Update JS snapshot to version 6.0.0 (via coho)
diff --git a/cordova-lib/cordova.js b/cordova-lib/cordova.js
index 17e4420..02de9c7 100644
--- a/cordova-lib/cordova.js
+++ b/cordova-lib/cordova.js
@@ -1,5 +1,5 @@
// Platform: browser
-// 4450a4cea50616e080a82e8ede9e3d6a1fe3c3ec
+// d07d9d0989196f1b90fe962ca68f5ceb355c69ec
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
@@ -19,12 +19,9 @@
under the License.
*/
;(function() {
-var PLATFORM_VERSION_BUILD_LABEL = '5.1.0-dev';
+var PLATFORM_VERSION_BUILD_LABEL = '6.0.0';
// file: src/scripts/require.js
-/* jshint -W079 */
-/* jshint -W020 */
-
var require;
var define;
@@ -307,6 +304,7 @@
} catch (err) {
var msg = 'Error in ' + (isSuccess ? 'Success' : 'Error') + ' callbackId: ' + callbackId + ' : ' + err;
console && console.log && console.log(msg);
+ console && console.log && err.stack && console.log(err.stack);
cordova.fireWindowEvent('cordovacallbackerror', { 'message': msg });
throw err;
}
@@ -836,7 +834,7 @@
});
-// file: /Users/steveng/repo/cordova/cordova-browser/cordova-js-src/confighelper.js
+// file: /Users/erisu/git/apache/cordova/cordova-browser/cordova-js-src/confighelper.js
define("cordova/confighelper", function(require, exports, module) {
var config;
@@ -886,7 +884,7 @@
try {
- xhr.open("get", "/config.xml", true);
+ xhr.open("get", "config.xml", true);
xhr.send();
} catch(e) {
fail('[Browser][cordova.js][readConfig] Could not XHR config.xml: ' + JSON.stringify(e));
@@ -911,7 +909,7 @@
});
-// file: /Users/steveng/repo/cordova/cordova-browser/cordova-js-src/exec.js
+// file: /Users/erisu/git/apache/cordova/cordova-browser/cordova-js-src/exec.js
define("cordova/exec", function(require, exports, module) {
/*jslint sloppy:true, plusplus:true*/
@@ -1166,130 +1164,6 @@
});
-// file: src/common/init_b.js
-define("cordova/init_b", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var modulemapper = require('cordova/modulemapper');
-var platform = require('cordova/platform');
-var pluginloader = require('cordova/pluginloader');
-var utils = require('cordova/utils');
-
-var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
-
-// setting exec
-cordova.exec = require('cordova/exec');
-
-function logUnfiredChannels (arr) {
- for (var i = 0; i < arr.length; ++i) {
- if (arr[i].state !== 2) {
- console.log('Channel not fired: ' + arr[i].type);
- }
- }
-}
-
-window.setTimeout(function () {
- if (channel.onDeviceReady.state !== 2) {
- console.log('deviceready has not fired after 5 seconds.');
- logUnfiredChannels(platformInitChannelsArray);
- logUnfiredChannels(channel.deviceReadyChannelsArray);
- }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator (origNavigator) {
- var CordovaNavigator = function () {};
- CordovaNavigator.prototype = origNavigator;
- var newNavigator = new CordovaNavigator();
- // This work-around really only applies to new APIs that are newer than Function.bind.
- // Without it, APIs such as getGamepads() break.
- if (CordovaNavigator.bind) {
- for (var key in origNavigator) {
- if (typeof origNavigator[key] === 'function') {
- newNavigator[key] = origNavigator[key].bind(origNavigator);
- } else {
- (function (k) {
- utils.defineGetterSetter(newNavigator, key, function () {
- return origNavigator[k];
- });
- })(key);
- }
- }
- }
- return newNavigator;
-}
-if (window.navigator) {
- window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
- window.console = {
- log: function () {}
- };
-}
-if (!window.console.warn) {
- window.console.warn = function (msg) {
- this.log('warn: ' + msg);
- };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onActivated = cordova.addDocumentEventHandler('activated');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState === 'complete' || document.readyState === 'interactive') {
- channel.onDOMContentLoaded.fire();
-} else {
- document.addEventListener('DOMContentLoaded', function () {
- channel.onDOMContentLoaded.fire();
- }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
- channel.onNativeReady.fire();
-}
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-// The delay allows the attached modules to be defined before the plugin loader looks for them.
-setTimeout(function () {
- pluginloader.load(function () {
- channel.onPluginsReady.fire();
- });
-}, 0);
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function () {
- modulemapper.mapModules(window);
-
- platform.initialize && platform.initialize();
-
- // Fire event to notify that all objects are created
- channel.onCordovaReady.fire();
-
- // Fire onDeviceReady event once page has fully loaded, all
- // constructors have run and cordova info has been received from native
- // side.
