blob: 758292c56f9d7cb5183caba06f5ec1ec8db3664f [file] [log] [blame]
/*
title: Metal Surface
category: surface
titleCN: Metal Surface
*/
var sin = Math.sin;
var cos = Math.cos;
var pow = Math.pow;
var sqrt = Math.sqrt;
var cosh = Math.cosh;
var sinh = Math.sinh;
var PI = Math.PI;
var aa = 0.4;
var r = 1 - aa * aa;
var w = sqrt(r);
option = {
tooltip: {},
visualMap: {
show: false,
dimension: 2,
min: -5,
max: 5,
inRange: {
color: [
'#313695',
'#4575b4',
'#74add1',
'#abd9e9',
'#e0f3f8',
'#ffffbf',
'#fee090',
'#fdae61',
'#f46d43',
'#d73027',
'#a50026'
]
}
},
xAxis3D: {},
yAxis3D: {},
zAxis3D: {},
grid3D: {
show: false,
postEffect: {
enable: true,
SSAO: {
enable: true,
radius: 4,
quality: 'high',
intensity: 1.5
}
},
temporalSuperSampling: {
enable: true
},
light: {
main: {
intensity: 2,
shadow: true
},
ambient: {
intensity: 0
},
ambientCubemap: {
texture: ROOT_PATH + '/data-gl/asset/canyon.hdr',
exposure: 2,
diffuseIntensity: 0.2,
specularIntensity: 3
}
}
},
series: [
{
type: 'surface',
parametric: true,
silent: true,
wireframe: {
show: false
},
shading: 'realistic',
realisticMaterial: {
roughness: 0.2,
metalness: 1
},
parametricEquation: {
u: {
min: -13.2,
max: 13.2,
step: 0.2
},
v: {
min: -37.4,
max: 37.4,
step: 0.2
},
x: function (u, v) {
var denom = aa * (pow(w * cosh(aa * u), 2) + aa * pow(sin(w * v), 2));
return -u + (2 * r * cosh(aa * u) * sinh(aa * u)) / denom;
},
y: function (u, v) {
var denom = aa * (pow(w * cosh(aa * u), 2) + aa * pow(sin(w * v), 2));
return (
(2 *
w *
cosh(aa * u) *
(-(w * cos(v) * cos(w * v)) - sin(v) * sin(w * v))) /
denom
);
},
z: function (u, v) {
var denom = aa * (pow(w * cosh(aa * u), 2) + aa * pow(sin(w * v), 2));
return (
(2 *
w *
cosh(aa * u) *
(-(w * sin(v) * cos(w * v)) + cos(v) * sin(w * v))) /
denom
);
}
}
}
]
};