commit | 3abd5d4c81e8f60ea14dcf145bc11c33f504ed20 | [log] [tgz] |
---|---|---|
author | Alon Amir <aabluedragon@gmail.com> | Mon May 16 20:27:47 2016 +0300 |
committer | Alon Amir <aabluedragon@gmail.com> | Mon May 16 20:27:47 2016 +0300 |
tree | 386714d93800f584390e42c625e65fddcc588933 | |
parent | 6a8a0cebc5808cb9826e39bcbbae7fa8fc9638ff [diff] |
Update addBuildPhase.js Testing the 'frameworks' key directly.
parser/toolkit for xcodeproj project files
Allows you to edit xcodeproject files and write them back out.
// API is a bit wonky right now var xcode = require('xcode'), fs = require('fs'), projectPath = 'myproject.xcodeproj/project.pbxproj', myProj = xcode.project(projectPath); // parsing is async, in a different process myProj.parse(function (err) { myProj.addHeaderFile('foo.h'); myProj.addSourceFile('foo.m'); myProj.addFramework('FooKit.framework'); fs.writeFileSync(projectPath, myProj.writeSync()); console.log('new project written'); });
If there's a problem parsing, you will want to edit the grammar under lib/parser/pbxproj.pegjs
. You can test it online with the PEGjs online thingy at http://pegjs.majda.cz/online - I have had some mixed results though.
Tests under the test/parser
directory will compile the parser from the grammar. Other tests will use the prebuilt parser (lib/parser/pbxproj.js
).
To rebuild the parser js file after editing the grammar, run:
./node_modules/.bin/pegjs lib/parser/pbxproj.pegjs
(easier if ./node_modules/.bin
is in your path)
MIT