:float length}, $0\n\ |
| snippet CHARACTER_MAX_TURN_RADIUS\n\ |
| CHARACTER_MAX_TURN_RADIUS, ${1:float radius}, $0\n\ |
| snippet CHARACTER_ORIENTATION\n\ |
| CHARACTER_ORIENTATION, ${1:integer orientation}, $0\n\ |
| snippet CHARACTER_RADIUS\n\ |
| CHARACTER_RADIUS, ${1:float radius}, $0\n\ |
| snippet CHARACTER_STAY_WITHIN_PARCEL\n\ |
| CHARACTER_STAY_WITHIN_PARCEL, ${1:boolean stay}, $0\n\ |
| snippet CHARACTER_TYPE\n\ |
| CHARACTER_TYPE, ${1:integer type}, $0\n\ |
| snippet HTTP_BODY_MAXLENGTH\n\ |
| HTTP_BODY_MAXLENGTH, ${1:integer length}, $0\n\ |
| snippet HTTP_CUSTOM_HEADER\n\ |
| HTTP_CUSTOM_HEADER, ${1:string name}, ${2:string value}, $0\n\ |
| snippet HTTP_METHOD\n\ |
| HTTP_METHOD, ${1:string method}, $0\n\ |
| snippet HTTP_MIMETYPE\n\ |
| HTTP_MIMETYPE, ${1:string mimeType}, $0\n\ |
| snippet HTTP_PRAGMA_NO_CACHE\n\ |
| HTTP_PRAGMA_NO_CACHE, ${1:integer send_header}, $0\n\ |
| snippet HTTP_VERBOSE_THROTTLE\n\ |
| HTTP_VERBOSE_THROTTLE, ${1:integer noisy}, $0\n\ |
| snippet HTTP_VERIFY_CERT\n\ |
| HTTP_VERIFY_CERT, ${1:integer verify}, $0\n\ |
| snippet RC_DATA_FLAGS\n\ |
| RC_DATA_FLAGS, ${1:integer flags}, $0\n\ |
| snippet RC_DETECT_PHANTOM\n\ |
| RC_DETECT_PHANTOM, ${1:integer dectedPhantom}, $0\n\ |
| snippet RC_MAX_HITS\n\ |
| RC_MAX_HITS, ${1:integer maxHits}, $0\n\ |
| snippet RC_REJECT_TYPES\n\ |
| RC_REJECT_TYPES, ${1:integer filterMask}, $0\n\ |
| snippet at_rot_target\n\ |
| at_rot_target(${1:integer handle}, ${2:rotation targetrot}, ${3:rotation ourrot})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet at_target\n\ |
| at_target(${1:integer tnum}, ${2:vector targetpos}, ${3:vector ourpos})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet attach\n\ |
| attach(${1:key id})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet changed\n\ |
| changed(${1:integer change})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet collision\n\ |
| collision(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet collision_end\n\ |
| collision_end(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet collision_start\n\ |
| collision_start(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet control\n\ |
| control(${1:key id}, ${2:integer level}, ${3:integer edge})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet dataserver\n\ |
| dataserver(${1:key query_id}, ${2:string data})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet do\n\ |
| do\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| while (${1:condition});\n\ |
| snippet else\n\ |
| else\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet email\n\ |
| email(${1:string time}, ${2:string address}, ${3:string subject}, ${4:string message}, ${5:integer num_left})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet experience_permissions\n\ |
| experience_permissions(${1:key agent_id})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet experience_permissions_denied\n\ |
| experience_permissions_denied(${1:key agent_id}, ${2:integer reason})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet for\n\ |
| for (${1:start}; ${3:condition}; ${3:step})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet http_request\n\ |
| http_request(${1:key request_id}, ${2:string method}, ${3:string body})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet http_response\n\ |
| http_response(${1:key request_id}, ${2:integer status}, ${3:list metadata}, ${4:string body})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet if\n\ |
| if (${1:condition})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet jump\n\ |
| jump ${1:label};\n\ |
| snippet land_collision\n\ |
| land_collision(${1:vector pos})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet land_collision_end\n\ |
| land_collision_end(${1:vector pos})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet land_collision_start\n\ |
| land_collision_start(${1:vector pos})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet link_message\n\ |
| link_message(${1:integer sender_num}, ${2:integer num}, ${3:string str}, ${4:key id})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet listen\n\ |
| listen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string message})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet llAbs\n\ |
| llAbs(${1:integer val})\n\ |
| snippet llAcos\n\ |
| llAcos(${1:float val})\n\ |
| snippet llAddToLandBanList\n\ |
| llAddToLandBanList(${1:key agent}, ${2:float hours});\n\ |
| snippet llAddToLandPassList\n\ |
| llAddToLandPassList(${1:key agent}, ${2:float hours});\n\ |
| snippet llAdjustSoundVolume\n\ |
| llAdjustSoundVolume(${1:float volume});\n\ |
| snippet llAgentInExperience\n\ |
| llAgentInExperience(${1:key agent})\n\ |
| snippet llAllowInventoryDrop\n\ |
| llAllowInventoryDrop(${1:integer add});\n\ |
| snippet llAngleBetween\n\ |
| llAngleBetween(${1:rotation a}, ${2:rotation b})\n\ |
