commit | fadff4476da1979e3a40902a4a160d7024012d0d | [log] [tgz] |
---|---|---|
author | Shazron Abdullah <shazron@gmail.com> | Mon Feb 12 00:12:08 2018 +0800 |
committer | GitHub <noreply@github.com> | Mon Feb 12 00:12:08 2018 +0800 |
tree | 6f002d8e9fce4d7f62dc3ce29463d8723dfdd55f | |
parent | ba195a85438c810eac41905adc4930428ba90a24 [diff] | |
parent | 747d7ba94c6621ef0accf6832cb457f7a746bc7f [diff] |
Merge pull request #8 from ikhattab/patch-1 update invalid link of PEGjs on README
parser/toolkit for xcodeproj project files
Allows you to edit xcodeproject files and write them back out.
// API is a bit wonky right now var xcode = require('xcode'), fs = require('fs'), projectPath = 'myproject.xcodeproj/project.pbxproj', myProj = xcode.project(projectPath); // parsing is async, in a different process myProj.parse(function (err) { myProj.addHeaderFile('foo.h'); myProj.addSourceFile('foo.m'); myProj.addFramework('FooKit.framework'); fs.writeFileSync(projectPath, myProj.writeSync()); console.log('new project written'); });
If there's a problem parsing, you will want to edit the grammar under lib/parser/pbxproj.pegjs
. You can test it online with the PEGjs online thingy at https://pegjs.org/online - I have had some mixed results though.
Tests under the test/parser
directory will compile the parser from the grammar. Other tests will use the prebuilt parser (lib/parser/pbxproj.js
).
To rebuild the parser js file after editing the grammar, run:
./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs
(easier if ./node_modules/.bin
is in your path)
Apache V2