Add support for PBXShellScriptBuildPhase
1 file changed
tree: b6162c5af89df832bf987a3ffb50a8a39169a54b
  1. lib/
  2. test/
  3. .gitignore
  4. .npmignore
  5. AUTHORS
  6. index.js
  7. LICENSE
  8. Makefile
  9. package.json
  10. README.md
README.md

node-xcode

parser/toolkit for xcodeproj project files

Allows you to edit xcodeproject files and write them back out.

Example

// API is a bit wonky right now
var xcode = require('xcode'),
    fs = require('fs'),
    projectPath = 'myproject.xcodeproj/project.pbxproj',
    myProj = xcode.project(projectPath);

// parsing is async, in a different process
myProj.parse(function (err) {
    myProj.addHeaderFile('foo.h');
    myProj.addSourceFile('foo.m');
    myProj.addFramework('FooKit.framework');
    
    fs.writeFileSync(projectPath, myProj.writeSync());
    console.log('new project written');
});

Working on the parser

If there's a problem parsing, you will want to edit the grammar under lib/parser/pbxproj.pegjs. You can test it online with the PEGjs online thingy at http://pegjs.majda.cz/online - I have had some mixed results though.

Tests under the test/parser directory will compile the parser from the grammar. Other tests will use the prebuilt parser (lib/parser/pbxproj.js).

To rebuild the parser js file after editing the grammar, run:

./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs

(easier if ./node_modules/.bin is in your path)

License

Apache V2