license: Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing,
     software distributed under the License is distributed on an
     "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied.  See the License for the
     specific language governing permissions and limitations
     under the License.

device.uuid

Get the device's Universally Unique Identifier (UUID).

var string = device.uuid;

Description

The details of how a UUID is generated are determined by the device manufacturer and are specific to the device's platform or model.

Supported Platforms

  • Android
  • BlackBerry 10
  • iOS
  • Tizen
  • Windows Phone 7 and 8
  • Windows 8

Quick Example

// Android: Returns a random 64-bit integer (as a string, again!)
//          The integer is generated on the device's first boot
//
// BlackBerry: Returns the PIN number of the device
//             This is a nine-digit unique integer (as a string, though!)
//
// iPhone: (Paraphrased from the UIDevice Class documentation)
//         Returns a string of hash values created from multiple hardware identifies.
//         It is guaranteed to be unique for every device and can't be tied
//         to the user account.
// Windows Phone 7 : Returns a hash of device+current user,
// if the user is not defined, a guid is generated and will persist until the app is uninstalled
// Tizen: returns the device IMEI (International Mobile Equipment Identity or IMEI is a number
// unique to every GSM and UMTS mobile phone.
var deviceID = device.uuid;

Full Example

<!DOCTYPE html>
<html>
  <head>
    <title>Device Properties Example</title>

    <script type="text/javascript" charset="utf-8" src="cordova.js"></script>
    <script type="text/javascript" charset="utf-8">

    // Wait for device API libraries to load
    //
    document.addEventListener("deviceready", onDeviceReady, false);

    // device APIs are available
    //
    function onDeviceReady() {
        var element = document.getElementById('deviceProperties');
        element.innerHTML = 'Device Model: '    + device.model    + '<br />' +
                            'Device Cordova: '  + device.cordova  + '<br />' +
                            'Device Platform: ' + device.platform + '<br />' +
                            'Device UUID: '     + device.uuid     + '<br />' +
                            'Device Version: '  + device.version  + '<br />';
    }

    </script>
  </head>
  <body>
    <p id="deviceProperties">Loading device properties...</p>
  </body>
</html>

iOS Quirk

The uuid on iOS is not unique to a device, but varies for each application, for each installation. It changes if you delete and re-install the app, and possibly also when you upgrade iOS, or even upgrade the app per version (apparent in iOS 5.1). The uuid is not a reliable value.

Windows Phone 7 and 8 Quirks

The uuid for Windows Phone 7 requires the permission ID_CAP_IDENTITY_DEVICE. Microsoft will likely deprecate this property soon. If the capability is not available, the application generates a persistent guid that is maintained for the duration of the application's installation on the device.