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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.distributedlog.lock;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
import org.apache.distributedlog.exceptions.LockingException;
import org.apache.distributedlog.exceptions.OwnershipAcquireFailedException;
/**
* One time lock.
* <p>The lock is only alive during a given period. It should
* be not usable if the lock is expired.
* <p>Listener could be registered by {@link #setLockListener(LockListener)}
* to receive state changes of the lock.
*/
public interface SessionLock {
/**
* Set lock listener for lock state changes.
* <p>Typically a listener should be set before try locking.
*
* @param lockListener
* lock listener for state changes.
*/
SessionLock setLockListener(LockListener lockListener);
/**
* Whether the lock is held or not?
*
* @return true if the lock is held, otherwise false.
*/
boolean isLockHeld();
/**
* Whether the lock is expired or not?
* <p>If a lock is expired, it will not be reusable any more. Because it is an one-time lock.
*
* @return true if the lock is expired, otherwise false.
*/
boolean isLockExpired();
/**
* Acquire the lock if it is free within given waiting time.
* <p>
* Calling this method will attempt to acquire the lock. If the lock
* is already acquired by others, the caller will wait for <i>timeout</i>
* period. If the caller could claim the lock within <i>timeout</i> period,
* the caller acquire the lock. Otherwise, it would fail with {@link OwnershipAcquireFailedException}.
* <p>
* {@link #unlock()} should be called to unlock a claimed lock. The caller
* doesn't need to unlock to clean up resources if <i>tryLock</i> fails.
* <p>
* <i>tryLock</i> here is effectively the combination of following asynchronous calls.
* <pre>
* ZKDistributedLock lock = ...;
* CompletableFuture<LockWaiter> attemptFuture = lock.asyncTryLock(...);
*
* boolean acquired = waiter.waitForAcquireQuietly();
* if (acquired) {
* // ...
* } else {
* // ...
* }
* </pre>
*
* @param timeout
* timeout period to wait for claiming ownership
* @param unit
* unit of timeout period
* @throws OwnershipAcquireFailedException if the lock is already acquired by others
* @throws LockingException when encountered other lock related issues.
*/
void tryLock(long timeout, TimeUnit unit)
throws OwnershipAcquireFailedException, LockingException;
/**
* Acquire the lock in asynchronous way.
* <p>
* Calling this method will attempt to place a lock waiter to acquire this lock.
* The future returned by this method represents the result of this attempt. It doesn't mean
* the caller acquired the lock or not. The application should check {@link LockWaiter#getAcquireFuture()}
* to see if it acquired the lock or not.
*
* @param timeout
* timeout period to wait for claiming ownership
* @param unit
* unit of timeout period
* @return lock waiter representing this attempt of acquiring lock.
* @see #tryLock(long, TimeUnit)
*/
CompletableFuture<LockWaiter> asyncTryLock(long timeout, TimeUnit unit);
/**
* Release a claimed lock.
*
* @see #tryLock(long, TimeUnit)
*/
void unlock();
/**
* Release a claimed lock in the asynchronous way.
*
* @return future representing the result of unlock operation.
* @see #unlock()
*/
CompletableFuture<Void> asyncUnlock();
}