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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.alibaba.dubbo.common.concurrent;
import com.alibaba.dubbo.common.logger.Logger;
import com.alibaba.dubbo.common.logger.LoggerFactory;
import com.alibaba.dubbo.common.utils.NamedThreadFactory;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* <p>A list of listeners, each with an associated {@code Executor}, that
* guarantees that every {@code Runnable} that is {@linkplain #add added} will
* be executed after {@link #execute()} is called. Any {@code Runnable} added
* after the call to {@code execute} is still guaranteed to execute. There is no
* guarantee, however, that listeners will be executed in the order that they
* are added.
* <p>
* <p>Exceptions thrown by a listener will be propagated up to the executor.
* Any exception thrown during {@code Executor.execute} (e.g., a {@code
* RejectedExecutionException} or an exception thrown by {@linkplain
* MoreExecutors#sameThreadExecutor inline execution}) will be caught and
* logged.
*/
public final class ExecutionList {
// Logger to log exceptions caught when running runnables.
static final Logger logger = LoggerFactory.getLogger(ExecutionList.class.getName());
/**
* The runnable, executor pairs to execute. This acts as a stack threaded through the
* {@link RunnableExecutorPair#next} field.
*/
private RunnableExecutorPair runnables;
private boolean executed;
private static final Executor DEFAULT_EXECUTOR = new ThreadPoolExecutor(1, 10, 60000L, TimeUnit.MILLISECONDS, new SynchronousQueue<Runnable>(), new NamedThreadFactory("DubboFutureCallbackDefault", true));
/**
* Creates a new, empty {@link ExecutionList}.
*/
public ExecutionList() {
}
/**
* Adds the {@code Runnable} and accompanying {@code Executor} to the list of
* listeners to execute. If execution has already begun, the listener is
* executed immediately.
* <p>
* <p>Note: For fast, lightweight listeners that would be safe to execute in
* any thread, consider {@link MoreExecutors#sameThreadExecutor}. For heavier
* listeners, {@code sameThreadExecutor()} carries some caveats: First, the
* thread that the listener runs in depends on whether the {@code
* ExecutionList} has been executed at the time it is added. In particular,
* listeners may run in the thread that calls {@code add}. Second, the thread
* that calls {@link #execute} may be an internal implementation thread, such
* as an RPC network thread, and {@code sameThreadExecutor()} listeners may
* run in this thread. Finally, during the execution of a {@code
* sameThreadExecutor} listener, all other registered but unexecuted
* listeners are prevented from running, even if those listeners are to run
* in other executors.
*/
public void add(Runnable runnable, Executor executor) {
// Fail fast on a null. We throw NPE here because the contract of
// Executor states that it throws NPE on null listener, so we propagate
// that contract up into the add method as well.
if (runnable == null) {
throw new NullPointerException("Runnable can not be null!");
}
if (executor == null) {
logger.info("Executor for listenablefuture is null, will use default executor!");
executor = DEFAULT_EXECUTOR;
}
// Lock while we check state. We must maintain the lock while adding the
// new pair so that another thread can't run the list out from under us.
// We only add to the list if we have not yet started execution.
synchronized (this) {
if (!executed) {
runnables = new RunnableExecutorPair(runnable, executor, runnables);
return;
}
}
// Execute the runnable immediately. Because of scheduling this may end up
// getting called before some of the previously added runnables, but we're
// OK with that. If we want to change the contract to guarantee ordering
// among runnables we'd have to modify the logic here to allow it.
executeListener(runnable, executor);
}
/**
* Runs this execution list, executing all existing pairs in the order they
* were added. However, note that listeners added after this point may be
* executed before those previously added, and note that the execution order
* of all listeners is ultimately chosen by the implementations of the
* supplied executors.
* <p>
* <p>This method is idempotent. Calling it several times in parallel is
* semantically equivalent to calling it exactly once.
*
* @since 10.0 (present in 1.0 as {@code run})
*/
public void execute() {
// Lock while we update our state so the add method above will finish adding
// any listeners before we start to run them.
RunnableExecutorPair list;
synchronized (this) {
if (executed) {
return;
}
executed = true;
list = runnables;
runnables = null; // allow GC to free listeners even if this stays around for a while.
}
// If we succeeded then list holds all the runnables we to execute. The pairs in the stack are
// in the opposite order from how they were added so we need to reverse the list to fulfill our
// contract.
// This is somewhat annoying, but turns out to be very fast in practice. Alternatively, we
// could drop the contract on the method that enforces this queue like behavior since depending
// on it is likely to be a bug anyway.
// N.B. All writes to the list and the next pointers must have happened before the above
// synchronized block, so we can iterate the list without the lock held here.
RunnableExecutorPair reversedList = null;
while (list != null) {
RunnableExecutorPair tmp = list;
list = list.next;
tmp.next = reversedList;
reversedList = tmp;
}
while (reversedList != null) {
executeListener(reversedList.runnable, reversedList.executor);
reversedList = reversedList.next;
}
}
/**
* Submits the given runnable to the given {@link Executor} catching and logging all
* {@linkplain RuntimeException runtime exceptions} thrown by the executor.
*/
private static void executeListener(Runnable runnable, Executor executor) {
try {
executor.execute(runnable);
} catch (RuntimeException e) {
// Log it and keep going, bad runnable and/or executor. Don't
// punish the other runnables if we're given a bad one. We only
// catch RuntimeException because we want Errors to propagate up.
logger.error("RuntimeException while executing runnable "
+ runnable + " with executor " + executor, e);
}
}
private static final class RunnableExecutorPair {
final Runnable runnable;
final Executor executor;
RunnableExecutorPair next;
RunnableExecutorPair(Runnable runnable, Executor executor, RunnableExecutorPair next) {
this.runnable = runnable;
this.executor = executor;
this.next = next;
}
}
}