blob: 5bdec860b2f7931c5b6e488af3e3b22bc534d5d2 [file] [log] [blame]
// This plugin is an experiment for abstracting away the touch and mouse
// events so that developers don't have to worry about which method of input
// the device their document is loaded on supports.
//
// The idea here is to allow the developer to register listeners for the
// basic mouse events, such as mousedown, mousemove, mouseup, and click,
// and the plugin will take care of registering the correct listeners
// behind the scenes to invoke the listener at the fastest possible time
// for that device, while still retaining the order of event firing in
// the traditional mouse environment, should multiple handlers be registered
// on the same element for different events.
//
// The current version exposes the following virtual events to jQuery bind methods:
// "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel"
//>>excludeStart("jqmBuildExclude", pragmas.jqmBuildExclude);
//>>description: Normalizes touch/mouse events.
//>>label: Virtual Mouse (vmouse) Bindings
//>>group: Core
define( [ "jquery" ], function( jQuery ) {
//>>excludeEnd("jqmBuildExclude");
(function( $, window, document, undefined ) {
var dataPropertyName = "virtualMouseBindings",
touchTargetPropertyName = "virtualTouchID",
virtualEventNames = "vmouseover vmousedown vmousemove vmouseup vclick vmouseout vmousecancel".split( " " ),
touchEventProps = "clientX clientY pageX pageY screenX screenY".split( " " ),
mouseHookProps = $.event.mouseHooks ? $.event.mouseHooks.props : [],
mouseEventProps = $.event.props.concat( mouseHookProps ),
activeDocHandlers = {},
resetTimerID = 0,
startX = 0,
startY = 0,
didScroll = false,
clickBlockList = [],
blockMouseTriggers = false,
blockTouchTriggers = false,
eventCaptureSupported = "addEventListener" in document,
$document = $.mobile.$document,
nextTouchID = 1,
lastTouchID = 0, threshold;
$.vmouse = {
moveDistanceThreshold: 10,
clickDistanceThreshold: 10,
resetTimerDuration: 1500
};
function getNativeEvent( event ) {
while ( event && typeof event.originalEvent !== "undefined" ) {
event = event.originalEvent;
}
return event;
}
function createVirtualEvent( event, eventType ) {
var t = event.type,
oe, props, ne, prop, ct, touch, i, j, len;
event = $.Event( event );
event.type = eventType;
oe = event.originalEvent;
props = $.event.props;
// addresses separation of $.event.props in to $.event.mouseHook.props and Issue 3280
// https://github.com/jquery/jquery-mobile/issues/3280
if ( t.search( /^(mouse|click)/ ) > -1 ) {
props = mouseEventProps;
}
// copy original event properties over to the new event
// this would happen if we could call $.event.fix instead of $.Event
// but we don't have a way to force an event to be fixed multiple times
if ( oe ) {
for ( i = props.length, prop; i; ) {
prop = props[ --i ];
event[ prop ] = oe[ prop ];
}
}
// make sure that if the mouse and click virtual events are generated
// without a .which one is defined
if ( t.search(/mouse(down|up)|click/) > -1 && !event.which ) {
event.which = 1;
}
if ( t.search(/^touch/) !== -1 ) {
ne = getNativeEvent( oe );
t = ne.touches;
ct = ne.changedTouches;
touch = ( t && t.length ) ? t[0] : ( ( ct && ct.length ) ? ct[ 0 ] : undefined );
if ( touch ) {
for ( j = 0, len = touchEventProps.length; j < len; j++) {
prop = touchEventProps[ j ];
event[ prop ] = touch[ prop ];
}
}
}
return event;
}
function getVirtualBindingFlags( element ) {
var flags = {},
b, k;
while ( element ) {
b = $.data( element, dataPropertyName );
for ( k in b ) {
if ( b[ k ] ) {
flags[ k ] = flags.hasVirtualBinding = true;
}
}
element = element.parentNode;
}
return flags;
}
function getClosestElementWithVirtualBinding( element, eventType ) {
var b;
while ( element ) {
b = $.data( element, dataPropertyName );
if ( b && ( !eventType || b[ eventType ] ) ) {
return element;
}
element = element.parentNode;
}
return null;
}
function enableTouchBindings() {
blockTouchTriggers = false;
}
function disableTouchBindings() {
blockTouchTriggers = true;
}
function enableMouseBindings() {
lastTouchID = 0;
clickBlockList.length = 0;
blockMouseTriggers = false;
// When mouse bindings are enabled, our
// touch bindings are disabled.
disableTouchBindings();
}
function disableMouseBindings() {
// When mouse bindings are disabled, our
// touch bindings are enabled.
