| /* |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| */ |
| |
| var exec = require('cordova/exec'); |
| |
| /** |
| * Provides access to the vibration mechanism on the device. |
| */ |
| |
| module.exports = { |
| |
| /** |
| * Vibrates the device for a given amount of time or for a given pattern or immediately cancels any ongoing vibrations (depending on the parameter). |
| * |
| * @param {Integer} param The number of milliseconds to vibrate (if 0, cancels vibration) |
| * |
| * |
| * @param {Array of Integer} param Pattern with which to vibrate the device. |
| * Pass in an array of integers that |
| * are the durations for which to |
| * turn on or off the vibrator in |
| * milliseconds. The FIRST value |
| * indicates the |
| * number of milliseconds for which |
| * to keep the vibrator ON before |
| * turning it off. The NEXT value indicates the |
| * number of milliseconds for which |
| * to keep the vibrator OFF before |
| * turning it on. Subsequent values |
| * alternate between durations in |
| * milliseconds to turn the vibrator |
| * off or to turn the vibrator on. |
| * (if empty, cancels vibration) |
| */ |
| vibrate: function(param) { |
| |
| /* Aligning with w3c spec */ |
| |
| //vibrate |
| if ((typeof param == 'number') && param != 0) |
| exec(null, null, "Vibration", "vibrate", [param]); |
| |
| //vibrate with array ( i.e. vibrate([3000]) ) |
| else if ((typeof param == 'object') && param.length == 1) |
| { |
| //cancel if vibrate([0]) |
| if (param[0] == 0) |
| exec(null, null, "Vibration", "cancelVibration", []); |
| |
| //else vibrate |
| else |
| exec(null, null, "Vibration", "vibrate", [param[0]]); |
| } |
| |
| //vibrate with a pattern |
| else if ((typeof param == 'object') && param.length > 1) |
| { |
| var repeat = -1; //no repeat |
| exec(null, null, "Vibration", "vibrateWithPattern", [param, repeat]); |
| } |
| |
| //cancel vibration (param = 0 or []) |
| else |
| exec(null, null, "Vibration", "cancelVibration", []); |
| |
| return true; |
| }, |
| |
| /** |
| * Vibrates the device with a given pattern. |
| * |
| * @param {Array of Integer} pattern Pattern with which to vibrate the device. |
| * Pass in an array of integers that |
| * are the durations for which to |
| * turn on or off the vibrator in |
| * milliseconds. The first value |
| * indicates the number of milliseconds |
| * to wait before turning the vibrator |
| * on. The next value indicates the |
| * number of milliseconds for which |
| * to keep the vibrator on before |
| * turning it off. Subsequent values |
| * alternate between durations in |
| * milliseconds to turn the vibrator |
| * off or to turn the vibrator on. |
| * |
| * @param {Integer} repeat Optional index into the pattern array at which |
| * to start repeating (will repeat until canceled), |
| * or -1 for no repetition (default). |
| */ |
| vibrateWithPattern: function(pattern, repeat) { |
| repeat = (typeof repeat !== "undefined") ? repeat : -1; |
| pattern.unshift(0); //add a 0 at beginning for backwards compatibility from w3c spec |
| exec(null, null, "Vibration", "vibrateWithPattern", [pattern, repeat]); |
| }, |
| |
| /** |
| * Immediately cancels any currently running vibration. |
| */ |
| cancelVibration: function() { |
| exec(null, null, "Vibration", "cancelVibration", []); |
| } |
| }; |