| snippet llApplyImpulse\n\ |
| llApplyImpulse(${1:vector force}, ${2:integer local});\n\ |
| snippet llApplyRotationalImpulse\n\ |
| llApplyRotationalImpulse(${1:vector force}, ${2:integer local});\n\ |
| snippet llAsin\n\ |
| llAsin(${1:float val})\n\ |
| snippet llAtan2\n\ |
| llAtan2(${1:float y}, ${2:float x})\n\ |
| snippet llAttachToAvatar\n\ |
| llAttachToAvatar(${1:integer attach_point});\n\ |
| snippet llAttachToAvatarTemp\n\ |
| llAttachToAvatarTemp(${1:integer attach_point});\n\ |
| snippet llAvatarOnLinkSitTarget\n\ |
| llAvatarOnLinkSitTarget(${1:integer link})\n\ |
| snippet llAvatarOnSitTarget\n\ |
| llAvatarOnSitTarget()\n\ |
| snippet llAxes2Rot\n\ |
| llAxes2Rot(${1:vector fwd}, ${2:vector left}, ${3:vector up})\n\ |
| snippet llAxisAngle2Rot\n\ |
| llAxisAngle2Rot(${1:vector axis}, ${2:float angle})\n\ |
| snippet llBase64ToInteger\n\ |
| llBase64ToInteger(${1:string str})\n\ |
| snippet llBase64ToString\n\ |
| llBase64ToString(${1:string str})\n\ |
| snippet llBreakAllLinks\n\ |
| llBreakAllLinks();\n\ |
| snippet llBreakLink\n\ |
| llBreakLink(${1:integer link});\n\ |
| snippet llCastRay\n\ |
| llCastRay(${1:vector start}, ${2:vector end}, ${3:list options});\n\ |
| snippet llCeil\n\ |
| llCeil(${1:float val})\n\ |
| snippet llClearCameraParams\n\ |
| llClearCameraParams();\n\ |
| snippet llClearLinkMedia\n\ |
| llClearLinkMedia(${1:integer link}, ${2:integer face});\n\ |
| snippet llClearPrimMedia\n\ |
| llClearPrimMedia(${1:integer face});\n\ |
| snippet llCloseRemoteDataChannel\n\ |
| llCloseRemoteDataChannel(${1:key channel});\n\ |
| snippet llCollisionFilter\n\ |
| llCollisionFilter(${1:string name}, ${2:key id}, ${3:integer accept});\n\ |
| snippet llCollisionSound\n\ |
| llCollisionSound(${1:string impact_sound}, ${2:float impact_volume});\n\ |
| snippet llCos\n\ |
| llCos(${1:float theta})\n\ |
| snippet llCreateCharacter\n\ |
| llCreateCharacter(${1:list options});\n\ |
| snippet llCreateKeyValue\n\ |
| llCreateKeyValue(${1:string k})\n\ |
| snippet llCreateLink\n\ |
| llCreateLink(${1:key target}, ${2:integer parent});\n\ |
| snippet llCSV2List\n\ |
| llCSV2List(${1:string src})\n\ |
| snippet llDataSizeKeyValue\n\ |
| llDataSizeKeyValue()\n\ |
| snippet llDeleteCharacter\n\ |
| llDeleteCharacter();\n\ |
| snippet llDeleteKeyValue\n\ |
| llDeleteKeyValue(${1:string k})\n\ |
| snippet llDeleteSubList\n\ |
| llDeleteSubList(${1:list src}, ${2:integer start}, ${3:integer end})\n\ |
| snippet llDeleteSubString\n\ |
| llDeleteSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\ |
| snippet llDetachFromAvatar\n\ |
| llDetachFromAvatar();\n\ |
| snippet llDetectedGrab\n\ |
| llDetectedGrab(${1:integer number})\n\ |
| snippet llDetectedGroup\n\ |
| llDetectedGroup(${1:integer number})\n\ |
| snippet llDetectedKey\n\ |
| llDetectedKey(${1:integer number})\n\ |
| snippet llDetectedLinkNumber\n\ |
| llDetectedLinkNumber(${1:integer number})\n\ |
| snippet llDetectedName\n\ |
| llDetectedName(${1:integer number})\n\ |
| snippet llDetectedOwner\n\ |
| llDetectedOwner(${1:integer number})\n\ |
| snippet llDetectedPos\n\ |
| llDetectedPosl(${1:integer number})\n\ |
| snippet llDetectedRot\n\ |
| llDetectedRot(${1:integer number})\n\ |
| snippet llDetectedTouchBinormal\n\ |
| llDetectedTouchBinormal(${1:integer number})\n\ |
| snippet llDetectedTouchFace\n\ |
| llDetectedTouchFace(${1:integer number})\n\ |
| snippet llDetectedTouchNormal\n\ |
| llDetectedTouchNormal(${1:integer number})\n\ |
| snippet llDetectedTouchPos\n\ |
| llDetectedTouchPos(${1:integer number})\n\ |
| snippet llDetectedTouchST\n\ |
| llDetectedTouchST(${1:integer number})\n\ |
| snippet llDetectedTouchUV\n\ |
| llDetectedTouchUV(${1:integer number})\n\ |
| snippet llDetectedType\n\ |
| llDetectedType(${1:integer number})\n\ |
| snippet llDetectedVel\n\ |
| llDetectedVel(${1:integer number})\n\ |
| snippet llDialog\n\ |
| llDialog(${1:key agent}, ${2:string message}, ${3:list buttons}, ${4:integer channel});\n\ |
| snippet llDie\n\ |
| llDie();\n\ |
| snippet llDumpList2String\n\ |
| llDumpList2String(${1:list src}, ${2:string separator})\n\ |
| snippet llEdgeOfWorld\n\ |
| llEdgeOfWorld(${1:vector pos}, ${2:vector dir})\n\ |
| snippet llEjectFromLand\n\ |
| llEjectFromLand(${1:key agent});\n\ |
| snippet llEmail\n\ |
| llEmail(${1:string address}, ${2:string subject}, ${3:string message});\n\ |
| snippet llEscapeURL\n\ |
| llEscapeURL(${1:string url})\n\ |
| snippet llEuler2Rot\n\ |
| llEuler2Rot(${1:vector v})\n\ |
| snippet llExecCharacterCmd\n\ |
| llExecCharacterCmd(${1:integer command}, ${2:list options});\n\ |
| snippet llEvade\n\ |
| llEvade(${1:key target}, ${2:list options});\n\ |
| snippet llFabs\n\ |
| llFabs(${1:float val})\n\ |
| snippet llFleeFrom\n\ |
| llFleeFrom(${1:vector position}, ${2:float distance}, ${3:list options});\n\ |
