| # node-xcode |
| |
| > parser/toolkit for xcodeproj project files |
| |
| Allows you to edit xcodeproject files and write them back out. |
| |
| ## Example |
| |
| // API is a bit wonky right now |
| var xcode = require('xcode'), |
| fs = require('fs'), |
| projectPath = 'myproject.xcodeproj/project.pbxproj', |
| myProj = xcode.project(projectPath); |
| |
| // parsing is async, in a different process |
| myProj.parse(function (err) { |
| myProj.addHeaderFile('foo.h'); |
| myProj.addSourceFile('foo.m'); |
| myProj.addFramework('FooKit.framework'); |
| |
| fs.writeFileSync(projectPath, myProj.writeSync()); |
| console.log('new project written'); |
| }); |
| |
| ## Working on the parser |
| |
| If there's a problem parsing, you will want to edit the grammar under |
| `lib/parser/pbxproj.pegjs`. You can test it online with the PEGjs online thingy |
| at http://pegjs.majda.cz/online - I have had some mixed results though. |
| |
| Tests under the `test/parser` directory will compile the parser from the |
| grammar. Other tests will use the prebuilt parser (`lib/parser/pbxproj.js`). |
| |
| To rebuild the parser js file after editing the grammar, run: |
| |
| ./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs |
| |
| (easier if `./node_modules/.bin` is in your path) |
| |
| ## License |
| |
| Apache V2 |