blob: ded8626599f6d4a7cd86b56c8f92c5618e444c12 [file] [log] [blame]
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <mutex>
#include <ranges>
#include <vector>
namespace doris {
// An ObjectPool maintains a list of C++ objects which are deallocated
// by destroying the pool.
// Thread-safe.
class ObjectPool {
public:
ObjectPool() = default;
ObjectPool(const ObjectPool&) = delete;
void operator=(const ObjectPool&) = delete;
~ObjectPool() { clear(); }
template <class T>
T* add(T* t) {
// TODO: Consider using a lock-free structure.
std::lock_guard<std::mutex> l(_lock);
_objects.emplace_back(Element {t, [](void* obj) { delete reinterpret_cast<T*>(obj); }});
return t;
}
template <class T>
T* add_array(T* t) {
std::lock_guard<std::mutex> l(_lock);
_objects.emplace_back(Element {t, [](void* obj) { delete[] reinterpret_cast<T*>(obj); }});
return t;
}
void clear() {
std::lock_guard<std::mutex> l(_lock);
// reverse delete object to make sure the obj can
// safe access the member object construt early by
// object pool
for (auto& _object : std::ranges::reverse_view(_objects)) {
_object.delete_fn(_object.obj);
}
_objects.clear();
}
void acquire_data(ObjectPool* src) {
_objects.insert(_objects.end(), src->_objects.begin(), src->_objects.end());
src->_objects.clear();
}
uint64_t size() {
std::lock_guard<std::mutex> l(_lock);
return _objects.size();
}
private:
/// A generic deletion function pointer. Deletes its first argument.
using DeleteFn = void (*)(void*);
/// For each object, a pointer to the object and a function that deletes it.
struct Element {
void* obj = nullptr;
DeleteFn delete_fn;
};
std::vector<Element> _objects;
std::mutex _lock;
};
} // namespace doris