| snippet llFloor\n\ |
| llFloor(${1:float val})\n\ |
| snippet llForceMouselook\n\ |
| llForceMouselook(${1:integer mouselook});\n\ |
| snippet llFrand\n\ |
| llFrand(${1:float mag})\n\ |
| snippet llGenerateKey\n\ |
| llGenerateKey()\n\ |
| snippet llGetAccel\n\ |
| llGetAccel()\n\ |
| snippet llGetAgentInfo\n\ |
| llGetAgentInfo(${1:key id})\n\ |
| snippet llGetAgentLanguage\n\ |
| llGetAgentLanguage(${1:key agent})\n\ |
| snippet llGetAgentList\n\ |
| llGetAgentList(${1:integer scope}, ${2:list options})\n\ |
| snippet llGetAgentSize\n\ |
| llGetAgentSize(${1:key agent})\n\ |
| snippet llGetAlpha\n\ |
| llGetAlpha(${1:integer face})\n\ |
| snippet llGetAndResetTime\n\ |
| llGetAndResetTime()\n\ |
| snippet llGetAnimation\n\ |
| llGetAnimation(${1:key id})\n\ |
| snippet llGetAnimationList\n\ |
| llGetAnimationList(${1:key agent})\n\ |
| snippet llGetAnimationOverride\n\ |
| llGetAnimationOverride(${1:string anim_state})\n\ |
| snippet llGetAttached\n\ |
| llGetAttached()\n\ |
| snippet llGetBoundingBox\n\ |
| llGetBoundingBox(${1:key object})\n\ |
| snippet llGetCameraPos\n\ |
| llGetCameraPos()\n\ |
| snippet llGetCameraRot\n\ |
| llGetCameraRot()\n\ |
| snippet llGetCenterOfMass\n\ |
| llGetCenterOfMass()\n\ |
| snippet llGetClosestNavPoint\n\ |
| llGetClosestNavPoint(${1:vector point}, ${2:list options})\n\ |
| snippet llGetColor\n\ |
| llGetColor(${1:integer face})\n\ |
| snippet llGetCreator\n\ |
| llGetCreator()\n\ |
| snippet llGetDate\n\ |
| llGetDate()\n\ |
| snippet llGetDisplayName\n\ |
| llGetDisplayName(${1:key id})\n\ |
| snippet llGetEnergy\n\ |
| llGetEnergy()\n\ |
| snippet llGetEnv\n\ |
| llGetEnv(${1:string name})\n\ |
| snippet llGetExperienceDetails\n\ |
| llGetExperienceDetails(${1:key experience_id})\n\ |
| snippet llGetExperienceErrorMessage\n\ |
| llGetExperienceErrorMessage(${1:integer error})\n\ |
| snippet llGetForce\n\ |
| llGetForce()\n\ |
| snippet llGetFreeMemory\n\ |
| llGetFreeMemory()\n\ |
| snippet llGetFreeURLs\n\ |
| llGetFreeURLs()\n\ |
| snippet llGetGeometricCenter\n\ |
| llGetGeometricCenter()\n\ |
| snippet llGetGMTclock\n\ |
| llGetGMTclock()\n\ |
| snippet llGetHTTPHeader\n\ |
| llGetHTTPHeader(${1:key request_id}, ${2:string header})\n\ |
| snippet llGetInventoryCreator\n\ |
| llGetInventoryCreator(${1:string item})\n\ |
| snippet llGetInventoryKey\n\ |
| llGetInventoryKey(${1:string name})\n\ |
| snippet llGetInventoryName\n\ |
| llGetInventoryName(${1:integer type}, ${2:integer number})\n\ |
| snippet llGetInventoryNumber\n\ |
| llGetInventoryNumber(${1:integer type})\n\ |
| snippet llGetInventoryPermMask\n\ |
| llGetInventoryPermMask(${1:string item}, ${2:integer mask})\n\ |
| snippet llGetInventoryType\n\ |
| llGetInventoryType(${1:string name})\n\ |
| snippet llGetKey\n\ |
| llGetKey()\n\ |
| snippet llGetLandOwnerAt\n\ |
| llGetLandOwnerAt(${1:vector pos})\n\ |
| snippet llGetLinkKey\n\ |
| llGetLinkKey(${1:integer link})\n\ |
| snippet llGetLinkMedia\n\ |
| llGetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})\n\ |
| snippet llGetLinkName\n\ |
| llGetLinkName(${1:integer link})\n\ |
| snippet llGetLinkNumber\n\ |
| llGetLinkNumber()\n\ |
| snippet llGetLinkNumberOfSides\n\ |
| llGetLinkNumberOfSides(${1:integer link})\n\ |
| snippet llGetLinkPrimitiveParams\n\ |
| llGetLinkPrimitiveParams(${1:integer link}, ${2:list params})\n\ |
| snippet llGetListEntryType\n\ |
| llGetListEntryType(${1:list src}, ${2:integer index})\n\ |
| snippet llGetListLength\n\ |
| llGetListLength(${1:list src})\n\ |
| snippet llGetLocalPos\n\ |
| llGetLocalPos()\n\ |
| snippet llGetLocalRot\n\ |
| llGetLocalRot()\n\ |
| snippet llGetMass\n\ |
| llGetMass()\n\ |
| snippet llGetMassMKS\n\ |
| llGetMassMKS()\n\ |
| snippet llGetMaxScaleFactor\n\ |
| llGetMaxScaleFactor()\n\ |
| snippet llGetMemoryLimit\n\ |
| llGetMemoryLimit()\n\ |
| snippet llGetMinScaleFactor\n\ |
| llGetMinScaleFactor()\n\ |
| snippet llGetNextEmail\n\ |
| llGetNextEmail(${1:string address}, ${2:string subject});\n\ |
| snippet llGetNotecardLine\n\ |
| llGetNotecardLine(${1:string name}, ${2:integer line})\n\ |
| snippet llGetNumberOfNotecardLines\n\ |
| llGetNumberOfNotecardLines(${1:string name})\n\ |
| snippet llGetNumberOfPrims\n\ |
| llGetNumberOfPrims()\n\ |
| snippet llGetNumberOfSides\n\ |
| llGetNumberOfSides()\n\ |
| snippet llGetObjectDesc\n\ |
| llGetObjectDesc()\n\ |
| snippet llGetObjectDetails\n\ |
| llGetObjectDetails(${1:key id}, ${2:list params})\n\ |
| snippet llGetObjectMass\n\ |
| llGetObjectMass(${1:key id})\n\ |
| snippet llGetObjectName\n\ |
| llGetObjectName()\n\ |
| snippet llGetObjectPermMask\n\ |
| llGetObjectPermMask(${1:integer mask})\n\ |
| snippet llGetObjectPrimCount\n\ |
| llGetObjectPrimCount(${1:key prim})\n\ |
| snippet llGetOmega\n\ |
| llGetOmega()\n\ |
| snippet llGetOwner\n\ |
| llGetOwner()\n\ |
| snippet llGetOwnerKey\n\ |
