commit | b89d31c400a4dd3c2d711130f77d9b08c69baabc | [log] [tgz] |
---|---|---|
author | Ratson <github@ratson.name> | Thu May 26 20:42:34 2016 +0800 |
committer | Ratson <github@ratson.name> | Thu May 26 20:42:34 2016 +0800 |
tree | 847dd71d24aa419219ce8ac786d7b09f779c1ed2 | |
parent | 941ed7ceb200759e34b28f98c83e4d07494bc5f5 [diff] |
Update dependencies
parser/toolkit for xcodeproj project files
Allows you to edit xcodeproject files and write them back out.
// API is a bit wonky right now var xcode = require('xcode'), fs = require('fs'), projectPath = 'myproject.xcodeproj/project.pbxproj', myProj = xcode.project(projectPath); // parsing is async, in a different process myProj.parse(function (err) { myProj.addHeaderFile('foo.h'); myProj.addSourceFile('foo.m'); myProj.addFramework('FooKit.framework'); fs.writeFileSync(projectPath, myProj.writeSync()); console.log('new project written'); });
If there's a problem parsing, you will want to edit the grammar under lib/parser/pbxproj.pegjs
. You can test it online with the PEGjs online thingy at http://pegjs.majda.cz/online - I have had some mixed results though.
Tests under the test/parser
directory will compile the parser from the grammar. Other tests will use the prebuilt parser (lib/parser/pbxproj.js
).
To rebuild the parser js file after editing the grammar, run:
./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs
(easier if ./node_modules/.bin
is in your path)
MIT