enableTouchBindings();
}
function startResetTimer() {
clearResetTimer();
resetTimerID = setTimeout( function() {
resetTimerID = 0;
enableMouseBindings();
}, $.vmouse.resetTimerDuration );
}
function clearResetTimer() {
if ( resetTimerID ) {
clearTimeout( resetTimerID );
resetTimerID = 0;
}
}
function triggerVirtualEvent( eventType, event, flags ) {
var ve;
if ( ( flags && flags[ eventType ] ) ||
( !flags && getClosestElementWithVirtualBinding( event.target, eventType ) ) ) {
ve = createVirtualEvent( event, eventType );
$( event.target).trigger( ve );
}
return ve;
}
function mouseEventCallback( event ) {
var touchID = $.data( event.target, touchTargetPropertyName );
if ( ( $.support.touch === true ) && ( touchID === undefined ) ) {
return;
}
if ( !blockMouseTriggers && ( !lastTouchID || lastTouchID !== touchID ) ) {
var ve = triggerVirtualEvent( "v" + event.type, event );
if ( ve ) {
if ( ve.isDefaultPrevented() ) {
event.preventDefault();
}
if ( ve.isPropagationStopped() ) {
event.stopPropagation();
}
if ( ve.isImmediatePropagationStopped() ) {
event.stopImmediatePropagation();
}
}
}
}
function handleTouchStart( event ) {
var touches = getNativeEvent( event ).touches,
target, flags;
if ( touches && touches.length === 1 ) {
target = event.target;
flags = getVirtualBindingFlags( target );
if ( flags.hasVirtualBinding ) {
lastTouchID = nextTouchID++;
$.data( target, touchTargetPropertyName, lastTouchID );
clearResetTimer();
disableMouseBindings();
didScroll = false;
var t = getNativeEvent( event ).touches[ 0 ];
startX = t.pageX;
startY = t.pageY;
triggerVirtualEvent( "vmouseover", event, flags );
triggerVirtualEvent( "vmousedown", event, flags );
}
}
}
function handleScroll( event ) {
if ( blockTouchTriggers ) {
return;
}
if ( !didScroll ) {
triggerVirtualEvent( "vmousecancel", event, getVirtualBindingFlags( event.target ) );
}
didScroll = true;
startResetTimer();
}
function handleTouchMove( event ) {
if ( blockTouchTriggers ) {
return;
}
var t = getNativeEvent( event ).touches[ 0 ],
didCancel = didScroll,
moveThreshold = $.vmouse.moveDistanceThreshold,
flags = getVirtualBindingFlags( event.target );
didScroll = didScroll ||
( Math.abs( t.pageX - startX ) > moveThreshold ||
Math.abs( t.pageY - startY ) > moveThreshold );
if ( didScroll && !didCancel ) {
triggerVirtualEvent( "vmousecancel", event, flags );
}
triggerVirtualEvent( "vmousemove", event, flags );
startResetTimer();
}
function handleTouchEnd( event ) {
if ( blockTouchTriggers ) {
return;
}
disableTouchBindings();
var flags = getVirtualBindingFlags( event.target ),
t;
triggerVirtualEvent( "vmouseup", event, flags );
if ( !didScroll ) {
var ve = triggerVirtualEvent( "vclick", event, flags );
if ( ve && ve.isDefaultPrevented() ) {
// The target of the mouse events that follow the touchend
// event don't necessarily match the target used during the
// touch. This means we need to rely on coordinates for blocking
// any click that is generated.
t = getNativeEvent( event ).changedTouches[ 0 ];
clickBlockList.push({
touchID: lastTouchID,
target: event.target,
x: t.clientX,
y: t.clientY
});
// Prevent any mouse events that follow from triggering
// virtual event notifications.
blockMouseTriggers = true;
}
}
triggerVirtualEvent( "vmouseout", event, flags);
didScroll = false;
startResetTimer();
}
function hasVirtualBindings( ele ) {
var bindings = $.data( ele, dataPropertyName ),
k;
if ( bindings ) {
for ( k in bindings ) {
if ( bindings[ k ] ) {
return true;
}
}
}
return false;
}
function dummyMouseHandler() {}
function getSpecialEventObject( eventType ) {
var realType = eventType.substr( 1 );
return {
setup: function( data, namespace ) {
// If this is the first virtual mouse binding for this element,
// add a bindings object to its data.
if ( !hasVirtualBindings( this ) ) {
$.data( this, dataPropertyName, {} );
}
// If setup is called, we know it is the first binding for this
// eventType, so initialize the count for the eventType to zero.
var bindings = $.data( this, dataPropertyName );
bindings[ eventType ] = true;
// If this is the first virtual mouse event for this type,
// register a global handler on the document.
activeDocHandlers[ eventType ] = ( activeDocHandlers[ eventType ] || 0 ) + 1;
if ( activeDocHandlers[ eventType ] === 1 ) {
$document.bind( realType, mouseEventCallback );
}
// Some browsers, like Opera Mini, won't dispatch mouse/click events
// for elements unless they actually have handlers registered on them.
// To get around this, we register dummy handlers on the elements.