- channel.join(function () {
- require('cordova').fireDocumentEvent('deviceready');
- }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-});
-
// file: src/common/modulemapper.js
define("cordova/modulemapper", function(require, exports, module) {
@@ -1390,103 +1264,7 @@
});
-// file: src/common/modulemapper_b.js
-define("cordova/modulemapper_b", function(require, exports, module) {
-
-var builder = require('cordova/builder');
-var symbolList = [];
-var deprecationMap;
-
-exports.reset = function () {
- symbolList = [];
- deprecationMap = {};
-};
-
-function addEntry (strategy, moduleName, symbolPath, opt_deprecationMessage) {
- symbolList.push(strategy, moduleName, symbolPath);
- if (opt_deprecationMessage) {
- deprecationMap[symbolPath] = opt_deprecationMessage;
- }
-}
-
-// Note: Android 2.3 does have Function.bind().
-exports.clobbers = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.merges = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.defaults = function (moduleName, symbolPath, opt_deprecationMessage) {
- addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.runs = function (moduleName) {
- addEntry('r', moduleName, null);
-};
-
-function prepareNamespace (symbolPath, context) {
- if (!symbolPath) {
- return context;
- }
- var parts = symbolPath.split('.');
- var cur = context;
- for (var i = 0, part; part = parts[i]; ++i) { // eslint-disable-line no-cond-assign
- cur = cur[part] = cur[part] || {};
- }
- return cur;
-}
-
-exports.mapModules = function (context) {
- var origSymbols = {};
- context.CDV_origSymbols = origSymbols;
- for (var i = 0, len = symbolList.length; i < len; i += 3) {
- var strategy = symbolList[i];
- var moduleName = symbolList[i + 1];
- var module = require(moduleName);
- // <runs/>
- if (strategy === 'r') {
- continue;
- }
- var symbolPath = symbolList[i + 2];
- var lastDot = symbolPath.lastIndexOf('.');
- var namespace = symbolPath.substr(0, lastDot);
- var lastName = symbolPath.substr(lastDot + 1);
-
- var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
- var parentObj = prepareNamespace(namespace, context);
- var target = parentObj[lastName];
-
- if (strategy === 'm' && target) {
- builder.recursiveMerge(target, module);
- } else if ((strategy === 'd' && !target) || (strategy !== 'd')) {
- if (!(symbolPath in origSymbols)) {
- origSymbols[symbolPath] = target;
- }
- builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
- }
- }
-};
-
-exports.getOriginalSymbol = function (context, symbolPath) {
- var origSymbols = context.CDV_origSymbols;
- if (origSymbols && (symbolPath in origSymbols)) {
- return origSymbols[symbolPath];
- }
- var parts = symbolPath.split('.');
- var obj = context;
- for (var i = 0; i < parts.length; ++i) {
- obj = obj && obj[parts[i]];
- }
- return obj;
-};
-
-exports.reset();
-
-});
-
-// file: /Users/steveng/repo/cordova/cordova-browser/cordova-js-src/platform.js
+// file: /Users/erisu/git/apache/cordova/cordova-browser/cordova-js-src/platform.js
define("cordova/platform", function(require, exports, module) {
module.exports = {
@@ -1627,53 +1405,6 @@
});
-// file: src/common/pluginloader_b.js
-define("cordova/pluginloader_b", function(require, exports, module) {
-
-var modulemapper = require('cordova/modulemapper');
-
-// Handler for the cordova_plugins.js content.
-// See plugman's plugin_loader.js for the details of this object.
-function handlePluginsObject (moduleList) {
- // if moduleList is not defined or empty, we've nothing to do
- if (!moduleList || !moduleList.length) {
- return;
- }
-
- // Loop through all the modules and then through their clobbers and merges.
- for (var i = 0, module; module = moduleList[i]; i++) { // eslint-disable-line no-cond-assign
- if (module.clobbers && module.clobbers.length) {
- for (var j = 0; j < module.clobbers.length; j++) {
- modulemapper.clobbers(module.id, module.clobbers[j]);
- }
- }
-
- if (module.merges && module.merges.length) {
- for (var k = 0; k < module.merges.length; k++) {
- modulemapper.merges(module.id, module.merges[k]);
- }
- }
-
- // Finally, if runs is truthy we want to simply require() the module.
- if (module.runs) {
- modulemapper.runs(module.id);
- }
- }
-}
-
-// Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
-// but the method accepts callback to be compatible with non-browserify flow.
-// onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
-// no plugins to load, or they are all done.
-exports.load = function (callback) {
- var moduleList = require('cordova/plugin_list');
- handlePluginsObject(moduleList);
-
- callback();
-};
-
-});
-
// file: src/common/urlutil.js
define("cordova/urlutil", function(require, exports, module) {