| llGetOwnerKey(${1:key id})\n\ |
| snippet llGetParcelDetails\n\ |
| llGetParcelDetails(${1:vector pos}, ${2:list params})\n\ |
| snippet llGetParcelFlags\n\ |
| llGetParcelFlags(${1:vector pos})\n\ |
| snippet llGetParcelMaxPrims\n\ |
| llGetParcelMaxPrims(${1:vector pos}, ${2:integer sim_wide})\n\ |
| snippet llGetParcelMusicURL\n\ |
| llGetParcelMusicURL()\n\ |
| snippet llGetParcelPrimCount\n\ |
| llGetParcelPrimCount(${1:vector pos}, ${2:integer category}, ${3:integer sim_wide})\n\ |
| snippet llGetParcelPrimOwners\n\ |
| llGetParcelPrimOwners(${1:vector pos})\n\ |
| snippet llGetPermissions\n\ |
| llGetPermissions()\n\ |
| snippet llGetPermissionsKey\n\ |
| llGetPermissionsKey()\n\ |
| snippet llGetPhysicsMaterial\n\ |
| llGetPhysicsMaterial()\n\ |
| snippet llGetPos\n\ |
| llGetPos()\n\ |
| snippet llGetPrimitiveParams\n\ |
| llGetPrimitiveParams(${1:list params})\n\ |
| snippet llGetPrimMediaParams\n\ |
| llGetPrimMediaParams(${1:integer face}, ${2:list params})\n\ |
| snippet llGetRegionAgentCount\n\ |
| llGetRegionAgentCount()\n\ |
| snippet llGetRegionCorner\n\ |
| llGetRegionCorner()\n\ |
| snippet llGetRegionFlags\n\ |
| llGetRegionFlags()\n\ |
| snippet llGetRegionFPS\n\ |
| llGetRegionFPS()\n\ |
| snippet llGetRegionName\n\ |
| llGetRegionName()\n\ |
| snippet llGetRegionTimeDilation\n\ |
| llGetRegionTimeDilation()\n\ |
| snippet llGetRootPosition\n\ |
| llGetRootPosition()\n\ |
| snippet llGetRootRotation\n\ |
| llGetRootRotation()\n\ |
| snippet llGetRot\n\ |
| llGetRot()\n\ |
| snippet llGetScale\n\ |
| llGetScale()\n\ |
| snippet llGetScriptName\n\ |
| llGetScriptName()\n\ |
| snippet llGetScriptState\n\ |
| llGetScriptState(${1:string script})\n\ |
| snippet llGetSimStats\n\ |
| llGetSimStats(${1:integer stat_type})\n\ |
| snippet llGetSimulatorHostname\n\ |
| llGetSimulatorHostname()\n\ |
| snippet llGetSPMaxMemory\n\ |
| llGetSPMaxMemory()\n\ |
| snippet llGetStartParameter\n\ |
| llGetStartParameter()\n\ |
| snippet llGetStaticPath\n\ |
| llGetStaticPath(${1:vector start}, ${2:vector end}, ${3:float radius}, ${4:list params})\n\ |
| snippet llGetStatus\n\ |
| llGetStatus(${1:integer status})\n\ |
| snippet llGetSubString\n\ |
| llGetSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\ |
| snippet llGetSunDirection\n\ |
| llGetSunDirection()\n\ |
| snippet llGetTexture\n\ |
| llGetTexture(${1:integer face})\n\ |
| snippet llGetTextureOffset\n\ |
| llGetTextureOffset(${1:integer face})\n\ |
| snippet llGetTextureRot\n\ |
| llGetTextureRot(${1:integer face})\n\ |
| snippet llGetTextureScale\n\ |
| llGetTextureScale(${1:integer face})\n\ |
| snippet llGetTime\n\ |
| llGetTime()\n\ |
| snippet llGetTimeOfDay\n\ |
| llGetTimeOfDay()\n\ |
| snippet llGetTimestamp\n\ |
| llGetTimestamp()\n\ |
| snippet llGetTorque\n\ |
| llGetTorque()\n\ |
| snippet llGetUnixTime\n\ |
| llGetUnixTime()\n\ |
| snippet llGetUsedMemory\n\ |
| llGetUsedMemory()\n\ |
| snippet llGetUsername\n\ |
| llGetUsername(${1:key id})\n\ |
| snippet llGetVel\n\ |
| llGetVel()\n\ |
| snippet llGetWallclock\n\ |
| llGetWallclock()\n\ |
| snippet llGiveInventory\n\ |
| llGiveInventory(${1:key destination}, ${2:string inventory});\n\ |
| snippet llGiveInventoryList\n\ |
| llGiveInventoryList(${1:key target}, ${2:string folder}, ${3:list inventory});\n\ |
| snippet llGiveMoney\n\ |
| llGiveMoney(${1:key destination}, ${2:integer amount})\n\ |
| snippet llGround\n\ |
| llGround(${1:vector offset})\n\ |
| snippet llGroundContour\n\ |
| llGroundContour(${1:vector offset})\n\ |
| snippet llGroundNormal\n\ |
| llGroundNormal(${1:vector offset})\n\ |
| snippet llGroundRepel\n\ |
| llGroundRepel(${1:float height}, ${2:integer water}, ${3:float tau});\n\ |
| snippet llGroundSlope\n\ |
| llGroundSlope(${1:vector offset})\n\ |
| snippet llHTTPRequest\n\ |
| llHTTPRequest(${1:string url}, ${2:list parameters}, ${3:string body})\n\ |
| snippet llHTTPResponse\n\ |
| llHTTPResponse(${1:key request_id}, ${2:integer status}, ${3:string body});\n\ |
| snippet llInsertString\n\ |
| llInsertString(${1:string dst}, ${2:integer pos}, ${3:string src})\n\ |
| snippet llInstantMessage\n\ |
| llInstantMessage(${1:key user}, ${2:string message});\n\ |
| snippet llIntegerToBase64\n\ |
| llIntegerToBase64(${1:integer number})\n\ |
| snippet llJson2List\n\ |
| llJson2List(${1:string json})\n\ |
| snippet llJsonGetValue\n\ |
| llJsonGetValue(${1:string json}, ${2:list specifiers})\n\ |
| snippet llJsonSetValue\n\ |
| llJsonSetValue(${1:string json}, ${2:list specifiers}, ${3:string newValue})\n\ |
| snippet llJsonValueType\n\ |
| llJsonValueType(${1:string json}, ${2:list specifiers})\n\ |
| snippet llKey2Name\n\ |
| llKey2Name(${1:key id})\n\ |
| snippet llKeyCountKeyValue\n\ |
| llKeyCountKeyValue()\n\ |
| snippet llKeysKeyValue\n\ |
| llKeysKeyValue(${1:integer first}, ${2:integer count})\n\ |
| snippet llLinkParticleSystem\n\ |