$( this ).bind( realType, dummyMouseHandler );
// For now, if event capture is not supported, we rely on mouse handlers.
if ( eventCaptureSupported ) {
// If this is the first virtual mouse binding for the document,
// register our touchstart handler on the document.
activeDocHandlers[ "touchstart" ] = ( activeDocHandlers[ "touchstart" ] || 0) + 1;
if ( activeDocHandlers[ "touchstart" ] === 1 ) {
$document.bind( "touchstart", handleTouchStart )
.bind( "touchend", handleTouchEnd )
// On touch platforms, touching the screen and then dragging your finger
// causes the window content to scroll after some distance threshold is
// exceeded. On these platforms, a scroll prevents a click event from being
// dispatched, and on some platforms, even the touchend is suppressed. To
// mimic the suppression of the click event, we need to watch for a scroll
// event. Unfortunately, some platforms like iOS don't dispatch scroll
// events until *AFTER* the user lifts their finger (touchend). This means
// we need to watch both scroll and touchmove events to figure out whether
// or not a scroll happenens before the touchend event is fired.
.bind( "touchmove", handleTouchMove )
.bind( "scroll", handleScroll );
}
}
},
teardown: function( data, namespace ) {
// If this is the last virtual binding for this eventType,
// remove its global handler from the document.
--activeDocHandlers[ eventType ];
if ( !activeDocHandlers[ eventType ] ) {
$document.unbind( realType, mouseEventCallback );
}
if ( eventCaptureSupported ) {
// If this is the last virtual mouse binding in existence,
// remove our document touchstart listener.
--activeDocHandlers[ "touchstart" ];
if ( !activeDocHandlers[ "touchstart" ] ) {
$document.unbind( "touchstart", handleTouchStart )
.unbind( "touchmove", handleTouchMove )
.unbind( "touchend", handleTouchEnd )
.unbind( "scroll", handleScroll );
}
}
var $this = $( this ),
bindings = $.data( this, dataPropertyName );
// teardown may be called when an element was
// removed from the DOM. If this is the case,
// jQuery core may have already stripped the element
// of any data bindings so we need to check it before
// using it.
if ( bindings ) {
bindings[ eventType ] = false;
}
// Unregister the dummy event handler.
$this.unbind( realType, dummyMouseHandler );
// If this is the last virtual mouse binding on the
// element, remove the binding data from the element.
if ( !hasVirtualBindings( this ) ) {
$this.removeData( dataPropertyName );
}
}
};
}
// Expose our custom events to the jQuery bind/unbind mechanism.
for ( var i = 0; i < virtualEventNames.length; i++ ) {
$.event.special[ virtualEventNames[ i ] ] = getSpecialEventObject( virtualEventNames[ i ] );
}
// Add a capture click handler to block clicks.
// Note that we require event capture support for this so if the device
// doesn't support it, we punt for now and rely solely on mouse events.
if ( eventCaptureSupported ) {
document.addEventListener( "click", function( e ) {
var cnt = clickBlockList.length,
target = e.target,
x, y, ele, i, o, touchID;
if ( cnt ) {
x = e.clientX;
y = e.clientY;
threshold = $.vmouse.clickDistanceThreshold;
// The idea here is to run through the clickBlockList to see if
// the current click event is in the proximity of one of our
// vclick events that had preventDefault() called on it. If we find
// one, then we block the click.
//
// Why do we have to rely on proximity?
//
// Because the target of the touch event that triggered the vclick
// can be different from the target of the click event synthesized
// by the browser. The target of a mouse/click event that is syntehsized
// from a touch event seems to be implementation specific. For example,
// some browsers will fire mouse/click events for a link that is near
// a touch event, even though the target of the touchstart/touchend event
// says the user touched outside the link. Also, it seems that with most
// browsers, the target of the mouse/click event is not calculated until the
// time it is dispatched, so if you replace an element that you touched
// with another element, the target of the mouse/click will be the new
// element underneath that point.
//
// Aside from proximity, we also check to see if the target and any
// of its ancestors were the ones that blocked a click. This is necessary
// because of the strange mouse/click target calculation done in the
// Android 2.1 browser, where if you click on an element, and there is a
// mouse/click handler on one of its ancestors, the target will be the
// innermost child of the touched element, even if that child is no where
// near the point of touch.
ele = target;
while ( ele ) {
for ( i = 0; i < cnt; i++ ) {
o = clickBlockList[ i ];
touchID = 0;
if ( ( ele === target && target === o.target && Math.abs( o.x - x ) < threshold && Math.abs( o.y - y ) < threshold ) ||
$.data( ele, touchTargetPropertyName ) === o.touchID ) {
// XXX: We may want to consider removing matches from the block list
// instead of waiting for the reset timer to fire.
e.preventDefault();
e.stopPropagation();
return;
}
}
ele = ele.parentNode;
}
}
}, true);
}
})( jQuery, window, document );
//>>excludeStart("jqmBuildExclude", pragmas.jqmBuildExclude);
});
//>>excludeEnd("jqmBuildExclude");