{{ target: series-scatterGL }}

series.scatterGL(Object)

A 2D scatter/bubble plot drawn using WebGL.

It is used in the same way as scatter.

type(string) = ‘scatterGL’

{{ use: partial-series-name() }}

coordinateSystem(string) = ‘cartesian2d’

The coordinate system used.

Same as scatter.coordinateSystem

{{ use: partial-symbol() }}

itemStyle(Object)

Sets the style of scatter

{{ use: partial-item-style-scatter3D( prefix=“##”, defaultOpacity=0.8, hasCallback = ${hasCallback}, useColorPalette = ${useColorPalette} )}}

data(Array)

The data array of scatter.

The data format is the same as scatter.data

name(string)

The name of the data item.

value(number|Array)

Data item value

itemStyle(Object)

The style of a single data graphic.

{{ use: partial-item-style-scatter3D( prefix=“###”, defaultOpacity=0.8 ) }}

{{ use: partial-blend-mode() }}

{{ use: partial-zlevel(defaultZLevel=10) }}

progressiveThreshold(number) = 1e5

Enable progressive rendering thresholds, progressive rendering can be loading the screen without blocking.

progressive(number) = 1e5

Progressively render the amount of data per render.