| llLinkParticleSystem(${1:integer link}, ${2:list rules});\n\ |
| snippet llLinkSitTarget\n\ |
| llLinkSitTarget(${1:integer link}, ${2:vector offset}, ${3:rotation rot});\n\ |
| snippet llList2CSV\n\ |
| llList2CSV(${1:list src})\n\ |
| snippet llList2Float\n\ |
| llList2Float(${1:list src}, ${2:integer index})\n\ |
| snippet llList2Integer\n\ |
| llList2Integer(${1:list src}, ${2:integer index})\n\ |
| snippet llList2Json\n\ |
| llList2Json(${1:string type}, ${2:list values})\n\ |
| snippet llList2Key\n\ |
| llList2Key(${1:list src}, ${2:integer index})\n\ |
| snippet llList2List\n\ |
| llList2List(${1:list src}, ${2:integer start}, ${3:integer end})\n\ |
| snippet llList2ListStrided\n\ |
| llList2ListStrided(${1:list src}, ${2:integer start}, ${3:integer end}, ${4:integer stride})\n\ |
| snippet llList2Rot\n\ |
| llList2Rot(${1:list src}, ${2:integer index})\n\ |
| snippet llList2String\n\ |
| llList2String(${1:list src}, ${2:integer index})\n\ |
| snippet llList2Vector\n\ |
| llList2Vector(${1:list src}, ${2:integer index})\n\ |
| snippet llListen\n\ |
| llListen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string msg})\n\ |
| snippet llListenControl\n\ |
| llListenControl(${1:integer handle}, ${2:integer active});\n\ |
| snippet llListenRemove\n\ |
| llListenRemove(${1:integer handle});\n\ |
| snippet llListFindList\n\ |
| llListFindList(${1:list src}, ${2:list test})\n\ |
| snippet llListInsertList\n\ |
| llListInsertList(${1:list dest}, ${2:list src}, ${3:integer start})\n\ |
| snippet llListRandomize\n\ |
| llListRandomize(${1:list src}, ${2:integer stride})\n\ |
| snippet llListReplaceList\n\ |
| llListReplaceList(${1:list dest}, ${2:list src}, ${3:integer start}, ${4:integer end})\n\ |
| snippet llListSort\n\ |
| llListSort(${1:list src}, ${2:integer stride}, ${3:integer ascending})\n\ |
| snippet llListStatistics\n\ |
| llListStatistics(${1:integer operation}, ${2:list src})\n\ |
| snippet llLoadURL\n\ |
| llLoadURL(${1:key agent}, ${2:string message}, ${3:string url});\n\ |
| snippet llLog\n\ |
| llLog(${1:float val})\n\ |
| snippet llLog10\n\ |
| llLog10(${1:float val})\n\ |
| snippet llLookAt\n\ |
| llLookAt(${1:vector target}, ${2:float strength}, ${3:float damping});\n\ |
| snippet llLoopSound\n\ |
| llLoopSound(${1:string sound}, ${2:float volume});\n\ |
| snippet llLoopSoundMaster\n\ |
| llLoopSoundMaster(${1:string sound}, ${2:float volume});\n\ |
| snippet llLoopSoundSlave\n\ |
| llLoopSoundSlave(${1:string sound}, ${2:float volume});\n\ |
| snippet llManageEstateAccess\n\ |
| llManageEstateAccess(${1:integer action}, ${2:key agent})\n\ |
| snippet llMapDestination\n\ |
| llMapDestination(${1:string simname}, ${2:vector pos}, ${3:vector look_at});\n\ |
| snippet llMD5String\n\ |
| llMD5String(${1:string src}, ${2:integer nonce})\n\ |
| snippet llMessageLinked\n\ |
| llMessageLinked(${1:integer link}, ${2:integer num}, ${3:string str}, ${4:key id});\n\ |
| snippet llMinEventDelay\n\ |
| llMinEventDelay(${1:float delay});\n\ |
| snippet llModifyLand\n\ |
| llModifyLand(${1:integer action}, ${2:integer brush});\n\ |
| snippet llModPow\n\ |
| llModPow(${1:integer a}, ${2:integer b}, ${3:integer c})\n\ |
| snippet llMoveToTarget\n\ |
| llMoveToTarget(${1:vector target}, ${2:float tau});\n\ |
| snippet llNavigateTo\n\ |
| llNavigateTo(${1:vector pos}, ${2:list options});\n\ |
| snippet llOffsetTexture\n\ |
| llOffsetTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\ |
| snippet llOpenRemoteDataChannel\n\ |
| llOpenRemoteDataChannel();\n\ |
| snippet llOverMyLand\n\ |
| llOverMyLand(${1:key id})\n\ |
| snippet llOwnerSay\n\ |
| llOwnerSay(${1:string msg});\n\ |
| snippet llParcelMediaCommandList\n\ |
| llParcelMediaCommandList(${1:list commandList});\n\ |
| snippet llParcelMediaQuery\n\ |
| llParcelMediaQuery(${1:list query})\n\ |
| snippet llParseString2List\n\ |
| llParseString2List(${1:string src}, ${2:list separators}, ${3:list spacers})\n\ |
| snippet llParseStringKeepNulls\n\ |
| llParseStringKeepNulls(${1:string src}, ${2:list separators}, ${3:list spacers})\n\ |
| snippet llParticleSystem\n\ |
| llParticleSystem(${1:list rules});\n\ |
| snippet llPassCollisions\n\ |
| llPassCollisions(${1:integer pass});\n\ |
| snippet llPassTouches\n\ |
| llPassTouches(${1:integer pass});\n\ |
| snippet llPatrolPoints\n\ |
| llPatrolPoints(${1:list patrolPoints}, ${2:list options});\n\ |
| snippet llPlaySound\n\ |
| llPlaySound(${1:string sound}, ${2:float volume});\n\ |
| snippet llPlaySoundSlave\n\ |
| llPlaySoundSlave(${1:string sound}, ${2:float volume});\n\ |
| snippet llPow\n\ |
| llPow(${1:float base}, ${2:float exponent})\n\ |
| snippet llPreloadSound\n\ |
| llPreloadSound(${1:string sound});\n\ |
| snippet llPursue\n\ |
| llPursue(${1:key target}, ${2:list options});\n\ |
| snippet llPushObject\n\ |
