| var path = require('path'); |
| var fs = require('fs'); |
| |
| module.exports = mkdirP.mkdirp = mkdirP.mkdirP = mkdirP; |
| |
| function mkdirP (p, mode, f, made) { |
| if (typeof mode === 'function' || mode === undefined) { |
| f = mode; |
| mode = 0777 & (~process.umask()); |
| } |
| if (!made) made = null; |
| |
| var cb = f || function () {}; |
| if (typeof mode === 'string') mode = parseInt(mode, 8); |
| p = path.resolve(p); |
| |
| fs.mkdir(p, mode, function (er) { |
| if (!er) { |
| made = made || p; |
| return cb(null, made); |
| } |
| switch (er.code) { |
| case 'ENOENT': |
| mkdirP(path.dirname(p), mode, function (er, made) { |
| if (er) cb(er, made); |
| else mkdirP(p, mode, cb, made); |
| }); |
| break; |
| |
| // In the case of any other error, just see if there's a dir |
| // there already. If so, then hooray! If not, then something |
| // is borked. |
| default: |
| fs.stat(p, function (er2, stat) { |
| // if the stat fails, then that's super weird. |
| // let the original error be the failure reason. |
| if (er2 || !stat.isDirectory()) cb(er, made) |
| else cb(null, made); |
| }); |
| break; |
| } |
| }); |
| } |
| |
| mkdirP.sync = function sync (p, mode, made) { |
| if (mode === undefined) { |
| mode = 0777 & (~process.umask()); |
| } |
| if (!made) made = null; |
| |
| if (typeof mode === 'string') mode = parseInt(mode, 8); |
| p = path.resolve(p); |
| |
| try { |
| fs.mkdirSync(p, mode); |
| made = made || p; |
| } |
| catch (err0) { |
| switch (err0.code) { |
| case 'ENOENT' : |
| made = sync(path.dirname(p), mode, made); |
| sync(p, mode, made); |
| break; |
| |
| // In the case of any other error, just see if there's a dir |
| // there already. If so, then hooray! If not, then something |
| // is borked. |
| default: |
| var stat; |
| try { |
| stat = fs.statSync(p); |
| } |
| catch (err1) { |
| throw err0; |
| } |
| if (!stat.isDirectory()) throw err0; |
| break; |
| } |
| } |
| |
| return made; |
| }; |