commit | be8498daf8159033c884c03622eead34a3ea1e90 | [log] [tgz] |
---|---|---|
author | Paul Dixon <paul.dixon@mintbridge.co.uk> | Sun Sep 24 12:07:54 2017 +0100 |
committer | Steve Gill <stevengill97@gmail.com> | Tue Sep 26 11:43:39 2017 -0700 |
tree | b983bc63d81e5173f9926df5fb5143a437551d42 | |
parent | 322f304e1aac853867136d866087da29e04a54b2 [diff] |
add check for isArray so that strings don't cause an error when calling .filter This closes #4
parser/toolkit for xcodeproj project files
Allows you to edit xcodeproject files and write them back out.
// API is a bit wonky right now var xcode = require('xcode'), fs = require('fs'), projectPath = 'myproject.xcodeproj/project.pbxproj', myProj = xcode.project(projectPath); // parsing is async, in a different process myProj.parse(function (err) { myProj.addHeaderFile('foo.h'); myProj.addSourceFile('foo.m'); myProj.addFramework('FooKit.framework'); fs.writeFileSync(projectPath, myProj.writeSync()); console.log('new project written'); });
If there's a problem parsing, you will want to edit the grammar under lib/parser/pbxproj.pegjs
. You can test it online with the PEGjs online thingy at http://pegjs.majda.cz/online - I have had some mixed results though.
Tests under the test/parser
directory will compile the parser from the grammar. Other tests will use the prebuilt parser (lib/parser/pbxproj.js
).
To rebuild the parser js file after editing the grammar, run:
./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs
(easier if ./node_modules/.bin
is in your path)
Apache V2