| llPushObject(${1:key target}, ${2:vector impulse}, ${3:vector ang_impulse}, ${4:integer local});\n\ |
| snippet llReadKeyValue\n\ |
| llReadKeyValue(${1:string k})\n\ |
| snippet llRegionSay\n\ |
| llRegionSay(${1:integer channel}, ${2:string msg});\n\ |
| snippet llRegionSayTo\n\ |
| llRegionSayTo(${1:key target}, ${2:integer channel}, ${3:string msg});\n\ |
| snippet llReleaseControls\n\ |
| llReleaseControls();\n\ |
| snippet llReleaseURL\n\ |
| llReleaseURL(${1:string url});\n\ |
| snippet llRemoteDataReply\n\ |
| llRemoteDataReply(${1:key channel}, ${2:key message_id}, ${3:string sdata}, ${4:integer idata});\n\ |
| snippet llRemoteLoadScriptPin\n\ |
| llRemoteLoadScriptPin(${1:key target}, ${2:string name}, ${3:integer pin}, ${4:integer running}, ${5:integer start_param});\n\ |
| snippet llRemoveFromLandBanList\n\ |
| llRemoveFromLandBanList(${1:key agent});\n\ |
| snippet llRemoveFromLandPassList\n\ |
| llRemoveFromLandPassList(${1:key agent});\n\ |
| snippet llRemoveInventory\n\ |
| llRemoveInventory(${1:string item});\n\ |
| snippet llRemoveVehicleFlags\n\ |
| llRemoveVehicleFlags(${1:integer flags});\n\ |
| snippet llRequestAgentData\n\ |
| llRequestAgentData(${1:key id}, ${2:integer data})\n\ |
| snippet llRequestDisplayName\n\ |
| llRequestDisplayName(${1:key id})\n\ |
| snippet llRequestExperiencePermissions\n\ |
| llRequestExperiencePermissions(${1:key agent}, ${2:string name})\n\ |
| snippet llRequestInventoryData\n\ |
| llRequestInventoryData(${1:string name})\n\ |
| snippet llRequestPermissions\n\ |
| llRequestPermissions(${1:key agent}, ${2:integer permissions})\n\ |
| snippet llRequestSecureURL\n\ |
| llRequestSecureURL()\n\ |
| snippet llRequestSimulatorData\n\ |
| llRequestSimulatorData(${1:string region}, ${2:integer data})\n\ |
| snippet llRequestURL\n\ |
| llRequestURL()\n\ |
| snippet llRequestUsername\n\ |
| llRequestUsername(${1:key id})\n\ |
| snippet llResetAnimationOverride\n\ |
| llResetAnimationOverride(${1:string anim_state});\n\ |
| snippet llResetLandBanList\n\ |
| llResetLandBanList();\n\ |
| snippet llResetLandPassList\n\ |
| llResetLandPassList();\n\ |
| snippet llResetOtherScript\n\ |
| llResetOtherScript(${1:string name});\n\ |
| snippet llResetScript\n\ |
| llResetScript();\n\ |
| snippet llResetTime\n\ |
| llResetTime();\n\ |
| snippet llReturnObjectsByID\n\ |
| llReturnObjectsByID(${1:list objects})\n\ |
| snippet llReturnObjectsByOwner\n\ |
| llReturnObjectsByOwner(${1:key owner}, ${2:integer scope})\n\ |
| snippet llRezAtRoot\n\ |
| llRezAtRoot(${1:string inventory}, ${2:vector position}, ${3:vector velocity}, ${4:rotation rot}, ${5:integer param});\n\ |
| snippet llRezObject\n\ |
| llRezObject(${1:string inventory}, ${2:vector pos}, ${3:vector vel}, ${4:rotation rot}, ${5:integer param});\n\ |
| snippet llRot2Angle\n\ |
| llRot2Angle(${1:rotation rot})\n\ |
| snippet llRot2Axis\n\ |
| llRot2Axis(${1:rotation rot})\n\ |
| snippet llRot2Euler\n\ |
| llRot2Euler(${1:rotation quat})\n\ |
| snippet llRot2Fwd\n\ |
| llRot2Fwd(${1:rotation q})\n\ |
| snippet llRot2Left\n\ |
| llRot2Left(${1:rotation q})\n\ |
| snippet llRot2Up\n\ |
| llRot2Up(${1:rotation q})\n\ |
| snippet llRotateTexture\n\ |
| llRotateTexture(${1:float angle}, ${2:integer face});\n\ |
| snippet llRotBetween\n\ |
| llRotBetween(${1:vector start}, ${2:vector end})\n\ |
| snippet llRotLookAt\n\ |
| llRotLookAt(${1:rotation target_direction}, ${2:float strength}, ${3:float damping});\n\ |
| snippet llRotTarget\n\ |
| llRotTarget(${1:rotation rot}, ${2:float error})\n\ |
| snippet llRotTargetRemove\n\ |
| llRotTargetRemove(${1:integer handle});\n\ |
| snippet llRound\n\ |
| llRound(${1:float val})\n\ |
| snippet llSameGroup\n\ |
| llSameGroup(${1:key group})\n\ |
| snippet llSay\n\ |
| llSay(${1:integer channel}, ${2:string msg});\n\ |
| snippet llScaleByFactor\n\ |
| llScaleByFactor(${1:float scaling_factor})\n\ |
| snippet llScaleTexture\n\ |
| llScaleTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\ |
| snippet llScriptDanger\n\ |
| llScriptDanger(${1:vector pos})\n\ |
| snippet llScriptProfiler\n\ |
| llScriptProfiler(${1:integer flags});\n\ |
| snippet llSendRemoteData\n\ |
| llSendRemoteData(${1:key channel}, ${2:string dest}, ${3:integer idata}, ${4:string sdata})\n\ |
| snippet llSensor\n\ |
| llSensor(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc});\n\ |
| snippet llSensorRepeat\n\ |
| llSensorRepeat(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc}, ${6:float rate});\n\ |
| snippet llSetAlpha\n\ |
| llSetAlpha(${1:float alpha}, ${2:integer face});\n\ |
| snippet llSetAngularVelocity\n\ |
| llSetAngularVelocity(${1:vector force}, ${2:integer local});\n\ |
| snippet llSetAnimationOverride\n\ |
| llSetAnimationOverride(${1:string anim_state}, ${2:string anim})\n\ |
| snippet llSetBuoyancy\n\ |
| llSetBuoyancy(${1:float buoyancy});\n\ |
| snippet llSetCameraAtOffset\n\ |
| llSetCameraAtOffset(${1:vector offset});\n\ |
| snippet llSetCameraEyeOffset\n\ |
| llSetCameraEyeOffset(${1:vector offset});\n\ |
| snippet llSetCameraParams\n\ |
| llSetCameraParams(${1:list rules});\n\ |
| snippet llSetClickAction\n\ |
| llSetClickAction(${1:integer action});\n\ |
| snippet llSetColor\n\ |
| llSetColor(${1:vector color}, ${2:integer face});\n\ |
| snippet llSetContentType\n\ |
| llSetContentType(${1:key request_id}, ${2:integer content_type});\n\ |
| snippet llSetDamage\n\ |
| llSetDamage(${1:float damage});\n\ |
| snippet llSetForce\n\ |
| llSetForce(${1:vector force}, ${2:integer local});\n\ |
| snippet llSetForceAndTorque\n\ |
| llSetForceAndTorque(${1:vector force}, ${2:vector torque}, ${3:integer local});\n\ |
| snippet llSetHoverHeight\n\ |
| llSetHoverHeight(${1:float height}, ${2:integer water}, ${3:float tau});\n\ |
| snippet llSetKeyframedMotion\n\ |
| llSetKeyframedMotion(${1:list keyframes}, ${2:list options});\n\ |
| snippet llSetLinkAlpha\n\ |
| llSetLinkAlpha(${1:integer link}, ${2:float alpha}, ${3:integer face});\n\ |
| snippet llSetLinkCamera\n\ |
| llSetLinkCamera(${1:integer link}, ${2:vector eye}, ${3:vector at});\n\ |
| snippet llSetLinkColor\n\ |
| llSetLinkColor(${1:integer link}, ${2:vector color}, ${3:integer face});\n\ |
| snippet llSetLinkMedia\n\ |
| llSetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params});\n\ |
| snippet llSetLinkPrimitiveParams\n\ |
| llSetLinkPrimitiveParams(${1:integer link}, ${2:list rules});\n\ |
| snippet llSetLinkPrimitiveParamsFast\n\ |
| llSetLinkPrimitiveParamsFast(${1:integer link}, ${2:list rules});\n\ |
| snippet llSetLinkTexture\n\ |
| llSetLinkTexture(${1:integer link}, ${2:string texture}, ${3:integer face});\n\ |
| snippet llSetLinkTextureAnim\n\ |
| llSetLinkTextureAnim(${1:integer link}, ${2:integer mode}, ${3:integer face}, ${4:integer sizex}, ${5:integer sizey}, ${6:float start}, ${7:float length}, ${8:float rate});\n\ |
| snippet llSetLocalRot\n\ |
| llSetLocalRot(${1:rotation rot});\n\ |
| snippet llSetMemoryLimit\n\ |
| llSetMemoryLimit(${1:integer limit})\n\ |
| snippet llSetObjectDesc\n\ |
| llSetObjectDesc(${1:string description});\n\ |
| snippet llSetObjectName\n\ |
| llSetObjectName(${1:string name});\n\ |
| snippet llSetParcelMusicURL\n\ |
| llSetParcelMusicURL(${1:string url});\n\ |
| snippet llSetPayPrice\n\ |
| llSetPayPrice(${1:integer price}, [${2:integer price_button_a}, ${3:integer price_button_b}, ${4:integer price_button_c}, ${5:integer price_button_d}]);\n\ |
| snippet llSetPhysicsMaterial\n\ |
| llSetPhysicsMaterial(${1:integer mask}, ${2:float gravity_multiplier}, ${3:float restitution}, ${4:float friction}, ${5:float density});\n\ |
| snippet llSetPos\n\ |
| llSetPos(${1:vector pos});\n\ |
| snippet llSetPrimitiveParams\n\ |
| llSetPrimitiveParams(${1:list rules});\n\ |
| snippet llSetPrimMediaParams\n\ |
| llSetPrimMediaParams(${1:integer face}, ${2:list params});\n\ |
| snippet llSetRegionPos\n\ |
| llSetRegionPos(${1:vector position})\n\ |
| snippet llSetRemoteScriptAccessPin\n\ |
| llSetRemoteScriptAccessPin(${1:integer pin});\n\ |
| snippet llSetRot\n\ |
| llSetRot(${1:rotation rot});\n\ |
| snippet llSetScale\n\ |
| llSetScale(${1:vector size});\n\ |
| snippet llSetScriptState\n\ |
| llSetScriptState(${1:string name}, ${2:integer run});\n\ |
| snippet llSetSitText\n\ |
| llSetSitText(${1:string text});\n\ |
| snippet llSetSoundQueueing\n\ |
| llSetSoundQueueing(${1:integer queue});\n\ |
| snippet llSetSoundRadius\n\ |
| llSetSoundRadius(${1:float radius});\n\ |
| snippet llSetStatus\n\ |
| llSetStatus(${1:integer status}, ${2:integer value});\n\ |
| snippet llSetText\n\ |
| llSetText(${1:string text}, ${2:vector color}, ${3:float alpha});\n\ |
| snippet llSetTexture\n\ |
| llSetTexture(${1:string texture}, ${2:integer face});\n\ |
| snippet llSetTextureAnim\n\ |
| llSetTextureAnim(${1:integer mode}, ${2:integer face}, ${3:integer sizex}, ${4:integer sizey}, ${5:float start}, ${6:float length}, ${7:float rate});\n\ |
| snippet llSetTimerEvent\n\ |
| llSetTimerEvent(${1:float sec});\n\ |
| snippet llSetTorque\n\ |
| llSetTorque(${1:vector torque}, ${2:integer local});\n\ |
| snippet llSetTouchText\n\ |
| llSetTouchText(${1:string text});\n\ |
| snippet llSetVehicleFlags\n\ |
| llSetVehicleFlags(${1:integer flags});\n\ |
| snippet llSetVehicleFloatParam\n\ |
| llSetVehicleFloatParam(${1:integer param}, ${2:float value});\n\ |
| snippet llSetVehicleRotationParam\n\ |
| llSetVehicleRotationParam(${1:integer param}, ${2:rotation rot});\n\ |
| snippet llSetVehicleType\n\ |
| llSetVehicleType(${1:integer type});\n\ |
| snippet llSetVehicleVectorParam\n\ |
| llSetVehicleVectorParam(${1:integer param}, ${2:vector vec});\n\ |
| snippet llSetVelocity\n\ |
| llSetVelocity(${1:vector force}, ${2:integer local});\n\ |
| snippet llSHA1String\n\ |
| llSHA1String(${1:string src})\n\ |
| snippet llShout\n\ |
| llShout(${1:integer channel}, ${2:string msg});\n\ |
| snippet llSin\n\ |
| llSin(${1:float theta})\n\ |
| snippet llSitTarget\n\ |
| llSitTarget(${1:vector offset}, ${2:rotation rot});\n\ |
| snippet llSleep\n\ |
| llSleep(${1:float sec});\n\ |
| snippet llSqrt\n\ |
| llSqrt(${1:float val})\n\ |
| snippet llStartAnimation\n\ |
| llStartAnimation(${1:string anim});\n\ |
| snippet llStopAnimation\n\ |
| llStopAnimation(${1:string anim});\n\ |
| snippet llStopHover\n\ |
| llStopHover();\n\ |
| snippet llStopLookAt\n\ |
| llStopLookAt();\n\ |
| snippet llStopMoveToTarget\n\ |
| llStopMoveToTarget();\n\ |
| snippet llStopSound\n\ |
| llStopSound();\n\ |
| snippet llStringLength\n\ |
| llStringLength(${1:string str})\n\ |
| snippet llStringToBase64\n\ |
| llStringToBase64(${1:string str})\n\ |
| snippet llStringTrim\n\ |
| llStringTrim(${1:string src}, ${2:integer type})\n\ |
| snippet llSubStringIndex\n\ |
| llSubStringIndex(${1:string source}, ${2:string pattern})\n\ |
| snippet llTakeControls\n\ |
| llTakeControls(${1:integer controls}, ${2:integer accept}, ${3:integer pass_on});\n\ |
| snippet llTan\n\ |
| llTan(${1:float theta})\n\ |
| snippet llTarget\n\ |
| llTarget(${1:vector position}, ${2:float range})\n\ |
| snippet llTargetOmega\n\ |
| llTargetOmega(${1:vector axis}, ${2:float spinrate}, ${3:float gain});\n\ |
| snippet llTargetRemove\n\ |
| llTargetRemove(${1:integer handle});\n\ |
| snippet llTeleportAgent\n\ |
| llTeleportAgent(${1:key agent}, ${2:string landmark}, ${3:vector position}, ${4:vector look_at});\n\ |
| snippet llTeleportAgentGlobalCoords\n\ |
| llTeleportAgentGlobalCoords(${1:key agent}, ${2:vector global_coordinates}, ${3:vector region_coordinates}, ${4:vector look_at});\n\ |
| snippet llTeleportAgentHome\n\ |
| llTeleportAgentHome(${1:key agent});\n\ |
| snippet llTextBox\n\ |
| llTextBox(${1:key agent}, ${2:string message}, ${3:integer channel});\n\ |
| snippet llToLower\n\ |
| llToLower(${1:string src})\n\ |
| snippet llToUpper\n\ |
| llToUpper(${1:string src})\n\ |
| snippet llTransferLindenDollars\n\ |
| llTransferLindenDollars(${1:key destination}, ${2:integer amount})\n\ |
| snippet llTriggerSound\n\ |
| llTriggerSound(${1:string sound}, ${2:float volume});\n\ |
| snippet llTriggerSoundLimited\n\ |
| llTriggerSoundLimited(${1:string sound}, ${2:float volume}, ${3:vector top_north_east}, ${4:vector bottom_south_west});\n\ |
| snippet llUnescapeURL\n\ |
| llUnescapeURL(${1:string url})\n\ |
| snippet llUnSit\n\ |
| llUnSit(${1:key id});\n\ |
| snippet llUpdateCharacter\n\ |
| llUpdateCharacter(${1:list options})\n\ |
| snippet llUpdateKeyValue\n\ |
| llUpdateKeyValue(${1:string k}, ${2:string v}, ${3:integer checked}, ${4:string ov})\n\ |
| snippet llVecDist\n\ |
| llVecDist(${1:vector vec_a}, ${2:vector vec_b})\n\ |
| snippet llVecMag\n\ |
| llVecMag(${1:vector vec})\n\ |
| snippet llVecNorm\n\ |
| llVecNorm(${1:vector vec})\n\ |
| snippet llVolumeDetect\n\ |
| llVolumeDetect(${1:integer detect});\n\ |
| snippet llWanderWithin\n\ |
| llWanderWithin(${1:vector origin}, ${2:vector dist}, ${3:list options});\n\ |
| snippet llWater\n\ |
| llWater(${1:vector offset});\n\ |
| snippet llWhisper\n\ |
| llWhisper(${1:integer channel}, ${2:string msg});\n\ |
| snippet llWind\n\ |
| llWind(${1:vector offset});\n\ |
| snippet llXorBase64\n\ |
| llXorBase64(${1:string str1}, ${2:string str2})\n\ |
| snippet money\n\ |
| money(${1:key id}, ${2:integer amount})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet object_rez\n\ |
| object_rez(${1:key id})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet on_rez\n\ |
| on_rez(${1:integer start_param})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet path_update\n\ |
| path_update(${1:integer type}, ${2:list reserved})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet remote_data\n\ |
| remote_data(${1:integer event_type}, ${2:key channel}, ${3:key message_id}, ${4:string sender}, ${5:integer idata}, ${6:string sdata})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet run_time_permissions\n\ |
| run_time_permissions(${1:integer perm})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet sensor\n\ |
| sensor(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet state\n\ |
| state ${1:name}\n\ |
| snippet touch\n\ |
| touch(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet touch_end\n\ |
| touch_end(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet touch_start\n\ |
| touch_start(${1:integer index})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet transaction_result\n\ |
| transaction_result(${1:key id}, ${2:integer success}, ${3:string data})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| snippet while\n\ |
| while (${1:condition})\n\ |
| {\n\ |
| $0\n\ |
| }\n\ |
| "; |
| exports.scope = "lsl"; |
| |
| }); |